Improve integration with Live2D assets

- Improved export method of AnimationClip motions
- [GUI] Added display of model info on the preview tab
- [GUI] Added support for partial export:
  - selected models
  - model + selected AnimationClip motions
  - model + selected Fade motions
  - model + selected Fade Motion List
This commit is contained in:
VaDiM 2024-02-07 03:51:52 +03:00
parent 2f6d9ec77f
commit 70213e3012
17 changed files with 1144 additions and 461 deletions

View File

@ -22,26 +22,26 @@ namespace SevenZip
}
}
uint _value = 0xFFFFFFFF;
private uint _value = 0xFFFFFFFF;
public void Init() { _value = 0xFFFFFFFF; }
public void UpdateByte(byte b)
{
_value = Table[(((byte)(_value)) ^ b)] ^ (_value >> 8);
_value = Table[(byte)_value ^ b] ^ (_value >> 8);
}
public void Update(byte[] data, uint offset, uint size)
{
for (uint i = 0; i < size; i++)
_value = Table[(((byte)(_value)) ^ data[offset + i])] ^ (_value >> 8);
_value = Table[(byte)_value ^ data[offset + i]] ^ (_value >> 8);
}
public uint GetDigest() { return _value ^ 0xFFFFFFFF; }
static uint CalculateDigest(byte[] data, uint offset, uint size)
public static uint CalculateDigest(byte[] data, uint offset, uint size)
{
CRC crc = new CRC();
var crc = new CRC();
// crc.Init();
crc.Update(data, offset, size);
return crc.GetDigest();
@ -49,7 +49,7 @@ namespace SevenZip
static bool VerifyDigest(uint digest, byte[] data, uint offset, uint size)
{
return (CalculateDigest(data, offset, size) == digest);
return CalculateDigest(data, offset, size) == digest;
}
}
}

135
AssetStudio/CubismModel.cs Normal file
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@ -0,0 +1,135 @@
using System;
using System.Collections.Generic;
using System.Text;
using static AssetStudio.EndianSpanReader;
namespace AssetStudio
{
public enum CubismSDKVersion : byte
{
V30 = 1,
V33,
V40,
V42,
V50
}
public sealed class CubismModel : IDisposable
{
public CubismSDKVersion Version { get; }
public string VersionDescription { get; }
public float CanvasWidth { get; }
public float CanvasHeight { get; }
public float CentralPosX { get; }
public float CentralPosY { get; }
public float PixelPerUnit { get; }
public uint PartCount { get; }
public uint ParamCount { get; }
public HashSet<string> PartNames { get; }
public HashSet<string> ParamNames { get; }
public byte[] ModelData { get; }
private static bool IsBigEndian { get; set; }
public CubismModel(MonoBehaviour moc)
{
var reader = moc.reader;
reader.Reset();
reader.Position += 28; //PPtr<GameObject> m_GameObject, m_Enabled, PPtr<MonoScript>
reader.ReadAlignedString(); //m_Name
var modelDataSize = (int)reader.ReadUInt32();
ModelData = BigArrayPool<byte>.Shared.Rent(modelDataSize);
_ = reader.Read(ModelData, 0, modelDataSize);
var sdkVer = ModelData[4];
if (Enum.IsDefined(typeof(CubismSDKVersion), sdkVer))
{
Version = (CubismSDKVersion)sdkVer;
VersionDescription = ParseVersion();
}
else
{
var msg = $"Unknown SDK version ({sdkVer})";
VersionDescription = msg;
Version = 0;
Logger.Warning($"Live2D model \"{moc.m_Name}\": " + msg);
return;
}
IsBigEndian = BitConverter.ToBoolean(ModelData, 5);
//offsets
var countInfoTableOffset = (int)SpanToUint32(ModelData, 64, IsBigEndian);
var canvasInfoOffset = (int)SpanToUint32(ModelData, 68, IsBigEndian);
var partIdsOffset = SpanToUint32(ModelData, 76, IsBigEndian);
var parameterIdsOffset = SpanToUint32(ModelData, 264, IsBigEndian);
//canvas
PixelPerUnit = ToSingle(ModelData, canvasInfoOffset);
CentralPosX = ToSingle(ModelData, canvasInfoOffset + 4);
CentralPosY = ToSingle(ModelData, canvasInfoOffset + 8);
CanvasWidth = ToSingle(ModelData, canvasInfoOffset + 12);
CanvasHeight = ToSingle(ModelData, canvasInfoOffset + 16);
//model
PartCount = SpanToUint32(ModelData, countInfoTableOffset, IsBigEndian);
ParamCount = SpanToUint32(ModelData, countInfoTableOffset + 20, IsBigEndian);
PartNames = ReadMocStringHashSet(ModelData, (int)partIdsOffset, (int)PartCount);
ParamNames = ReadMocStringHashSet(ModelData, (int)parameterIdsOffset, (int)ParamCount);
}
private string ParseVersion()
{
switch (Version)
{
case CubismSDKVersion.V30:
return "SDK3.0/Cubism3.0(3.2)";
case CubismSDKVersion.V33:
return "SDK3.3/Cubism3.3";
case CubismSDKVersion.V40:
return "SDK4.0/Cubism4.0";
case CubismSDKVersion.V42:
return "SDK4.2/Cubism4.2";
case CubismSDKVersion.V50:
return "SDK5.0/Cubism5.0";
default:
return "";
}
}
private static float ToSingle(ReadOnlySpan<byte> data, int index) //net framework ver
{
var bytes = data.Slice(index, index + 4).ToArray();
if ((IsBigEndian && BitConverter.IsLittleEndian) || (!IsBigEndian && !BitConverter.IsLittleEndian))
(bytes[0], bytes[1], bytes[2], bytes[3]) = (bytes[3], bytes[2], bytes[1], bytes[0]);
return BitConverter.ToSingle(bytes, 0);
}
private static HashSet<string> ReadMocStringHashSet(ReadOnlySpan<byte> data, int index, int count)
{
const int strLen = 64;
var strHashSet = new HashSet<string>();
for (var i = 0; i < count; i++)
{
if (index + i * strLen <= data.Length)
{
var buff = data.Slice(index + i * strLen, strLen);
strHashSet.Add(Encoding.UTF8.GetString(buff.ToArray()).TrimEnd('\0'));
}
}
return strHashSet;
}
private void Dispose(bool disposing)
{
if (disposing)
{
BigArrayPool<byte>.Shared.Return(ModelData);
}
}
public void Dispose()
{
Dispose(true);
}
}
}

View File

@ -12,6 +12,13 @@ namespace AssetStudio
: BinaryPrimitives.ReadUInt32LittleEndian(data.Slice(start));
}
public static uint SpanToUint16(Span<byte> data, int start, bool isBigEndian)
{
return isBigEndian
? BinaryPrimitives.ReadUInt16BigEndian(data.Slice(start))
: BinaryPrimitives.ReadUInt16LittleEndian(data.Slice(start));
}
public static long SpanToInt64(Span<byte> data, int start, bool isBigEndian)
{
return isBigEndian

View File

@ -748,7 +748,11 @@ namespace AssetStudioCLI.Options
o_l2dMotionMode.Value = CubismLive2DExtractor.Live2DMotionMode.MonoBehaviour;
break;
case "animationclip":
o_l2dMotionMode.Value = CubismLive2DExtractor.Live2DMotionMode.AnimationClip;
case "animationclipv2":
o_l2dMotionMode.Value = CubismLive2DExtractor.Live2DMotionMode.AnimationClipV2;
break;
case "animationclipv1":
o_l2dMotionMode.Value = CubismLive2DExtractor.Live2DMotionMode.AnimationClipV1;
break;
default:
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported Live2D motion mode: [{value.Color(brightRed)}].\n");

View File

@ -1,12 +1,12 @@
using AssetStudio;
using AssetStudioCLI.Options;
using CubismLive2DExtractor;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
using static AssetStudioCLI.Exporter;
using static CubismLive2DExtractor.Live2DExtractor;
using Ansi = AssetStudio.ColorConsole;
namespace AssetStudioCLI
@ -17,6 +17,7 @@ namespace AssetStudioCLI
public static List<AssetItem> parsedAssetsList = new List<AssetItem>();
public static List<BaseNode> gameObjectTree = new List<BaseNode>();
public static AssemblyLoader assemblyLoader = new AssemblyLoader();
public static List<MonoBehaviour> cubismMocList = new List<MonoBehaviour>();
private static Dictionary<AssetStudio.Object, string> containers = new Dictionary<AssetStudio.Object, string>();
static Studio()
@ -125,14 +126,16 @@ namespace AssetStudioCLI
assetItem.Text = m_Shader.m_ParsedForm?.m_Name ?? m_Shader.m_Name;
break;
case MonoBehaviour m_MonoBehaviour:
if (m_MonoBehaviour.m_Name == "" && m_MonoBehaviour.m_Script.TryGet(out var m_Script))
var assetName = m_MonoBehaviour.m_Name;
if (m_MonoBehaviour.m_Script.TryGet(out var m_Script))
{
assetItem.Text = m_Script.m_ClassName;
}
else
{
assetItem.Text = m_MonoBehaviour.m_Name;
assetName = assetName == "" ? m_Script.m_ClassName : assetName;
if (m_Script.m_ClassName == "CubismMoc")
{
cubismMocList.Add(m_MonoBehaviour);
}
}
assetItem.Text = assetName;
break;
case GameObject m_GameObject:
assetItem.Text = m_GameObject.m_Name;
@ -620,64 +623,57 @@ namespace AssetStudioCLI
public static void ExportLive2D()
{
var baseDestPath = Path.Combine(CLIOptions.o_outputFolder.Value, "Live2DOutput");
var useFullContainerPath = false;
var useFullContainerPath = true;
var mocPathList = new List<string>();
var basePathSet = new HashSet<string>();
var motionMode = CLIOptions.o_l2dMotionMode.Value;
var forceBezier = CLIOptions.f_l2dForceBezier.Value;
Progress.Reset();
Logger.Info($"Searching for Live2D files...");
var cubismMocs = parsedAssetsList.Where(x =>
{
if (x.Type == ClassIDType.MonoBehaviour)
{
((MonoBehaviour)x.Asset).m_Script.TryGet(out var m_Script);
return m_Script?.m_ClassName == "CubismMoc";
}
return false;
}).Select(x => x.Asset).ToArray();
if (cubismMocs.Length == 0)
if (cubismMocList.Count == 0)
{
Logger.Default.Log(LoggerEvent.Info, "Live2D Cubism models were not found.", ignoreLevel: true);
return;
}
if (cubismMocs.Length > 1)
Progress.Reset();
Logger.Info($"Searching for Live2D files...");
foreach (var mocMonoBehaviour in cubismMocList)
{
var basePathSet = cubismMocs.Select(x =>
{
var pathLen = containers.TryGetValue(x, out var itemContainer) ? itemContainer.LastIndexOf("/") : 0;
pathLen = pathLen < 0 ? containers[x].Length : pathLen;
return itemContainer?.Substring(0, pathLen);
}).ToHashSet();
if (!containers.TryGetValue(mocMonoBehaviour, out var fullContainerPath))
continue;
if (basePathSet.All(x => x == null))
{
Logger.Error($"Live2D Cubism export error: Cannot find any model related files.");
return;
}
if (basePathSet.Count != cubismMocs.Length)
{
useFullContainerPath = true;
Logger.Debug($"useFullContainerPath: {useFullContainerPath}");
}
var pathSepIndex = fullContainerPath.LastIndexOf('/');
var basePath = pathSepIndex > 0
? fullContainerPath.Substring(0, pathSepIndex)
: fullContainerPath;
basePathSet.Add(basePath);
mocPathList.Add(fullContainerPath);
}
var basePathList = cubismMocs.Select(x =>
if (mocPathList.Count == 0)
{
containers.TryGetValue(x, out var container);
container = useFullContainerPath
? container
: container?.Substring(0, container.LastIndexOf("/"));
return container;
}).Where(x => x != null).ToList();
Logger.Error("Live2D Cubism export error: Cannot find any model related files.");
return;
}
if (basePathSet.Count == mocPathList.Count)
{
mocPathList = basePathSet.ToList();
useFullContainerPath = false;
Logger.Debug($"useFullContainerPath: {useFullContainerPath}");
}
basePathSet.Clear();
var lookup = containers.ToLookup(
x => basePathList.Find(b => x.Value.Contains(b) && x.Value.Split('/').Any(y => y == b.Substring(b.LastIndexOf("/") + 1))),
x => mocPathList.Find(b => x.Value.Contains(b) && x.Value.Split('/').Any(y => y == b.Substring(b.LastIndexOf("/") + 1))),
x => x.Key
);
if (cubismMocList[0].serializedType?.m_Type == null && CLIOptions.o_assemblyPath.Value == "")
{
Logger.Warning("Specifying the assembly folder may be needed for proper extraction");
}
var totalModelCount = lookup.LongCount(x => x.Key != null);
Logger.Info($"Found {totalModelCount} model(s).");
var modelCounter = 0;
@ -691,11 +687,16 @@ namespace AssetStudioCLI
Logger.Info($"[{modelCounter + 1}/{totalModelCount}] Exporting Live2D: \"{srcContainer.Color(Ansi.BrightCyan)}\"");
try
{
var modelName = useFullContainerPath ? Path.GetFileNameWithoutExtension(container) : container.Substring(container.LastIndexOf('/') + 1);
container = Path.HasExtension(container) ? container.Replace(Path.GetExtension(container), "") : container;
var modelName = useFullContainerPath
? Path.GetFileNameWithoutExtension(container)
: container.Substring(container.LastIndexOf('/') + 1);
container = Path.HasExtension(container)
? container.Replace(Path.GetExtension(container), "")
: container;
var destPath = Path.Combine(baseDestPath, container) + Path.DirectorySeparatorChar;
ExtractLive2D(assets, destPath, modelName, assemblyLoader, motionMode, forceBezier);
var modelExtractor = new Live2DExtractor(assets);
modelExtractor.ExtractCubismModel(destPath, modelName, motionMode, assemblyLoader, forceBezier);
modelCounter++;
}
catch (Exception ex)

