[GUI] Fix displayed info for non-fmod audio clips from Unity <5

This commit is contained in:
VaDiM 2024-04-12 21:48:24 +03:00
parent 6c515aee2e
commit 7e408a3667

View File

@ -1055,11 +1055,14 @@ namespace AssetStudioGUI
if (!m_AudioClip.IsConvertSupport())
{
assetItem.InfoText +=
$"\nLength: {m_AudioClip.m_Length:.0##}\n" +
$"Channel count: {m_AudioClip.m_Channels}\n" +
$"Sample rate: {m_AudioClip.m_Frequency}\n" +
$"Bit depth: {m_AudioClip.m_BitsPerSample}";
if (m_AudioClip.version >= 5)
{
assetItem.InfoText +=
$"\nLength: {m_AudioClip.m_Length:0.0##}\n" +
$"Channel count: {m_AudioClip.m_Channels}\n" +
$"Sample rate: {m_AudioClip.m_Frequency}\n" +
$"Bit depth: {m_AudioClip.m_BitsPerSample}";
}
StatusStripUpdate("Preview is not available for non-fmod sounds. Try to export instead.");
return;
}