mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-07-14 02:54:16 -04:00
Add parallel export support for some asset types
This commit is contained in:
@ -1966,7 +1966,7 @@ namespace AssetStudioGUI
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private void toolStripMenuItem15_Click(object sender, EventArgs e)
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{
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logger.ShowDebugMessage = toolStripMenuItem15.Checked;
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GUILogger.ShowDebugMessage = toolStripMenuItem15.Checked;
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}
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private void sceneTreeView_NodeMouseClick(object sender, TreeNodeMouseClickEventArgs e)
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@ -120,9 +120,6 @@
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<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>312, 17</value>
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</metadata>
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<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>432, 17</value>
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</metadata>
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<data name="fontPreviewBox.Text" xml:space="preserve">
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<value>abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWYZ
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1234567890.:,;'\"(!?)+-*/=
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@ -141,6 +138,9 @@ The quick brown fox jumps over the lazy dog. 1234567890
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The quick brown fox jumps over the lazy dog. 1234567890</value>
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</data>
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<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>432, 17</value>
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</metadata>
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<metadata name="contextMenuStrip2.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>775, 21</value>
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</metadata>
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|
58
AssetStudioGUI/ExportOptions.Designer.cs
generated
58
AssetStudioGUI/ExportOptions.Designer.cs
generated
@ -72,6 +72,9 @@
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this.exportAllNodes = new System.Windows.Forms.CheckBox();
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this.eulerFilter = new System.Windows.Forms.CheckBox();
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this.optionTooltip = new System.Windows.Forms.ToolTip(this.components);
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this.parallelExportUpDown = new System.Windows.Forms.NumericUpDown();
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this.parallelExportCheckBox = new System.Windows.Forms.CheckBox();
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this.parallelExportMaxLabel = new System.Windows.Forms.Label();
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this.groupBox1.SuspendLayout();
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this.panel1.SuspendLayout();
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this.l2dGroupBox.SuspendLayout();
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@ -80,6 +83,7 @@
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((System.ComponentModel.ISupportInitialize)(this.scaleFactor)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.boneSize)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.filterPrecision)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.parallelExportUpDown)).BeginInit();
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this.SuspendLayout();
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//
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// OKbutton
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@ -106,6 +110,9 @@
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// groupBox1
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//
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this.groupBox1.AutoSize = true;
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this.groupBox1.Controls.Add(this.parallelExportMaxLabel);
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this.groupBox1.Controls.Add(this.parallelExportCheckBox);
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this.groupBox1.Controls.Add(this.parallelExportUpDown);
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this.groupBox1.Controls.Add(this.filenameFormatLabel);
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this.groupBox1.Controls.Add(this.filenameFormatComboBox);
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this.groupBox1.Controls.Add(this.exportSpriteWithAlphaMask);
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@ -593,6 +600,53 @@
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this.eulerFilter.Text = "EulerFilter";
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this.eulerFilter.UseVisualStyleBackColor = true;
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//
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// parallelExportUpDown
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//
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this.parallelExportUpDown.Location = new System.Drawing.Point(209, 218);
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this.parallelExportUpDown.Maximum = new decimal(new int[] {
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8,
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0,
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0,
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0});
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this.parallelExportUpDown.Minimum = new decimal(new int[] {
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1,
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0,
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0,
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0});
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this.parallelExportUpDown.Name = "parallelExportUpDown";
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this.parallelExportUpDown.Size = new System.Drawing.Size(42, 20);
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this.parallelExportUpDown.TabIndex = 13;
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this.parallelExportUpDown.Value = new decimal(new int[] {
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1,
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0,
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0,
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0});
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//
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// parallelExportCheckBox
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//