View File

@ -68,7 +68,12 @@
this.toolStripMenuItem8 = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripMenuItem9 = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripSeparator6 = new System.Windows.Forms.ToolStripSeparator();
this.allLive2DModelsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.live2DCubismModelsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.allL2DModelsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.selectedL2DModelsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.l2DModelWithFadeListToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.l2DModelWithFadeMotionsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.l2DModelWithClipsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripSeparator2 = new System.Windows.Forms.ToolStripSeparator();
this.toolStripMenuItem10 = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripMenuItem11 = new System.Windows.Forms.ToolStripMenuItem();
@ -140,8 +145,12 @@
this.contextMenuStrip1 = new System.Windows.Forms.ContextMenuStrip(this.components);
this.copyToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.exportSelectedAssetsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.exportAnimatorwithselectedAnimationClipMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.dumpSelectedAssetsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.exportAnimatorWithSelectedAnimationClipMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.exportAsLive2DModelToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.exportL2DWithFadeLstToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.exportL2DWithFadeToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.exportL2DWithClipsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.goToSceneHierarchyToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.showOriginalFileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.menuStrip1.SuspendLayout();
@ -327,7 +336,7 @@
this.exportAllObjectssplitToolStripMenuItem1.Name = "exportAllObjectssplitToolStripMenuItem1";
this.exportAllObjectssplitToolStripMenuItem1.Size = new System.Drawing.Size(382, 22);
this.exportAllObjectssplitToolStripMenuItem1.Text = "Export all objects (split)";
this.exportAllObjectssplitToolStripMenuItem1.Click += new System.EventHandler(this.exportAllObjectssplitToolStripMenuItem1_Click);
this.exportAllObjectssplitToolStripMenuItem1.Click += new System.EventHandler(this.exportAllObjectsSplitToolStripMenuItem1_Click);
//
// exportSelectedObjectsToolStripMenuItem
//
@ -341,7 +350,7 @@
this.exportSelectedObjectsWithAnimationClipToolStripMenuItem.Name = "exportSelectedObjectsWithAnimationClipToolStripMenuItem";
this.exportSelectedObjectsWithAnimationClipToolStripMenuItem.Size = new System.Drawing.Size(382, 22);
this.exportSelectedObjectsWithAnimationClipToolStripMenuItem.Text = "Export selected objects (split) + selected AnimationClips";
this.exportSelectedObjectsWithAnimationClipToolStripMenuItem.Click += new System.EventHandler(this.exportObjectswithAnimationClipMenuItem_Click);
this.exportSelectedObjectsWithAnimationClipToolStripMenuItem.Click += new System.EventHandler(this.exportObjectsWithAnimationClipMenuItem_Click);
//
// toolStripSeparator1
//
@ -353,14 +362,14 @@
this.exportSelectedObjectsmergeToolStripMenuItem.Name = "exportSelectedObjectsmergeToolStripMenuItem";
this.exportSelectedObjectsmergeToolStripMenuItem.Size = new System.Drawing.Size(382, 22);
this.exportSelectedObjectsmergeToolStripMenuItem.Text = "Export selected objects (merge)";
this.exportSelectedObjectsmergeToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedObjectsmergeToolStripMenuItem_Click);
this.exportSelectedObjectsmergeToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedObjectsMergeToolStripMenuItem_Click);
//
// exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem
//
this.exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem.Name = "exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem";
this.exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem.Size = new System.Drawing.Size(382, 22);
this.exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem.Text = "Export selected objects (merge) + selected AnimationClips";
this.exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem_Click);
this.exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedObjectsMergeWithAnimationClipToolStripMenuItem_Click);
//
// exportToolStripMenuItem
//
@ -374,7 +383,7 @@
this.toolStripMenuItem2,
this.toolStripMenuItem3,
this.toolStripSeparator6,
this.allLive2DModelsToolStripMenuItem,
this.live2DCubismModelsToolStripMenuItem,
this.toolStripSeparator2,
this.toolStripMenuItem10});
this.exportToolStripMenuItem.Name = "exportToolStripMenuItem";
@ -412,7 +421,7 @@
this.exportAnimatorWithSelectedAnimationClipToolStripMenuItem.Name = "exportAnimatorWithSelectedAnimationClipToolStripMenuItem";
this.exportAnimatorWithSelectedAnimationClipToolStripMenuItem.Size = new System.Drawing.Size(266, 22);
this.exportAnimatorWithSelectedAnimationClipToolStripMenuItem.Text = "Animator + selected AnimationClips";
this.exportAnimatorWithSelectedAnimationClipToolStripMenuItem.Click += new System.EventHandler(this.exportAnimatorwithAnimationClipMenuItem_Click);
this.exportAnimatorWithSelectedAnimationClipToolStripMenuItem.Click += new System.EventHandler(this.exportAnimatorWithAnimationClipMenuItem_Click);
//
// toolStripSeparator4
//
@ -486,12 +495,52 @@
this.toolStripSeparator6.Name = "toolStripSeparator6";
this.toolStripSeparator6.Size = new System.Drawing.Size(263, 6);
//
// allLive2DModelsToolStripMenuItem
// live2DCubismModelsToolStripMenuItem
//
this.allLive2DModelsToolStripMenuItem.Name = "allLive2DModelsToolStripMenuItem";
this.allLive2DModelsToolStripMenuItem.Size = new System.Drawing.Size(266, 22);
this.allLive2DModelsToolStripMenuItem.Text = "Live2D Cubism models";
this.allLive2DModelsToolStripMenuItem.Click += new System.EventHandler(this.allLive2DModelsToolStripMenuItem_Click);
this.live2DCubismModelsToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.allL2DModelsToolStripMenuItem,
this.selectedL2DModelsToolStripMenuItem,
this.l2DModelWithFadeListToolStripMenuItem,
this.l2DModelWithFadeMotionsToolStripMenuItem,
this.l2DModelWithClipsToolStripMenuItem});
this.live2DCubismModelsToolStripMenuItem.Name = "live2DCubismModelsToolStripMenuItem";
this.live2DCubismModelsToolStripMenuItem.Size = new System.Drawing.Size(266, 22);
this.live2DCubismModelsToolStripMenuItem.Text = "Live2D Cubism models";
//
// allL2DModelsToolStripMenuItem
//
this.allL2DModelsToolStripMenuItem.Name = "allL2DModelsToolStripMenuItem";
this.allL2DModelsToolStripMenuItem.Size = new System.Drawing.Size(292, 22);
this.allL2DModelsToolStripMenuItem.Text = "All models";
this.allL2DModelsToolStripMenuItem.Click += new System.EventHandler(this.exportAllL2D_Click);
//
// selectedL2DModelsToolStripMenuItem
//
this.selectedL2DModelsToolStripMenuItem.Name = "selectedL2DModelsToolStripMenuItem";
this.selectedL2DModelsToolStripMenuItem.Size = new System.Drawing.Size(292, 22);
this.selectedL2DModelsToolStripMenuItem.Text = "Selected models";
this.selectedL2DModelsToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedL2D_Click);
//
// l2DModelWithFadeListToolStripMenuItem
//
this.l2DModelWithFadeListToolStripMenuItem.Name = "l2DModelWithFadeListToolStripMenuItem";
this.l2DModelWithFadeListToolStripMenuItem.Size = new System.Drawing.Size(292, 22);
this.l2DModelWithFadeListToolStripMenuItem.Text = "Model + selected Fade Motion List";
this.l2DModelWithFadeListToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedL2DWithFadeList_Click);
//
// l2DModelWithFadeMotionsToolStripMenuItem
//
this.l2DModelWithFadeMotionsToolStripMenuItem.Name = "l2DModelWithFadeMotionsToolStripMenuItem";
this.l2DModelWithFadeMotionsToolStripMenuItem.Size = new System.Drawing.Size(292, 22);
this.l2DModelWithFadeMotionsToolStripMenuItem.Text = "Model + selected Fade motions";
this.l2DModelWithFadeMotionsToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedL2DWithFadeMotions_Click);
//
// l2DModelWithClipsToolStripMenuItem
//
this.l2DModelWithClipsToolStripMenuItem.Name = "l2DModelWithClipsToolStripMenuItem";
this.l2DModelWithClipsToolStripMenuItem.Size = new System.Drawing.Size(292, 22);
this.l2DModelWithClipsToolStripMenuItem.Text = "Model + selected AnimationClip motions";
