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Update version to v0.17.3
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<PropertyGroup>
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<TargetFrameworks>net472;net6.0;net6.0-windows;net7.0;net7.0-windows</TargetFrameworks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Version>0.17.2.0</Version>
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<Version>0.17.3.0</Version>
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<Copyright>Copyright © Perfare 2020-2022; Copyright © hozuki 2020</Copyright>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup>
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<TargetFrameworks>net472;net6.0;net6.0-windows;net7.0;net7.0-windows</TargetFrameworks>
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<Version>0.17.2.0</Version>
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<Version>0.17.3.0</Version>
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<Copyright>Copyright © Perfare 2018-2022; Copyright © aelurum 2023</Copyright>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<TargetFrameworks>net472;net6.0;net7.0</TargetFrameworks>
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<AssemblyTitle>AssetStudioMod by aelurum</AssemblyTitle>
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<AssemblyName>AssetStudioModCLI</AssemblyName>
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<Version>0.17.2.0</Version>
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<Version>0.17.3.0</Version>
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<Copyright>Copyright © Perfare; Copyright © aelurum 2023</Copyright>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>embedded</DebugType>
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<PropertyGroup>
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<TargetFrameworks>net472;net6.0;net6.0-windows;net7.0;net7.0-windows</TargetFrameworks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Version>0.17.2.0</Version>
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<Version>0.17.3.0</Version>
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<Copyright>Copyright © Perfare 2018-2022; Copyright © hozuki 2020</Copyright>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<ApplicationIcon>Resources\as.ico</ApplicationIcon>
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<AssemblyTitle>AssetStudioMod by aelurum</AssemblyTitle>
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<AssemblyName>AssetStudioModGUI</AssemblyName>
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<Version>0.17.2.0</Version>
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<Version>0.17.3.0</Version>
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<Copyright>Copyright © Perfare 2018-2022; Copyright © aelurum 2021-2023</Copyright>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup>
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<TargetFrameworks>net472;net6.0;net6.0-windows;net7.0;net7.0-windows</TargetFrameworks>
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<Version>0.17.2.0</Version>
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<Version>0.17.3.0</Version>
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<Copyright>Copyright © Perfare 2018-2022; Copyright © aelurum 2023</Copyright>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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# Changelog
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## v0.17.3.0 [13-09-2023]
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- [CLI] Added support for exporting split objects (fbx) (https://github.com/aelurum/AssetStudio/pull/10)
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- [CLI] Fixed display of asset names in the exported asset list in some working modes
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- [CLI] Fixed a bug where the default output folder might not exist
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- Added support of Texture2D assets from Unity 2022.2+
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- Fixed AssemblyLoader (https://github.com/aelurum/AssetStudio/issues/6)
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- [CLI] Added --load-all flag to load assets of all types
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- [CLI] Improved option grouping on the help screen
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## v0.17.2.0 [27-08-2023]
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- [GUI] Improved Scene Hierarchy tab
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- Added "Related assets" item to the context menu (https://github.com/aelurum/AssetStudio/issues/7)
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Version>0.17.2.0</Version>
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<Version>0.17.3.0</Version>
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<Copyright>Copyright © Perfare 2020-2022; Copyright © hozuki 2020</Copyright>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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