Commit Graph

206 Commits

Author SHA1 Message Date
5e3fe1775f Added so when the exported animator contains MeshRenderers without meshes attached it tries to find the missing meshes by the Renderer's original name. (Fixes NagantSR0101 from Girls Frontline 2 Animator export not exporting meshes at all in any existing variant.) Also set ReShade in 3D view to be disabled by default as it is misleading otherwise 2024-05-15 00:05:50 +05:00
8704feb079 Merge branch 'pr/37' into AssetStudioMod 2024-05-10 03:45:06 +03:00
6d953d774d simplify loop label 2024-05-08 22:30:50 -07:00
f0a793bd3d added AudioClip loop point display to GUI 2024-05-05 18:34:28 -07:00
1623981c0e [GUI] Add ability to filter live2d model assets 2024-04-24 22:19:51 +03:00
7e408a3667 [GUI] Fix displayed info for non-fmod audio clips from Unity <5 2024-04-12 21:48:53 +03:00
bb7accd04d Update version to v0.18.0
- Updated dependencies
2024-04-04 22:44:20 +03:00
29b4bb59a0 [GUI] Move "loading via typetree" option to a better place 2024-04-01 00:56:48 +03:00
3cc6bed844 Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
c9e9bc840c Add parallel export support for some asset types 2024-04-01 00:21:50 +03:00
cadcf0b492 Fix displayed info for non-fmod audio clips 2024-03-28 01:52:43 +03:00
770d7e7532 [GUI] Fix compatibility with High Contrast modes 2024-03-15 18:19:05 +03:00
d0d8a35f67 [GUI] Fixes for Tex2DArrayImage 2024-03-14 00:42:56 +03:00
3f004f74d1 Add option to disable asset loading via typetree 2024-03-13 22:52:43 +03:00
ae4548f1c3 Add support for swizzled Switch textures
Co-Authored-By: nesrak1 <12544505+nesrak1@users.noreply.github.com>
2024-03-09 02:35:23 +03:00
f54cc004bd Add support for Zstd block compression 2024-03-07 03:49:06 +03:00
46f8023756 [GUI] Improve export of Texture2DArray images
- Do not export an entire tex2darray array if both the tex2darray and some of its images were selected for exporting
2024-03-05 23:42:07 +03:00
0f9afa60d7 Add support for Texture2DArray 2024-03-04 19:46:28 +03:00
3ec8169b08 [GUI] Add more details to log when exporting assets 2024-02-13 04:55:25 +03:00
5c24183d18 Add more options to work with Scene Hierarchy (#23)
- Added option to group exported assets by node path in scene hierarchy
- Added field with node path to exported xml asset list
2024-02-13 04:52:59 +03:00
8460ecef8d Show/Export object dump if typetree dump is not available 2024-02-12 05:21:23 +03:00
f90c0ecc00 Add option to export assets with PathID in filename (#25)
https://github.com/Perfare/AssetStudio/issues/1050
https://github.com/Perfare/AssetStudio/issues/975
https://github.com/Perfare/AssetStudio/issues/762
2024-02-11 03:01:40 +03:00
d4162161be [GUI] Replace "Show all error msgs" option with "Show debug msgs" 2024-02-08 22:44:57 +03:00
70213e3012 Improve integration with Live2D assets
- Improved export method of AnimationClip motions
- [GUI] Added display of model info on the preview tab
- [GUI] Added support for partial export:
  - selected models
  - model + selected AnimationClip motions
  - model + selected Fade motions
  - model + selected Fade Motion List
2024-02-08 22:34:00 +03:00
2f6d9ec77f Fixes & Cleanup 2024-01-31 22:34:12 +03:00
115074fdc0 [GUI] Preserve selection order of AnimationClips (#24) 2023-12-30 18:51:01 +03:00
a00c857ac3 Update version to v0.17.4 2023-12-16 04:41:00 +03:00
5333757843 Update dependencies 2023-12-16 04:16:36 +03:00
5c2ac1a5e8 Add .NET8 to the TargetFrameworks 2023-12-15 14:45:07 +03:00
60aef1b8ed [GUI] Add option to not build a tree structure 2023-12-09 02:25:59 +03:00
f82a73f018 [GUI] Add console logger 2023-12-06 17:28:10 +03:00
d42a1879ab [GUI] Add support for Drag&Drop files from a browser
Co-Authored-By: Luke <17146677+lukefz@users.noreply.github.com>
2023-12-05 00:38:24 +03:00
632e5f8d08 [GUI] Add support for .lnk files via Drag&Drop. Close #13 2023-12-04 04:10:49 +03:00
efd06648ad Add support for separate PreloadData
https://github.com/Perfare/AssetStudio/issues/690

https://docs.unity.cn/550/Documentation/Manual/AssetBundleInternalStructure.html
2023-11-21 01:35:25 +03:00
b27482e22b Don't display SourceRevisionId in titles
https://learn.microsoft.com/en-us/dotnet/core/compatibility/sdk/8.0/source-link
2023-11-21 00:31:09 +03:00
d572bd0e64 Add support for Live2D Fade motions 2023-11-20 19:56:41 +03:00
e415740373 Some fixes for Live2D export 2023-11-19 02:51:48 +03:00
6d3875cb2c Update version to v0.17.3 2023-09-13 10:55:57 +03:00
171962e61f Update version to v0.17.2
- Updated projects and dependencies
2023-08-27 01:47:06 +03:00
cf67815d53 Minor fixes 2023-08-26 03:22:19 +03:00
74a8555514 Merge branch 'relatedAssets' into AssetStudioMod 2023-08-07 23:20:11 +03:00
9784df0e16 [GUI] Add app.manifest for net472 build
- Added long paths support (win10 v1607+)
- Fixed blurring at high DPI with scaling
2023-08-06 20:08:05 +03:00
4d919a2bfe [GUI] Improve Scene Hierarchy tab context menu
- Added "Related assets" item to the context menu
2023-08-05 18:10:36 +03:00
50f5da5554 [GUI] Don't count Shaders in unity 2021+ assets 2023-07-14 19:17:56 +03:00
0bdcb89b08 Update version to v0.17.1 2023-07-09 05:59:39 +03:00
dcd7b98229 Some minor fixes 2023-07-09 05:59:33 +03:00
63564d5fff Add assembly folder support for Live2D export 2023-07-02 23:40:04 +03:00
aea6cbc97f Add option to export Live2D Cubism models 2023-07-02 23:20:14 +03:00
6d41693b85 Update dependencies 2023-06-27 00:27:41 +03:00
bb9ea7d86b Update version to v0.17.0 2023-06-05 02:03:28 +03:00