this.l2DModelWithClipsToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedL2DWithClips_Click);
//
// toolStripSeparator2
//
@ -1226,46 +1275,82 @@
this.contextMenuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.copyToolStripMenuItem,
this.exportSelectedAssetsToolStripMenuItem,
this.exportAnimatorwithselectedAnimationClipMenuItem,
this.dumpSelectedAssetsToolStripMenuItem,
this.exportAnimatorWithSelectedAnimationClipMenuItem,
this.exportAsLive2DModelToolStripMenuItem,
this.exportL2DWithFadeLstToolStripMenuItem,
this.exportL2DWithFadeToolStripMenuItem,
this.exportL2DWithClipsToolStripMenuItem,
this.goToSceneHierarchyToolStripMenuItem,
this.showOriginalFileToolStripMenuItem});
this.contextMenuStrip1.Name = "contextMenuStrip1";
this.contextMenuStrip1.Size = new System.Drawing.Size(304, 136);
this.contextMenuStrip1.Size = new System.Drawing.Size(332, 246);
//
// copyToolStripMenuItem
//
this.copyToolStripMenuItem.Name = "copyToolStripMenuItem";
this.copyToolStripMenuItem.Size = new System.Drawing.Size(303, 22);
this.copyToolStripMenuItem.Size = new System.Drawing.Size(331, 22);
this.copyToolStripMenuItem.Text = "Copy text";
this.copyToolStripMenuItem.Click += new System.EventHandler(this.copyToolStripMenuItem_Click);
//
// exportSelectedAssetsToolStripMenuItem
//
this.exportSelectedAssetsToolStripMenuItem.Name = "exportSelectedAssetsToolStripMenuItem";
this.exportSelectedAssetsToolStripMenuItem.Size = new System.Drawing.Size(303, 22);
this.exportSelectedAssetsToolStripMenuItem.Size = new System.Drawing.Size(331, 22);
this.exportSelectedAssetsToolStripMenuItem.Text = "Export selected assets";
this.exportSelectedAssetsToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedAssetsToolStripMenuItem_Click);
//
// exportAnimatorwithselectedAnimationClipMenuItem
//
this.exportAnimatorwithselectedAnimationClipMenuItem.Name = "exportAnimatorwithselectedAnimationClipMenuItem";
this.exportAnimatorwithselectedAnimationClipMenuItem.Size = new System.Drawing.Size(303, 22);
this.exportAnimatorwithselectedAnimationClipMenuItem.Text = "Export Animator + selected AnimationClips";
this.exportAnimatorwithselectedAnimationClipMenuItem.Visible = false;
this.exportAnimatorwithselectedAnimationClipMenuItem.Click += new System.EventHandler(this.exportAnimatorwithAnimationClipMenuItem_Click);
//
// dumpSelectedAssetsToolStripMenuItem
//
this.dumpSelectedAssetsToolStripMenuItem.Name = "dumpSelectedAssetsToolStripMenuItem";
this.dumpSelectedAssetsToolStripMenuItem.Size = new System.Drawing.Size(303, 22);
this.dumpSelectedAssetsToolStripMenuItem.Size = new System.Drawing.Size(331, 22);
this.dumpSelectedAssetsToolStripMenuItem.Text = "Dump selected assets";
this.dumpSelectedAssetsToolStripMenuItem.Click += new System.EventHandler(this.dumpSelectedAssetsToolStripMenuItem_Click);
//
// exportAnimatorWithSelectedAnimationClipMenuItem
//
this.exportAnimatorWithSelectedAnimationClipMenuItem.Name = "exportAnimatorWithSelectedAnimationClipMenuItem";
this.exportAnimatorWithSelectedAnimationClipMenuItem.Size = new System.Drawing.Size(331, 22);
this.exportAnimatorWithSelectedAnimationClipMenuItem.Text = "Export Animator + selected AnimationClips";
this.exportAnimatorWithSelectedAnimationClipMenuItem.Visible = false;
this.exportAnimatorWithSelectedAnimationClipMenuItem.Click += new System.EventHandler(this.exportAnimatorWithAnimationClipMenuItem_Click);
//
// exportAsLive2DModelToolStripMenuItem
//
this.exportAsLive2DModelToolStripMenuItem.Name = "exportAsLive2DModelToolStripMenuItem";
this.exportAsLive2DModelToolStripMenuItem.Size = new System.Drawing.Size(331, 22);
this.exportAsLive2DModelToolStripMenuItem.Text = "Export as Live2D model(s)";
this.exportAsLive2DModelToolStripMenuItem.Visible = false;
this.exportAsLive2DModelToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedL2D_Click);
//
// exportL2DWithFadeLstToolStripMenuItem
//
this.exportL2DWithFadeLstToolStripMenuItem.Name = "exportL2DWithFadeLstToolStripMenuItem";
this.exportL2DWithFadeLstToolStripMenuItem.Size = new System.Drawing.Size(331, 22);
this.exportL2DWithFadeLstToolStripMenuItem.Text = "Export Live2D model + selected Fade Motion List";
this.exportL2DWithFadeLstToolStripMenuItem.Visible = false;
this.exportL2DWithFadeLstToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedL2DWithFadeList_Click);
//
// exportL2DWithFadeToolStripMenuItem
//
this.exportL2DWithFadeToolStripMenuItem.Name = "exportL2DWithFadeToolStripMenuItem";
this.exportL2DWithFadeToolStripMenuItem.Size = new System.Drawing.Size(331, 22);
this.exportL2DWithFadeToolStripMenuItem.Text = "Export Live2D model + selected Fade motions";
this.exportL2DWithFadeToolStripMenuItem.Visible = false;
this.exportL2DWithFadeToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedL2DWithFadeMotions_Click);
//
// exportL2DWithClipsToolStripMenuItem
//
this.exportL2DWithClipsToolStripMenuItem.Name = "exportL2DWithClipsToolStripMenuItem";
this.exportL2DWithClipsToolStripMenuItem.Size = new System.Drawing.Size(331, 22);
this.exportL2DWithClipsToolStripMenuItem.Text = "Export Live2D model + selected AnimationClips";
this.exportL2DWithClipsToolStripMenuItem.Visible = false;
this.exportL2DWithClipsToolStripMenuItem.Click += new System.EventHandler(this.exportSelectedL2DWithClips_Click);
//
// goToSceneHierarchyToolStripMenuItem
//
this.goToSceneHierarchyToolStripMenuItem.Name = "goToSceneHierarchyToolStripMenuItem";
this.goToSceneHierarchyToolStripMenuItem.Size = new System.Drawing.Size(303, 22);
this.goToSceneHierarchyToolStripMenuItem.Size = new System.Drawing.Size(331, 22);
this.goToSceneHierarchyToolStripMenuItem.Text = "Go to scene hierarchy";
this.goToSceneHierarchyToolStripMenuItem.Visible = false;
this.goToSceneHierarchyToolStripMenuItem.Click += new System.EventHandler(this.goToSceneHierarchyToolStripMenuItem_Click);
@ -1273,7 +1358,7 @@
// showOriginalFileToolStripMenuItem
//
this.showOriginalFileToolStripMenuItem.Name = "showOriginalFileToolStripMenuItem";
this.showOriginalFileToolStripMenuItem.Size = new System.Drawing.Size(303, 22);
this.showOriginalFileToolStripMenuItem.Size = new System.Drawing.Size(331, 22);
this.showOriginalFileToolStripMenuItem.Text = "Show original file";
this.showOriginalFileToolStripMenuItem.Visible = false;
this.showOriginalFileToolStripMenuItem.Click += new System.EventHandler(this.showOriginalFileToolStripMenuItem_Click);
@ -1387,7 +1472,7 @@
private OpenTK.GLControl glControl1;
private System.Windows.Forms.ContextMenuStrip contextMenuStrip1;
private System.Windows.Forms.ToolStripMenuItem showOriginalFileToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportAnimatorwithselectedAnimationClipMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportAnimatorWithSelectedAnimationClipMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportSelectedAssetsToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem filterTypeToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem allToolStripMenuItem;
@ -1437,13 +1522,22 @@
private System.Windows.Forms.ComboBox listSearchHistory;
private System.Windows.Forms.RichTextBox listSearch;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator6;
private System.Windows.Forms.ToolStripMenuItem allLive2DModelsToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem showRelatedAssetsToolStripMenuItem;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator7;
private System.Windows.Forms.ListView assetListView;
private System.Windows.Forms.ToolStripMenuItem showConsoleToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem writeLogToFileToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem buildTreeStructureToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportL2DWithClipsToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportAsLive2DModelToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem live2DCubismModelsToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem allL2DModelsToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem selectedL2DModelsToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem l2DModelWithClipsToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem l2DModelWithFadeMotionsToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportL2DWithFadeToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem l2DModelWithFadeListToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportL2DWithFadeLstToolStripMenuItem;
}
}

View File

@ -822,7 +822,16 @@ namespace AssetStudioGUI
PreviewTextAsset(assetItem.Asset as TextAsset);
break;
case ClassIDType.MonoBehaviour:
PreviewMonoBehaviour(assetItem.Asset as MonoBehaviour);
var m_MonoBehaviour = (MonoBehaviour)assetItem.Asset;
if (m_MonoBehaviour.m_Script.TryGet(out var m_Script))
{
if (m_Script.m_ClassName == "CubismMoc")
{
PreviewMoc(assetItem, m_MonoBehaviour);
break;
}
}
PreviewMonoBehaviour(m_MonoBehaviour);
break;
case ClassIDType.Font:
PreviewFont(assetItem.Asset as Font);
@ -1083,6 +1092,27 @@ namespace AssetStudioGUI
PreviewText(str);
}
private void PreviewMoc(AssetItem assetItem, MonoBehaviour m_MonoBehaviour)
{
using (var cubismModel = new CubismModel(m_MonoBehaviour))
{
var sb = new StringBuilder();
sb.AppendLine($"SDK Version: {cubismModel.VersionDescription}");
if (cubismModel.Version > 0)
{
sb.AppendLine($"Canvas Width: {cubismModel.CanvasWidth}");
sb.AppendLine($"Canvas Height: {cubismModel.CanvasHeight}");
sb.AppendLine($"Center X: {cubismModel.CentralPosX}");
sb.AppendLine($"Center Y: {cubismModel.CentralPosY}");
sb.AppendLine($"Pixel Per Unit: {cubismModel.PixelPerUnit}");
sb.AppendLine($"Parameter Count: {cubismModel.ParamCount}");
sb.AppendLine($"Part Count: {cubismModel.PartCount}");
}
assetItem.InfoText = sb.ToString();
}
StatusStripUpdate("Can be exported as Live2D Cubism model.");
}
private void PreviewFont(Font m_Font)
{
if (m_Font.m_FontData != null)
@ -1374,6 +1404,7 @@ namespace AssetStudioGUI
classesListView.Groups.Clear();
selectedAnimationAssetsList.Clear();
selectedIndicesPrevList.Clear();
cubismMocList.Clear();
previewPanel.BackgroundImage = Properties.Resources.preview;
imageTexture?.Dispose();
imageTexture = null;
@ -1417,7 +1448,11 @@ namespace AssetStudioGUI
{
goToSceneHierarchyToolStripMenuItem.Visible = false;
showOriginalFileToolStripMenuItem.Visible = false;
exportAnimatorwithselectedAnimationClipMenuItem.Visible = false;
exportAnimatorWithSelectedAnimationClipMenuItem.Visible = false;
exportAsLive2DModelToolStripMenuItem.Visible = false;
exportL2DWithFadeLstToolStripMenuItem.Visible = false;
exportL2DWithFadeToolStripMenuItem.Visible = false;
exportL2DWithClipsToolStripMenuItem.Visible = false;
if (assetListView.SelectedIndices.Count == 1)
{
@ -1427,10 +1462,42 @@ namespace AssetStudioGUI
if (assetListView.SelectedIndices.Count >= 1)
{
var selectedAssets = GetSelectedAssets();
if (selectedAssets.Any(x => x.Type == ClassIDType.Animator) && selectedAssets.Any(x => x.Type == ClassIDType.AnimationClip))
var selectedTypes = (SelectedAssetType)0;
foreach (var asset in selectedAssets)
{
exportAnimatorwithselectedAnimationClipMenuItem.Visible = true;
switch (asset.Asset)
{
case MonoBehaviour m_MonoBehaviour:
if (Studio.cubismMocList.Count > 0 && m_MonoBehaviour.m_Script.TryGet(out var m_Script))
{
if (m_Script.m_ClassName == "CubismMoc")
{
selectedTypes |= SelectedAssetType.MonoBehaviourMoc;
}
else if (m_Script.m_ClassName == "CubismFadeMotionData")
{
selectedTypes |= SelectedAssetType.MonoBehaviourFade;
}
else if (m_Script.m_ClassName == "CubismFadeMotionList")
{
selectedTypes |= SelectedAssetType.MonoBehaviourFadeLst;
}
}
break;
case AnimationClip _:
selectedTypes |= SelectedAssetType.AnimationClip;
break;
case Animator _:
selectedTypes |= SelectedAssetType.Animator;
break;
}
}
exportAnimatorWithSelectedAnimationClipMenuItem.Visible = (selectedTypes & SelectedAssetType.Animator) !=0 && (selectedTypes & SelectedAssetType.AnimationClip) != 0;
exportAsLive2DModelToolStripMenuItem.Visible = (selectedTypes & SelectedAssetType.MonoBehaviourMoc) != 0;
exportL2DWithFadeLstToolStripMenuItem.Visible = (selectedTypes & SelectedAssetType.MonoBehaviourMoc) !=0 && (selectedTypes & SelectedAssetType.MonoBehaviourFadeLst) != 0;
exportL2DWithFadeToolStripMenuItem.Visible = (selectedTypes & SelectedAssetType.MonoBehaviourMoc) != 0 && (selectedTypes & SelectedAssetType.MonoBehaviourFade) !=0;
exportL2DWithClipsToolStripMenuItem.Visible = (selectedTypes & SelectedAssetType.MonoBehaviourMoc) !=0 && (selectedTypes & SelectedAssetType.AnimationClip) != 0;
}
var selectedElement = assetListView.HitTest(new Point(e.X, e.Y));
@ -1458,13 +1525,13 @@ namespace AssetStudioGUI
private void showOriginalFileToolStripMenuItem_Click(object sender, EventArgs e)
{
var selectasset = (AssetItem)assetListView.Items[assetListView.SelectedIndices[0]];
var args = $"/select, \"{selectasset.SourceFile.originalPath ?? selectasset.SourceFile.fullName}\"";
var selectAsset = (AssetItem)assetListView.Items[assetListView.SelectedIndices[0]];
var args = $"/select, \"{selectAsset.SourceFile.originalPath ?? selectAsset.SourceFile.fullName}\"";
var pfi = new ProcessStartInfo("explorer.exe", args);
Process.Start(pfi);
}
private void exportAnimatorwithAnimationClipMenuItem_Click(object sender, EventArgs e)
private void exportAnimatorWithAnimationClipMenuItem_Click(object sender, EventArgs e)
{
AssetItem animator = null;
var selectedAssets = GetSelectedAssets();
@ -1494,7 +1561,7 @@ namespace AssetStudioGUI
ExportObjects(false);
}
private void exportObjectswithAnimationClipMenuItem_Click(object sender, EventArgs e)
private void exportObjectsWithAnimationClipMenuItem_Click(object sender, EventArgs e)
{
ExportObjects(true);
}
@ -1527,12 +1594,12 @@ namespace AssetStudioGUI
}
}
private void exportSelectedObjectsmergeToolStripMenuItem_Click(object sender, EventArgs e)
private void exportSelectedObjectsMergeToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportMergeObjects(false);
}
private void exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem_Click(object sender, EventArgs e)
private void exportSelectedObjectsMergeWithAnimationClipToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportMergeObjects(true);
}
@ -1575,10 +1642,10 @@ namespace AssetStudioGUI
private void goToSceneHierarchyToolStripMenuItem_Click(object sender, EventArgs e)
{
var selectasset = (AssetItem)assetListView.Items[assetListView.SelectedIndices[0]];
if (selectasset.TreeNode != null)
var selectAsset = (AssetItem)assetListView.Items[assetListView.SelectedIndices[0]];
if (selectAsset.TreeNode != null)
{
sceneTreeView.SelectedNode = selectasset.TreeNode;
sceneTreeView.SelectedNode = selectAsset.TreeNode;
tabControl1.SelectedTab = tabPage1;
}
}
@ -1643,7 +1710,7 @@ namespace AssetStudioGUI
ExportAssetsList(ExportFilter.Filtered);
}
private void exportAllObjectssplitToolStripMenuItem1_Click(object sender, EventArgs e)
private void exportAllObjectsSplitToolStripMenuItem1_Click(object sender, EventArgs e)
{
if (sceneTreeView.Nodes.Count > 0)
{
@ -1938,42 +2005,6 @@ namespace AssetStudioGUI
listSearch.SelectionStart = listSearch.Text.Length;
}
private void allLive2DModelsToolStripMenuItem_Click(object sender, EventArgs e)
{
if (exportableAssets.Count > 0)
{
var cubismMocs = exportableAssets.Where(x =>
{
if (x.Type == ClassIDType.MonoBehaviour)
{
((MonoBehaviour)x.Asset).m_Script.TryGet(out var m_Script);
return m_Script?.m_ClassName == "CubismMoc";
}
return false;
}).Select(x => x.Asset).ToArray();
if (cubismMocs.Length == 0)
{
Logger.Info("Live2D Cubism models were not found.");
return;
}
var saveFolderDialog = new OpenFolderDialog();
saveFolderDialog.InitialFolder = saveDirectoryBackup;
if (saveFolderDialog.ShowDialog(this) == DialogResult.OK)
{
timer.Stop();
saveDirectoryBackup = saveFolderDialog.Folder;
Progress.Reset();
BeginInvoke(new Action(() => { progressBar1.Style = ProgressBarStyle.Marquee; }));
Studio.ExportLive2D(cubismMocs, saveFolderDialog.Folder);
}
}
else
{
Logger.Info("No exportable assets loaded");
}
}
private void selectRelatedAsset(object sender, EventArgs e)
{
var selectedItem = (ToolStripMenuItem)sender;
@ -2077,6 +2108,138 @@ namespace AssetStudioGUI
Properties.Settings.Default.Save();
}
private void exportAllL2D_Click(object sender, EventArgs e)
{
if (exportableAssets.Count > 0)
{
if (Studio.cubismMocList.Count == 0)
{
Logger.Info("Live2D Cubism models were not found.");
return;
}
Live2DExporter();
}
else
{
Logger.Info("No exportable assets loaded");
}
}
private void exportSelectedL2D_Click(object sender, EventArgs e)
{
ExportSelectedL2DModels(ExportL2DFilter.Selected);
}
private void exportSelectedL2DWithClips_Click(object sender, EventArgs e)
{
ExportSelectedL2DModels(ExportL2DFilter.SelectedWithClips);
}
private void exportSelectedL2DWithFadeMotions_Click(object sender, EventArgs e)
{
ExportSelectedL2DModels(ExportL2DFilter.SelectedWithFade);
}
private void exportSelectedL2DWithFadeList_Click(object sender, EventArgs e)
{
ExportSelectedL2DModels(ExportL2DFilter.SelectedWithFadeList);
}
private void ExportSelectedL2DModels(ExportL2DFilter l2dExportMode)
{
if (exportableAssets.Count == 0)
{
Logger.Info("No exportable assets loaded");
return;
}
if (Studio.cubismMocList.Count == 0)
{
Logger.Info("Live2D Cubism models were not found.");
return;
}
var selectedAssets = GetSelectedAssets();
if (selectedAssets.Count == 0)
return;
MonoBehaviour selectedFadeLst = null;
var selectedMocs = new List<MonoBehaviour>();
var selectedFadeMotions = new List<MonoBehaviour>();
var selectedClips = new List<AnimationClip>();
foreach (var assetItem in selectedAssets)
{
if (assetItem.Asset is MonoBehaviour m_MonoBehaviour && m_MonoBehaviour.m_Script.TryGet(out var m_Script))
{
if (m_Script.m_ClassName == "CubismMoc")
{
selectedMocs.Add(m_MonoBehaviour);
}
else if (m_Script.m_ClassName == "CubismFadeMotionData")
{
selectedFadeMotions.Add(m_MonoBehaviour);
}
else if (m_Script.m_ClassName == "CubismFadeMotionList")
{
selectedFadeLst = m_MonoBehaviour;
}
}
else if (assetItem.Asset is AnimationClip m_AnimationClip)
{
selectedClips.Add(m_AnimationClip);
}
}
if (selectedMocs.Count == 0)
{
Logger.Info("Live2D Cubism models were not selected.");
return;
}
switch (l2dExportMode)
{
case ExportL2DFilter.Selected:
Live2DExporter(selectedMocs);
break;
case ExportL2DFilter.SelectedWithFadeList:
if (selectedFadeLst == null)
{
Logger.Info("Fade Motion List was not selected.");
return;
}
Live2DExporter(selectedMocs, selFadeLst: selectedFadeLst);
break;
case ExportL2DFilter.SelectedWithFade:
if (selectedFadeMotions.Count == 0)
{
Logger.Info("No Fade motions were selected.");
return;
}
Live2DExporter(selectedMocs, selFadeMotions: selectedFadeMotions);
break;
case ExportL2DFilter.SelectedWithClips:
if (selectedClips.Count == 0)
{
Logger.Info("No AnimationClips were selected.");
return;
}
Live2DExporter(selectedMocs, selectedClips);
break;
}
}
private void Live2DExporter(List<MonoBehaviour> selMocs = null, List<AnimationClip> selClipMotions = null, List<MonoBehaviour> selFadeMotions = null, MonoBehaviour selFadeLst = null)
{
var saveFolderDialog = new OpenFolderDialog();
saveFolderDialog.InitialFolder = saveDirectoryBackup;
if (saveFolderDialog.ShowDialog(this) == DialogResult.OK)
{
timer.Stop();
saveDirectoryBackup = saveFolderDialog.Folder;
Progress.Reset();
BeginInvoke(new Action(() => { progressBar1.Style = ProgressBarStyle.Marquee; }));
Studio.ExportLive2D(saveFolderDialog.Folder, selMocs, selClipMotions, selFadeMotions, selFadeLst);
}
}
#region FMOD
private void FMODinit()
{

View File

@ -120,6 +120,9 @@
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>312, 17</value>
</metadata>
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>432, 17</value>
</metadata>
<data name="fontPreviewBox.Text" xml:space="preserve">
<value>abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWYZ
1234567890.:,;'\"(!?)+-*/=
@ -138,9 +141,6 @@ The quick brown fox jumps over the lazy dog. 1234567890
The quick brown fox jumps over the lazy dog. 1234567890</value>
</data>
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>432, 17</value>
</metadata>
<metadata name="contextMenuStrip2.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>775, 21</value>
</metadata>

View File

@ -305,7 +305,7 @@
//
// l2dAnimationClipRadioButton
//
this.l2dAnimationClipRadioButton.AccessibleName = "AnimationClip";
this.l2dAnimationClipRadioButton.AccessibleName = "AnimationClipV2";
this.l2dAnimationClipRadioButton.AutoSize = true;
this.l2dAnimationClipRadioButton.Location = new System.Drawing.Point(172, 5);
this.l2dAnimationClipRadioButton.Name = "l2dAnimationClipRadioButton";

View File

@ -1,4 +1,5 @@
using AssetStudio;
using CubismLive2DExtractor;
using System;
using System.Collections.Generic;
using System.Diagnostics;
@ -9,7 +10,6 @@ using System.Threading;
using System.Windows.Forms;
using System.Xml.Linq;
using static AssetStudioGUI.Exporter;
using static CubismLive2DExtractor.Live2DExtractor;
using Object = AssetStudio.Object;
namespace AssetStudioGUI
@ -28,6 +28,15 @@ namespace AssetStudioGUI
Filtered
}
internal enum ExportL2DFilter
{
All,
Selected,
SelectedWithFadeList,
SelectedWithFade,
SelectedWithClips,
}
internal enum ExportListType
{
XML
@ -49,13 +58,24 @@ namespace AssetStudioGUI
RegexContainer,
}
[Flags]
internal enum SelectedAssetType
{
Animator = 0x01,
AnimationClip = 0x02,
MonoBehaviourMoc = 0x04,
MonoBehaviourFade = 0x08,
MonoBehaviourFadeLst = 0x10
}
internal static class Studio
{
public static AssetsManager assetsManager = new AssetsManager();
public static AssemblyLoader assemblyLoader = new AssemblyLoader();
public static List<AssetItem> exportableAssets = new List<AssetItem>();
public static List<AssetItem> visibleAssets = new List<AssetItem>();
private static Dictionary<Object, string> allContainers = new Dictionary<Object, string>();
public static List<MonoBehaviour> cubismMocList = new List<MonoBehaviour>();
private static Dictionary<Object, string> l2dResourceContainers = new Dictionary<Object, string>();
internal static Action<string> StatusStripUpdate = x => { };
public static int ExtractFolder(string path, string savePath)
@ -158,7 +178,7 @@ namespace AssetStudioGUI
var objectCount = assetsManager.assetsFileList.Sum(x => x.Objects.Count);
var objectAssetItemDic = new Dictionary<Object, AssetItem>(objectCount);
var containers = new List<(PPtr<Object>, string)>();
allContainers.Clear();
l2dResourceContainers.Clear();
var i = 0;
Progress.Reset();
foreach (var assetsFile in assetsManager.assetsFileList)
@ -218,14 +238,16 @@ namespace AssetStudioGUI
exportable = true;
break;
case MonoBehaviour m_MonoBehaviour:
if (m_MonoBehaviour.m_Name == "" && m_MonoBehaviour.m_Script.TryGet(out var m_Script))
var assetName = m_MonoBehaviour.m_Name;
if (m_MonoBehaviour.m_Script.TryGet(out var m_Script))
{
assetItem.Text = m_Script.m_ClassName;
}
else
{
assetItem.Text = m_MonoBehaviour.m_Name;
assetName = assetName == "" ? m_Script.m_ClassName : assetName;
if (m_Script.m_ClassName == "CubismMoc")
{
cubismMocList.Add(m_MonoBehaviour);
}
}
assetItem.Text = assetName;
exportable = true;
break;
case PlayerSettings m_PlayerSettings:
@ -276,7 +298,15 @@ namespace AssetStudioGUI
if (pptr.TryGet(out var obj))
{
objectAssetItemDic[obj].Container = container;
allContainers[obj] = container;
switch (obj)
{
case AnimationClip _:
case GameObject _:
case Texture2D _:
case MonoBehaviour _:
l2dResourceContainers[obj] = container;
break;
}
}
}
foreach (var tmp in exportableAssets)
@ -725,6 +755,12 @@ namespace AssetStudioGUI
}
public static TypeTree MonoBehaviourToTypeTree(MonoBehaviour m_MonoBehaviour)
{
SelectAssemblyFolder();
return m_MonoBehaviour.ConvertToTypeTree(assemblyLoader);
}
private static void SelectAssemblyFolder()
{
if (!assemblyLoader.Loaded)
{
@ -739,7 +775,6 @@ namespace AssetStudioGUI
assemblyLoader.Loaded = true;
}
}
return m_MonoBehaviour.ConvertToTypeTree(assemblyLoader);
}
public static string DumpAsset(Object obj)
@ -760,54 +795,64 @@ namespace AssetStudioGUI
Process.Start(info);
}
public static void ExportLive2D(Object[] cubismMocs, string exportPath)
public static void ExportLive2D(string exportPath, List<MonoBehaviour> selMocs = null, List<AnimationClip> selClipMotions = null, List<MonoBehaviour> selFadeMotions = null, MonoBehaviour selFadeLst = null)
{
var baseDestPath = Path.Combine(exportPath, "Live2DOutput");
var motionMode = Properties.Settings.Default.l2dMotionMode;
var forceBezier = Properties.Settings.Default.l2dForceBezier;
var mocList = selMocs ?? cubismMocList;
var motionMode = Properties.Settings.Default.l2dMotionMode;
if (selClipMotions != null)
motionMode = Live2DMotionMode.AnimationClipV2;
else if (selFadeMotions != null || selFadeLst != null)
motionMode = Live2DMotionMode.MonoBehaviour;
ThreadPool.QueueUserWorkItem(state =>
{
Logger.Info($"Searching for Live2D files...");
var useFullContainerPath = false;
if (cubismMocs.Length > 1)
var mocPathDict = new Dictionary<MonoBehaviour, (string, string)>();
var mocPathList = new List<string>();
foreach (var mocMonoBehaviour in cubismMocList)
{
var basePathSet = cubismMocs.Select(x =>
{
var pathLen = allContainers.TryGetValue(x, out var itemContainer) ? itemContainer.LastIndexOf("/") : 0;
pathLen = pathLen < 0 ? allContainers[x].Length : pathLen;
return itemContainer?.Substring(0, pathLen);
}).ToHashSet();
if (!l2dResourceContainers.TryGetValue(mocMonoBehaviour, out var fullContainerPath))
continue;
if (basePathSet.All(x => x == null))
{
Logger.Error($"Live2D Cubism export error\r\nCannot find any model related files");
StatusStripUpdate("Live2D export canceled");
Progress.Reset();
return;
}
if (basePathSet.Count != cubismMocs.Length)
{
useFullContainerPath = true;
}
var pathSepIndex = fullContainerPath.LastIndexOf('/');
var basePath = pathSepIndex > 0
? fullContainerPath.Substring(0, pathSepIndex)
: fullContainerPath;
mocPathDict.Add(mocMonoBehaviour, (fullContainerPath, basePath));
}
if (mocPathDict.Count == 0)
{
Logger.Error("Live2D Cubism export error\r\nCannot find any model related files");
StatusStripUpdate("Live2D export canceled");
Progress.Reset();
return;
}
var basePathList = cubismMocs.Select(x =>
var basePathSet = mocPathDict.Values.Select(x => x.Item2).ToHashSet();
var useFullContainerPath = mocPathDict.Count != basePathSet.Count;
foreach (var moc in mocList)
{
allContainers.TryGetValue(x, out var container);
container = useFullContainerPath
? container
: container?.Substring(0, container.LastIndexOf("/"));
return container;
}).Where(x => x != null).ToList();
var mocPath = useFullContainerPath
? mocPathDict[moc].Item1 //fullContainerPath
: mocPathDict[moc].Item2; //basePath
mocPathList.Add(mocPath);
}
mocPathDict.Clear();
var lookup = allContainers.ToLookup(
x => basePathList.Find(b => x.Value.Contains(b) && x.Value.Split('/').Any(y => y == b.Substring(b.LastIndexOf("/") + 1))),
var lookup = l2dResourceContainers.ToLookup(
x => mocPathList.Find(b => x.Value.Contains(b) && x.Value.Split('/').Any(y => y == b.Substring(b.LastIndexOf("/") + 1))),
x => x.Key
);
if (mocList[0].serializedType?.m_Type == null && !assemblyLoader.Loaded)
{
Logger.Warning("Specifying the assembly folder may be needed for proper extraction");
SelectAssemblyFolder();
}
var totalModelCount = lookup.LongCount(x => x.Key != null);
var modelCounter = 0;
foreach (var assets in lookup)
@ -820,11 +865,16 @@ namespace AssetStudioGUI
Logger.Info($"[{modelCounter + 1}/{totalModelCount}] Exporting Live2D: \"{srcContainer}\"...");
try
{
var modelName = useFullContainerPath ? Path.GetFileNameWithoutExtension(container) : container.Substring(container.LastIndexOf('/') + 1);
container = Path.HasExtension(container) ? container.Replace(Path.GetExtension(container), "") : container;
var modelName = useFullContainerPath
? Path.GetFileNameWithoutExtension(container)
: container.Substring(container.LastIndexOf('/') + 1);
container = Path.HasExtension(container)
? container.Replace(Path.GetExtension(container), "")
: container;
var destPath = Path.Combine(baseDestPath, container) + Path.DirectorySeparatorChar;
ExtractLive2D(assets, destPath, modelName, assemblyLoader, motionMode, forceBezier);
var modelExtractor = new Live2DExtractor(assets, selClipMotions, selFadeMotions, selFadeLst);
modelExtractor.ExtractCubismModel(destPath, modelName, motionMode, assemblyLoader, forceBezier);
modelCounter++;
}
catch (Exception ex)

View File

@ -2,7 +2,7 @@
namespace CubismLive2DExtractor
{
public class AnimationCurve
public sealed class AnimationCurve
{
public CubismKeyframeData[] m_Curve { get; set; }
public int m_PreInfinity { get; set; }
@ -10,7 +10,7 @@ namespace CubismLive2DExtractor
public int m_RotationOrder { get; set; }
}
public class CubismFadeMotion
public sealed class CubismFadeMotion
{
public string m_Name { get; set; }
public string MotionName { get; set; }

View File

@ -10,14 +10,21 @@ namespace CubismLive2DExtractor
private Dictionary<uint, string> bonePathHash = new Dictionary<uint, string>();
public List<ImportedKeyframedAnimation> AnimationList { get; protected set; } = new List<ImportedKeyframedAnimation>();
public CubismMotion3Converter(GameObject rootGameObject, AnimationClip[] animationClips)
public CubismMotion3Converter(GameObject rootGameObject, List<AnimationClip> animationClips)
{
var rootTransform = GetTransform(rootGameObject);
CreateBonePathHash(rootTransform);
ConvertAnimations(animationClips);
}
private void ConvertAnimations(AnimationClip[] animationClips)
public CubismMotion3Converter(List<AnimationClip> animationClips, HashSet<string> partIds, HashSet<string> parameterIds)
{
CreateBonePathHash(partIds, pathType: "Parts/");
CreateBonePathHash(parameterIds, pathType: "Parameters/");
ConvertAnimations(animationClips);
}
private void ConvertAnimations(List<AnimationClip> animationClips)
{
foreach (var animationClip in animationClips)
{
@ -160,21 +167,30 @@ namespace CubismLive2DExtractor
return null;
}
private void CreateBonePathHash(HashSet<string> ids, string pathType)
{
foreach (var id in ids)
{
var name = pathType + id;;
bonePathHash[GetCRC(name)] = name;
int index;
while ((index = name.IndexOf("/", StringComparison.Ordinal)) >= 0)
{
name = name.Substring(index + 1);
bonePathHash[GetCRC(name)] = name;
}
}
}
private void CreateBonePathHash(Transform m_Transform)
{
var name = GetTransformPath(m_Transform);
var crc = new SevenZip.CRC();
var bytes = Encoding.UTF8.GetBytes(name);
crc.Update(bytes, 0, (uint)bytes.Length);
bonePathHash[crc.GetDigest()] = name;
bonePathHash[GetCRC(name)] = name;
int index;
while ((index = name.IndexOf("/", StringComparison.Ordinal)) >= 0)
{
name = name.Substring(index + 1);
crc = new SevenZip.CRC();
bytes = Encoding.UTF8.GetBytes(name);
crc.Update(bytes, 0, (uint)bytes.Length);
bonePathHash[crc.GetDigest()] = name;
bonePathHash[GetCRC(name)] = name;
}
foreach (var pptr in m_Transform.m_Children)
{
@ -183,7 +199,13 @@ namespace CubismLive2DExtractor
}
}
private string GetTransformPath(Transform transform)
private static uint GetCRC(string name)
{
var bytes = Encoding.UTF8.GetBytes(name);
return SevenZip.CRC.CalculateDigest(bytes, 0, (uint)bytes.Length);
}
private static string GetTransformPath(Transform transform)
{
transform.m_GameObject.TryGet(out var m_GameObject);
if (transform.m_Father.TryGet(out var father))

View File

@ -0,0 +1,62 @@
using System.Collections.Generic;
using System.Linq;
using AssetStudio;
namespace CubismLive2DExtractor
{
public sealed class CubismObjectList
{
public static SerializedFile AssetsFile { get; set; }
public HashSet<ObjectData> CubismExpressionObjects { get; set; }
public HashSet<ObjectData> CubismFadeMotionObjects { get; set; }
public class ObjectData
{
private long _pathID;
public Object Asset { get; set; }
public int m_FileID { get; set; }
public long m_PathID
{
get => _pathID;
set
{
_pathID = value;
Asset = GetObjByPathID(_pathID);
}
}
public override bool Equals(object obj)
{
return obj is ObjectData objectData && _pathID == objectData.m_PathID;
}
public override int GetHashCode()
{
return _pathID.GetHashCode();
}
}
public List<MonoBehaviour> GetFadeMotionAssetList()
{
return CubismFadeMotionObjects?.Where(x => x.Asset != null).Select(x => (MonoBehaviour)x.Asset).ToList();
}
public List<MonoBehaviour> GetExpressionList()
{
return CubismExpressionObjects?.Where(x => x.Asset != null).Select(x => (MonoBehaviour)x.Asset).ToList();
}
private static Object GetObjByPathID(long pathID)
{
var assetFileList = AssetsFile.assetsManager.assetsFileList;
foreach (var assetFile in assetFileList)
{
if (assetFile.ObjectsDic.TryGetValue(pathID, out var obj))
{
return obj;
}
}
return null;
}
}
}

View File

@ -0,0 +1,159 @@
using System;
using System.Collections.Specialized;
using System.Linq;
using AssetStudio;
using Newtonsoft.Json;
namespace CubismLive2DExtractor
{
public static class CubismParsers
{
public enum CubismMonoBehaviourType
{
FadeMotionList,
FadeMotion,
Expression,
Physics,
}
public static string ParsePhysics(OrderedDictionary physicsDict)
{
var cubismPhysicsRig = JsonConvert.DeserializeObject<CubismPhysics>(JsonConvert.SerializeObject(physicsDict))._rig;
var physicsSettings = new CubismPhysics3Json.SerializablePhysicsSettings[cubismPhysicsRig.SubRigs.Length];
for (int i = 0; i < physicsSettings.Length; i++)
{
var subRigs = cubismPhysicsRig.SubRigs[i];
physicsSettings[i] = new CubismPhysics3Json.SerializablePhysicsSettings
{
Id = $"PhysicsSetting{i + 1}",
Input = new CubismPhysics3Json.SerializableInput[subRigs.Input.Length],
Output = new CubismPhysics3Json.SerializableOutput[subRigs.Output.Length],
Vertices = new CubismPhysics3Json.SerializableVertex[subRigs.Particles.Length],
Normalization = new CubismPhysics3Json.SerializableNormalization
{
Position = new CubismPhysics3Json.SerializableNormalizationValue
{
Minimum = subRigs.Normalization.Position.Minimum,
Default = subRigs.Normalization.Position.Default,
Maximum = subRigs.Normalization.Position.Maximum
},
Angle = new CubismPhysics3Json.SerializableNormalizationValue
{
Minimum = subRigs.Normalization.Angle.Minimum,
Default = subRigs.Normalization.Angle.Default,
Maximum = subRigs.Normalization.Angle.Maximum
}
}
};
for (int j = 0; j < subRigs.Input.Length; j++)
{
var input = subRigs.Input[j];
physicsSettings[i].Input[j] = new CubismPhysics3Json.SerializableInput
{
Source = new CubismPhysics3Json.SerializableParameter
{
Target = "Parameter", //同名GameObject父节点的名称
Id = input.SourceId
},
Weight = input.Weight,
Type = Enum.GetName(typeof(CubismPhysicsSourceComponent), input.SourceComponent),
Reflect = input.IsInverted
};
}
for (int j = 0; j < subRigs.Output.Length; j++)
{
var output = subRigs.Output[j];
physicsSettings[i].Output[j] = new CubismPhysics3Json.SerializableOutput
{
Destination = new CubismPhysics3Json.SerializableParameter
{
Target = "Parameter", //同名GameObject父节点的名称
Id = output.DestinationId
},
VertexIndex = output.ParticleIndex,
Scale = output.AngleScale,
Weight = output.Weight,
Type = Enum.GetName(typeof(CubismPhysicsSourceComponent), output.SourceComponent),
Reflect = output.IsInverted
};
}
for (int j = 0; j < subRigs.Particles.Length; j++)
{
var particles = subRigs.Particles[j];
physicsSettings[i].Vertices[j] = new CubismPhysics3Json.SerializableVertex
{
Position = particles.InitialPosition,
Mobility = particles.Mobility,
Delay = particles.Delay,
Acceleration = particles.Acceleration,
Radius = particles.Radius
};
}
}
var physicsDictionary = new CubismPhysics3Json.SerializablePhysicsDictionary[physicsSettings.Length];
for (int i = 0; i < physicsSettings.Length; i++)
{
physicsDictionary[i] = new CubismPhysics3Json.SerializablePhysicsDictionary
{
Id = $"PhysicsSetting{i + 1}",
Name = $"Dummy{i + 1}"
};
}
var physicsJson = new CubismPhysics3Json
{
Version = 3,
Meta = new CubismPhysics3Json.SerializableMeta
{
PhysicsSettingCount = cubismPhysicsRig.SubRigs.Length,
TotalInputCount = cubismPhysicsRig.SubRigs.Sum(x => x.Input.Length),
TotalOutputCount = cubismPhysicsRig.SubRigs.Sum(x => x.Output.Length),
VertexCount = cubismPhysicsRig.SubRigs.Sum(x => x.Particles.Length),
EffectiveForces = new CubismPhysics3Json.SerializableEffectiveForces
{
Gravity = cubismPhysicsRig.Gravity,
Wind = cubismPhysicsRig.Wind
},
PhysicsDictionary = physicsDictionary
},
PhysicsSettings = physicsSettings
};
return JsonConvert.SerializeObject(physicsJson, Formatting.Indented, new MyJsonConverter2());
}
public static OrderedDictionary ParseMonoBehaviour(MonoBehaviour m_MonoBehaviour, CubismMonoBehaviourType cubismMonoBehaviourType, AssemblyLoader assemblyLoader)
{
var orderedDict = m_MonoBehaviour.ToType();
if (orderedDict != null)
return orderedDict;
var fieldName = "";
var m_Type = m_MonoBehaviour.ConvertToTypeTree(assemblyLoader);
switch (cubismMonoBehaviourType)
{
case CubismMonoBehaviourType.FadeMotionList:
fieldName = "cubismfademotionobjects";
break;
case CubismMonoBehaviourType.FadeMotion:
fieldName = "parameterids";
break;
case CubismMonoBehaviourType.Expression:
fieldName = "parameters";
break;
case CubismMonoBehaviourType.Physics:
fieldName = "_rig";
break;
}
if (m_Type.m_Nodes.FindIndex(x => x.m_Name.ToLower() == fieldName) < 0)
{
m_MonoBehaviour.m_Script.TryGet(out var m_MonoScript);
var assetName = m_MonoBehaviour.m_Name != "" ? m_MonoBehaviour.m_Name : m_MonoScript.m_ClassName;
Logger.Warning($"{cubismMonoBehaviourType} asset \"{assetName}\" is not readable");
return null;
}
orderedDict = m_MonoBehaviour.ToType(m_Type);
return orderedDict;
}
}
}

View File

@ -7,34 +7,43 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using AssetStudio;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using static CubismLive2DExtractor.CubismParsers;
namespace CubismLive2DExtractor
{
public static class Live2DExtractor
public sealed class Live2DExtractor
{
public static void ExtractLive2D(IGrouping<string, AssetStudio.Object> assets, string destPath, string modelName, AssemblyLoader assemblyLoader, Live2DMotionMode motionMode, bool forceBezier = false)
{
var destTexturePath = Path.Combine(destPath, "textures") + Path.DirectorySeparatorChar;
var destMotionPath = Path.Combine(destPath, "motions") + Path.DirectorySeparatorChar;
var destExpressionPath = Path.Combine(destPath, "expressions") + Path.DirectorySeparatorChar;
Directory.CreateDirectory(destPath);
Directory.CreateDirectory(destTexturePath);
private List<MonoBehaviour> Expressions { get; set; }
private List<MonoBehaviour> FadeMotions { get; set; }
private List<GameObject> GameObjects { get; set; }
private List<AnimationClip> AnimationClips { get; set; }
private List<Texture2D> Texture2Ds { get; set; }
private HashSet<string> EyeBlinkParameters { get; set; }
private HashSet<string> LipSyncParameters { get; set; }
private HashSet<string> ParameterNames { get; set; }
private HashSet<string> PartNames { get; set; }
private MonoBehaviour MocMono { get; set; }
private MonoBehaviour PhysicsMono { get; set; }
private MonoBehaviour FadeMotionLst { get; set; }
var expressionList = new List<MonoBehaviour>();
var fadeMotionList = new List<MonoBehaviour>();
var gameObjects = new List<GameObject>();
var animationClips = new List<AnimationClip>();
var textures = new SortedSet<string>();
var eyeBlinkParameters = new HashSet<string>();
var lipSyncParameters = new HashSet<string>();
var parameterNames = new HashSet<string>();
var partNames = new HashSet<string>();
MonoBehaviour physics = null;
public Live2DExtractor(IGrouping<string, AssetStudio.Object> assets, List<AnimationClip> inClipMotions = null, List<MonoBehaviour> inFadeMotions = null, MonoBehaviour inFadeMotionLst = null)
{
Expressions = new List<MonoBehaviour>();
FadeMotions = inFadeMotions ?? new List<MonoBehaviour>();
AnimationClips = inClipMotions ?? new List<AnimationClip>();
GameObjects = new List<GameObject>();
Texture2Ds = new List<Texture2D>();
EyeBlinkParameters = new HashSet<string>();
LipSyncParameters = new HashSet<string>();
ParameterNames = new HashSet<string>();
PartNames = new HashSet<string>();
FadeMotionLst = inFadeMotionLst;
Logger.Info("Sorting model assets..");
foreach (var asset in assets)
{
switch (asset)
@ -45,210 +54,255 @@ namespace CubismLive2DExtractor
switch (m_Script.m_ClassName)
{
case "CubismMoc":
File.WriteAllBytes($"{destPath}{modelName}.moc3", ParseMoc(m_MonoBehaviour)); //moc
MocMono = m_MonoBehaviour;
break;
case "CubismPhysicsController":
physics = physics ?? m_MonoBehaviour;
PhysicsMono = m_MonoBehaviour;
break;
case "CubismExpressionData":
expressionList.Add(m_MonoBehaviour);
Expressions.Add(m_MonoBehaviour);
break;
case "CubismFadeMotionData":
fadeMotionList.Add(m_MonoBehaviour);
if (inFadeMotions == null && inFadeMotionLst == null)
{
FadeMotions.Add(m_MonoBehaviour);
}
break;
case "CubismFadeMotionList":
if (inFadeMotions == null && inFadeMotionLst == null)
{
FadeMotionLst = m_MonoBehaviour;
}
break;
case "CubismEyeBlinkParameter":
if (m_MonoBehaviour.m_GameObject.TryGet(out var blinkGameObject))
{
eyeBlinkParameters.Add(blinkGameObject.m_Name);
EyeBlinkParameters.Add(blinkGameObject.m_Name);
}
break;
case "CubismMouthParameter":
if (m_MonoBehaviour.m_GameObject.TryGet(out var mouthGameObject))
{
lipSyncParameters.Add(mouthGameObject.m_Name);
LipSyncParameters.Add(mouthGameObject.m_Name);
}
break;
case "CubismParameter":
if (m_MonoBehaviour.m_GameObject.TryGet(out var paramGameObject))
{
parameterNames.Add(paramGameObject.m_Name);
ParameterNames.Add(paramGameObject.m_Name);
}
break;
case "CubismPart":
if (m_MonoBehaviour.m_GameObject.TryGet(out var partGameObject))
{
partNames.Add(partGameObject.m_Name);
PartNames.Add(partGameObject.m_Name);
}
break;
}
}
break;
case Texture2D m_Texture2D:
using (var image = m_Texture2D.ConvertToImage(flip: true))
case AnimationClip m_AnimationClip:
if (inClipMotions == null)
{
using (var file = File.OpenWrite($"{destTexturePath}{m_Texture2D.m_Name}.png"))
{
image.WriteToStream(file, ImageFormat.Png);
}
textures.Add($"textures/{m_Texture2D.m_Name}.png"); //texture
AnimationClips.Add(m_AnimationClip);
}
break;
case GameObject m_GameObject:
gameObjects.Add(m_GameObject);
GameObjects.Add(m_GameObject);
break;
case AnimationClip m_AnimationClip:
animationClips.Add(m_AnimationClip);
case Texture2D m_Texture2D:
Texture2Ds.Add(m_Texture2D);
break;
}
}
}
if (textures.Count == 0)
public void ExtractCubismModel(string destPath, string modelName, Live2DMotionMode motionMode, AssemblyLoader assemblyLoader, bool forceBezier = false)
{
Directory.CreateDirectory(destPath);
#region moc3
using (var cubismModel = new CubismModel(MocMono))
{
Logger.Warning($"No textures found for \"{modelName}\" model.");
var sb = new StringBuilder();
sb.AppendLine("Model Stats:");
sb.AppendLine($"SDK Version: {cubismModel.VersionDescription}");
if (cubismModel.Version > 0)
{
sb.AppendLine($"Canvas Width: {cubismModel.CanvasWidth}");
sb.AppendLine($"Canvas Height: {cubismModel.CanvasHeight}");
sb.AppendLine($"Center X: {cubismModel.CentralPosX}");
sb.AppendLine($"Center Y: {cubismModel.CentralPosY}");
sb.AppendLine($"Pixel Per Unit: {cubismModel.PixelPerUnit}");
sb.AppendLine($"Part Count: {cubismModel.PartCount}");
sb.AppendLine($"Parameter Count: {cubismModel.ParamCount}");
Logger.Debug(sb.ToString());
ParameterNames = cubismModel.ParamNames;
PartNames = cubismModel.PartNames;
}
File.WriteAllBytes($"{destPath}{modelName}.moc3", cubismModel.ModelData);
}
#endregion
#region textures
var textures = new SortedSet<string>();
var destTexturePath = Path.Combine(destPath, "textures") + Path.DirectorySeparatorChar;
if (Texture2Ds.Count == 0)
{
Logger.Warning($"No textures found for \"{modelName}\" model");
}
else
{
Directory.CreateDirectory(destTexturePath);
}
//physics
if (physics != null)
foreach (var texture2D in Texture2Ds)
{
try
using (var image = texture2D.ConvertToImage(flip: true))
{
var buff = ParsePhysics(physics, assemblyLoader);
File.WriteAllText($"{destPath}{modelName}.physics3.json", buff);
}
catch (Exception e)
{
Logger.Warning($"Error in parsing physics data: {e.Message}");
physics = null;
using (var file = File.OpenWrite($"{destTexturePath}{texture2D.m_Name}.png"))
{
image.WriteToStream(file, ImageFormat.Png);
}
textures.Add($"textures/{texture2D.m_Name}.png");
}
}
#endregion
//motion
#region physics3.json
if (PhysicsMono != null)
{
var physicsDict = ParseMonoBehaviour(PhysicsMono, CubismMonoBehaviourType.Physics, assemblyLoader);
if (physicsDict != null)
{
try
{
var buff = ParsePhysics(physicsDict);
File.WriteAllText($"{destPath}{modelName}.physics3.json", buff);
}
catch (Exception e)
{
Logger.Warning($"Error in parsing physics data: {e.Message}");
PhysicsMono = null;
}
}
else
{
PhysicsMono = null;
}
}
#endregion
#region motion3.json
var motions = new SortedDictionary<string, JArray>();
var destMotionPath = Path.Combine(destPath, "motions") + Path.DirectorySeparatorChar;
if (motionMode == Live2DMotionMode.MonoBehaviour && fadeMotionList.Count > 0) //motion from MonoBehaviour
if (motionMode == Live2DMotionMode.MonoBehaviour && FadeMotionLst != null) //Fade motions from Fade Motion List
{
Logger.Debug("Motion export method: MonoBehaviour (Fade motion)");
Directory.CreateDirectory(destMotionPath);
foreach (var fadeMotionMono in fadeMotionList)
var fadeMotionLstDict = ParseMonoBehaviour(FadeMotionLst, CubismMonoBehaviourType.FadeMotionList, assemblyLoader);
if (fadeMotionLstDict != null)
{
var fadeMotionObj = fadeMotionMono.ToType();
if (fadeMotionObj == null)
CubismObjectList.AssetsFile = FadeMotionLst.assetsFile;
var fadeMotionAssetList = JsonConvert.DeserializeObject<CubismObjectList>(JsonConvert.SerializeObject(fadeMotionLstDict)).GetFadeMotionAssetList();
if (fadeMotionAssetList?.Count > 0)
{
var m_Type = fadeMotionMono.ConvertToTypeTree(assemblyLoader);
fadeMotionObj = fadeMotionMono.ToType(m_Type);
if (fadeMotionObj == null)
{
Logger.Warning($"Fade motion \"{fadeMotionMono.m_Name}\" is not readable.");
continue;
}
FadeMotions = fadeMotionAssetList;
Logger.Debug($"\"{FadeMotionLst.m_Name}\": found {fadeMotionAssetList.Count} motion(s)");
}
var fadeMotion = JsonConvert.DeserializeObject<CubismFadeMotion>(JsonConvert.SerializeObject(fadeMotionObj));
if (fadeMotion.ParameterIds.Length == 0)
continue;
var motionJson = new CubismMotion3Json(fadeMotion, parameterNames, partNames, forceBezier);
var animName = Path.GetFileNameWithoutExtension(fadeMotion.m_Name);
if (motions.ContainsKey(animName))
{
animName = $"{animName}_{fadeMotion.GetHashCode()}";
if (motions.ContainsKey(animName))
continue;
}
var motionPath = new JObject(new JProperty("File", $"motions/{animName}.motion3.json"));
motions.Add(animName, new JArray(motionPath));
File.WriteAllText($"{destMotionPath}{animName}.motion3.json", JsonConvert.SerializeObject(motionJson, Formatting.Indented, new MyJsonConverter()));
}
}
if (motions.Count == 0 && gameObjects.Count > 0) //motion from AnimationClip
if (motionMode == Live2DMotionMode.MonoBehaviour && FadeMotions.Count > 0) //motion from MonoBehaviour
{
ExportFadeMotions(destMotionPath, assemblyLoader, forceBezier, motions);
}
if (motions.Count == 0) //motion from AnimationClip
{
CubismMotion3Converter converter = null;
var exportMethod = "AnimationClip";
if (motionMode != Live2DMotionMode.AnimationClipV1) //AnimationClipV2
{
exportMethod += "V2";
converter = new CubismMotion3Converter(AnimationClips, PartNames, ParameterNames);
}
else if (GameObjects.Count > 0) //AnimationClipV1
{
exportMethod += "V1";
var rootTransform = GameObjects[0].m_Transform;
while (rootTransform.m_Father.TryGet(out var m_Father))
{
rootTransform = m_Father;
}
rootTransform.m_GameObject.TryGet(out var rootGameObject);
converter = new CubismMotion3Converter(rootGameObject, AnimationClips);
}
if (motionMode == Live2DMotionMode.MonoBehaviour)
{
exportMethod = fadeMotionList.Count > 0
? exportMethod + " (unable to export motion using Fade motion method)"
exportMethod = FadeMotions.Count > 0
? exportMethod + " (unable to export motions using Fade motion method)"
: exportMethod + " (no Fade motions found)";
}
Logger.Debug($"Motion export method: {exportMethod}");
var rootTransform = gameObjects[0].m_Transform;
while (rootTransform.m_Father.TryGet(out var m_Father))
{
rootTransform = m_Father;
}
rootTransform.m_GameObject.TryGet(out var rootGameObject);
var converter = new CubismMotion3Converter(rootGameObject, animationClips.ToArray());
if (converter.AnimationList.Count > 0)
{
Directory.CreateDirectory(destMotionPath);
}
foreach (var animation in converter.AnimationList)
{
var motionJson = new CubismMotion3Json(animation, forceBezier);
var animName = animation.Name;
if (motions.ContainsKey(animName))
{
animName = $"{animName}_{animation.GetHashCode()}";
if (motions.ContainsKey(animName))
continue;
}
var motionPath = new JObject(new JProperty("File", $"motions/{animName}.motion3.json"));
motions.Add(animName, new JArray(motionPath));
File.WriteAllText($"{destMotionPath}{animName}.motion3.json", JsonConvert.SerializeObject(motionJson, Formatting.Indented, new MyJsonConverter()));
}
ExportClipMotions(destMotionPath, converter, forceBezier, motions);
}
if (motions.Count == 0)
{
Logger.Warning($"No motions found for \"{modelName}\" model.");
Logger.Warning($"No exportable motions found for \"{modelName}\" model");
}
else
{
Logger.Debug($"Exported {motions.Count} motion(s)");
}
#endregion
//expression
#region exp3.json
var expressions = new JArray();
if (expressionList.Count > 0)
var destExpressionPath = Path.Combine(destPath, "expressions") + Path.DirectorySeparatorChar;
if (Expressions.Count > 0)
{
Directory.CreateDirectory(destExpressionPath);
}
foreach (var monoBehaviour in expressionList)
foreach (var monoBehaviour in Expressions)
{
var expressionName = monoBehaviour.m_Name.Replace(".exp3", "");
var expressionObj = monoBehaviour.ToType();
if (expressionObj == null)
{
var m_Type = monoBehaviour.ConvertToTypeTree(assemblyLoader);
expressionObj = monoBehaviour.ToType(m_Type);
if (expressionObj == null)
{
Logger.Warning($"Expression \"{expressionName}\" is not readable.");
continue;
}
}
var expression = JsonConvert.DeserializeObject<CubismExpression3Json>(JsonConvert.SerializeObject(expressionObj));
var expressionDict = ParseMonoBehaviour(monoBehaviour, CubismMonoBehaviourType.Expression, assemblyLoader);
if (expressionDict == null)
continue;
var expression = JsonConvert.DeserializeObject<CubismExpression3Json>(JsonConvert.SerializeObject(expressionDict));
expressions.Add(new JObject
{
{ "Name", expressionName },
{ "File", $"expressions/{expressionName}.exp3.json" }
});
{
{ "Name", expressionName },
{ "File", $"expressions/{expressionName}.exp3.json" }
});
File.WriteAllText($"{destExpressionPath}{expressionName}.exp3.json", JsonConvert.SerializeObject(expression, Formatting.Indented));
}
#endregion
//group
#region model3.json
var groups = new List<CubismModel3Json.SerializableGroup>();
//Try looking for group IDs among the parameter names manually
if (eyeBlinkParameters.Count == 0)
if (EyeBlinkParameters.Count == 0)
{
eyeBlinkParameters = parameterNames.Where(x =>
EyeBlinkParameters = ParameterNames.Where(x =>
x.ToLower().Contains("eye")
&& x.ToLower().Contains("open")
&& (x.ToLower().Contains('l') || x.ToLower().Contains('r'))
).ToHashSet();
}
if (lipSyncParameters.Count == 0)
if (LipSyncParameters.Count == 0)
{
lipSyncParameters = parameterNames.Where(x =>
LipSyncParameters = ParameterNames.Where(x =>
x.ToLower().Contains("mouth")
&& x.ToLower().Contains("open")
&& x.ToLower().Contains('y')
@ -259,16 +313,15 @@ namespace CubismLive2DExtractor
{
Target = "Parameter",
Name = "EyeBlink",
Ids = eyeBlinkParameters.ToArray()
Ids = EyeBlinkParameters.ToArray()
});
groups.Add(new CubismModel3Json.SerializableGroup
{
Target = "Parameter",
Name = "LipSync",
Ids = lipSyncParameters.ToArray()
Ids = LipSyncParameters.ToArray()
});
//model
var model3 = new CubismModel3Json
{
Version = 3,
@ -277,140 +330,74 @@ namespace CubismLive2DExtractor
{
Moc = $"{modelName}.moc3",
Textures = textures.ToArray(),
Physics = PhysicsMono == null ? null : $"{modelName}.physics3.json",
Motions = JObject.FromObject(motions),
Expressions = expressions,
},
Groups = groups.ToArray()
};
if (physics != null)
{
model3.FileReferences.Physics = $"{modelName}.physics3.json";
}
File.WriteAllText($"{destPath}{modelName}.model3.json", JsonConvert.SerializeObject(model3, Formatting.Indented));
#endregion
}
private static string ParsePhysics(MonoBehaviour physics, AssemblyLoader assemblyLoader)
private void ExportFadeMotions(string destMotionPath, AssemblyLoader assemblyLoader, bool forceBezier, SortedDictionary<string, JArray> motions)
{
var physicsObj = physics.ToType();
if (physicsObj == null)
Directory.CreateDirectory(destMotionPath);
foreach (var fadeMotionMono in FadeMotions)
{
var m_Type = physics.ConvertToTypeTree(assemblyLoader);
physicsObj = physics.ToType(m_Type);
if (physicsObj == null)
{
throw new Exception("MonoBehaviour is not readable.");
}
}
var cubismPhysicsRig = JsonConvert.DeserializeObject<CubismPhysics>(JsonConvert.SerializeObject(physicsObj))._rig;
var fadeMotionDict = ParseMonoBehaviour(fadeMotionMono, CubismMonoBehaviourType.FadeMotion, assemblyLoader);
if (fadeMotionDict == null)
continue;
var fadeMotion = JsonConvert.DeserializeObject<CubismFadeMotion>(JsonConvert.SerializeObject(fadeMotionDict));
if (fadeMotion.ParameterIds.Length == 0)
continue;
var physicsSettings = new CubismPhysics3Json.SerializablePhysicsSettings[cubismPhysicsRig.SubRigs.Length];
for (int i = 0; i < physicsSettings.Length; i++)
{
var subRigs = cubismPhysicsRig.SubRigs[i];
physicsSettings[i] = new CubismPhysics3Json.SerializablePhysicsSettings
var motionJson = new CubismMotion3Json(fadeMotion, ParameterNames, PartNames, forceBezier);
var animName = Path.GetFileNameWithoutExtension(fadeMotion.m_Name);
if (motions.ContainsKey(animName))
{
Id = $"PhysicsSetting{i + 1}",
Input = new CubismPhysics3Json.SerializableInput[subRigs.Input.Length],
Output = new CubismPhysics3Json.SerializableOutput[subRigs.Output.Length],
Vertices = new CubismPhysics3Json.SerializableVertex[subRigs.Particles.Length],
Normalization = new CubismPhysics3Json.SerializableNormalization
{
Position = new CubismPhysics3Json.SerializableNormalizationValue
{
Minimum = subRigs.Normalization.Position.Minimum,
Default = subRigs.Normalization.Position.Default,
Maximum = subRigs.Normalization.Position.Maximum
},
Angle = new CubismPhysics3Json.SerializableNormalizationValue
{
Minimum = subRigs.Normalization.Angle.Minimum,
Default = subRigs.Normalization.Angle.Default,
Maximum = subRigs.Normalization.Angle.Maximum
}
}
};
for (int j = 0; j < subRigs.Input.Length; j++)
{
var input = subRigs.Input[j];
physicsSettings[i].Input[j] = new CubismPhysics3Json.SerializableInput
{
Source = new CubismPhysics3Json.SerializableParameter
{
Target = "Parameter", //同名GameObject父节点的名称
Id = input.SourceId
},
Weight = input.Weight,
Type = Enum.GetName(typeof(CubismPhysicsSourceComponent), input.SourceComponent),
Reflect = input.IsInverted
};
}
for (int j = 0; j < subRigs.Output.Length; j++)
{
var output = subRigs.Output[j];
physicsSettings[i].Output[j] = new CubismPhysics3Json.SerializableOutput
{
Destination = new CubismPhysics3Json.SerializableParameter
{
Target = "Parameter", //同名GameObject父节点的名称
Id = output.DestinationId
},
VertexIndex = output.ParticleIndex,
Scale = output.AngleScale,
Weight = output.Weight,
Type = Enum.GetName(typeof(CubismPhysicsSourceComponent), output.SourceComponent),
Reflect = output.IsInverted
};
}
for (int j = 0; j < subRigs.Particles.Length; j++)
{
var particles = subRigs.Particles[j];
physicsSettings[i].Vertices[j] = new CubismPhysics3Json.SerializableVertex
{
Position = particles.InitialPosition,
Mobility = particles.Mobility,
Delay = particles.Delay,
Acceleration = particles.Acceleration,
Radius = particles.Radius
};
animName = $"{animName}_{fadeMotion.GetHashCode()}";
if (motions.ContainsKey(animName))
continue;
}
var motionPath = new JObject(new JProperty("File", $"motions/{animName}.motion3.json"));
motions.Add(animName, new JArray(motionPath));
File.WriteAllText($"{destMotionPath}{animName}.motion3.json", JsonConvert.SerializeObject(motionJson, Formatting.Indented, new MyJsonConverter()));
}
var physicsDictionary = new CubismPhysics3Json.SerializablePhysicsDictionary[physicsSettings.Length];
for (int i = 0; i < physicsSettings.Length; i++)
{
physicsDictionary[i] = new CubismPhysics3Json.SerializablePhysicsDictionary
{
Id = $"PhysicsSetting{i + 1}",
Name = $"Dummy{i + 1}"
};
}
var physicsJson = new CubismPhysics3Json
{
Version = 3,
Meta = new CubismPhysics3Json.SerializableMeta
{
PhysicsSettingCount = cubismPhysicsRig.SubRigs.Length,
TotalInputCount = cubismPhysicsRig.SubRigs.Sum(x => x.Input.Length),
TotalOutputCount = cubismPhysicsRig.SubRigs.Sum(x => x.Output.Length),
VertexCount = cubismPhysicsRig.SubRigs.Sum(x => x.Particles.Length),
EffectiveForces = new CubismPhysics3Json.SerializableEffectiveForces
{
Gravity = cubismPhysicsRig.Gravity,
Wind = cubismPhysicsRig.Wind
},
PhysicsDictionary = physicsDictionary
},
PhysicsSettings = physicsSettings
};
return JsonConvert.SerializeObject(physicsJson, Formatting.Indented, new MyJsonConverter2());
}
private static byte[] ParseMoc(MonoBehaviour moc)
private static void ExportClipMotions(string destMotionPath, CubismMotion3Converter converter, bool forceBezier, SortedDictionary<string, JArray> motions)
{
var reader = moc.reader;
reader.Reset();
reader.Position += 28; //PPtr<GameObject> m_GameObject, m_Enabled, PPtr<MonoScript>
reader.ReadAlignedString(); //m_Name
return reader.ReadBytes(reader.ReadInt32());
if (converter == null)
return;
if (converter.AnimationList.Count > 0)
{
Directory.CreateDirectory(destMotionPath);
}
foreach (var animation in converter.AnimationList)
{
var animName = animation.Name;
if (animation.TrackList.Count == 0)
{
Logger.Warning($"Motion \"{animName}\" is empty. Export skipped");
continue;
}
var motionJson = new CubismMotion3Json(animation, forceBezier);
if (motions.ContainsKey(animName))
{
animName = $"{animName}_{animation.GetHashCode()}";
if (motions.ContainsKey(animName))
continue;
}
var motionPath = new JObject(new JProperty("File", $"motions/{animName}.motion3.json"));
motions.Add(animName, new JArray(motionPath));
File.WriteAllText($"{destMotionPath}{animName}.motion3.json", JsonConvert.SerializeObject(motionJson, Formatting.Indented, new MyJsonConverter()));
}
}
}
}

View File

@ -3,6 +3,7 @@
public enum Live2DMotionMode
{
MonoBehaviour,
AnimationClip
AnimationClipV1,
AnimationClipV2,
}
}

View File

@ -1012,18 +1012,16 @@ namespace AssetStudio
private void CreateBonePathHash(Transform m_Transform)
{
var name = GetTransformPathByFather(m_Transform);
var crc = new SevenZip.CRC();
var bytes = Encoding.UTF8.GetBytes(name);
crc.Update(bytes, 0, (uint)bytes.Length);
bonePathHash[crc.GetDigest()] = name;
var crc = SevenZip.CRC.CalculateDigest(bytes, 0, (uint)bytes.Length);
bonePathHash[crc] = name;
int index;
while ((index = name.IndexOf("/", StringComparison.Ordinal)) >= 0)
{
name = name.Substring(index + 1);
crc = new SevenZip.CRC();
bytes = Encoding.UTF8.GetBytes(name);
crc.Update(bytes, 0, (uint)bytes.Length);
bonePathHash[crc.GetDigest()] = name;
crc = SevenZip.CRC.CalculateDigest(bytes, 0, (uint)bytes.Length);
bonePathHash[crc] = name;
}
foreach (var pptr in m_Transform.m_Children)
{