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this.parallelExportCheckBox.AutoSize = true;
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this.parallelExportCheckBox.Checked = true;
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this.parallelExportCheckBox.CheckState = System.Windows.Forms.CheckState.Checked;
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this.parallelExportCheckBox.Location = new System.Drawing.Point(6, 219);
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this.parallelExportCheckBox.Name = "parallelExportCheckBox";
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this.parallelExportCheckBox.Size = new System.Drawing.Size(203, 17);
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this.parallelExportCheckBox.TabIndex = 15;
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this.parallelExportCheckBox.Text = "Export in parallel with number of tasks";
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this.optionTooltip.SetToolTip(this.parallelExportCheckBox, "*Requires slightly more RAM than in single-task mode");
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this.parallelExportCheckBox.UseVisualStyleBackColor = true;
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this.parallelExportCheckBox.CheckedChanged += new System.EventHandler(this.parallelExportCheckBox_CheckedChanged);
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//
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// parallelExportMaxLabel
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//
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this.parallelExportMaxLabel.AutoSize = true;
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this.parallelExportMaxLabel.ForeColor = System.Drawing.SystemColors.ControlDark;
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this.parallelExportMaxLabel.Location = new System.Drawing.Point(256, 221);
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this.parallelExportMaxLabel.Name = "parallelExportMaxLabel";
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this.parallelExportMaxLabel.Size = new System.Drawing.Size(33, 13);
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this.parallelExportMaxLabel.TabIndex = 16;
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this.parallelExportMaxLabel.Text = "Max: ";
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this.optionTooltip.SetToolTip(this.parallelExportMaxLabel, "*The maximum number matches the number of CPU cores");
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//
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// ExportOptions
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//
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this.AcceptButton = this.OKbutton;
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@ -626,6 +680,7 @@
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((System.ComponentModel.ISupportInitialize)(this.scaleFactor)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.boneSize)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.filterPrecision)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.parallelExportUpDown)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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@ -675,5 +730,8 @@
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private System.Windows.Forms.Panel l2dMotionExportMethodPanel;
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private System.Windows.Forms.ComboBox filenameFormatComboBox;
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private System.Windows.Forms.Label filenameFormatLabel;
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private System.Windows.Forms.NumericUpDown parallelExportUpDown;
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private System.Windows.Forms.CheckBox parallelExportCheckBox;
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private System.Windows.Forms.Label parallelExportMaxLabel;
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}
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}
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@ -34,6 +34,12 @@ namespace AssetStudioGUI
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((RadioButton)l2dMotionExportMethodPanel.Controls.Cast<Control>().First(x => x.AccessibleName == defaultMotionMode)).Checked = true;
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l2dForceBezierCheckBox.Checked = Properties.Settings.Default.l2dForceBezier;
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filenameFormatComboBox.SelectedIndex = Properties.Settings.Default.filenameFormat;
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var maxParallelTasks = Environment.ProcessorCount;
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var taskCount = Properties.Settings.Default.parallelExportCount;
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parallelExportUpDown.Maximum = maxParallelTasks;
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parallelExportUpDown.Value = taskCount <= 0 ? maxParallelTasks : Math.Min(taskCount, maxParallelTasks);
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parallelExportMaxLabel.Text += maxParallelTasks;
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parallelExportCheckBox.Checked = Properties.Settings.Default.parallelExport;
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}
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private void OKbutton_Click(object sender, EventArgs e)
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@ -62,6 +68,8 @@ namespace AssetStudioGUI
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Properties.Settings.Default.l2dMotionMode = (CubismLive2DExtractor.Live2DMotionMode)Enum.Parse(typeof(CubismLive2DExtractor.Live2DMotionMode), checkedMotionMode.AccessibleName);
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Properties.Settings.Default.l2dForceBezier = l2dForceBezierCheckBox.Checked;
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Properties.Settings.Default.filenameFormat = filenameFormatComboBox.SelectedIndex;
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Properties.Settings.Default.parallelExport = parallelExportCheckBox.Checked;
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Properties.Settings.Default.parallelExportCount = (int)parallelExportUpDown.Value;
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Properties.Settings.Default.Save();
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DialogResult = DialogResult.OK;
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Close();
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@ -72,5 +80,10 @@ namespace AssetStudioGUI
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DialogResult = DialogResult.Cancel;
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Close();
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}
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private void parallelExportCheckBox_CheckedChanged(object sender, EventArgs e)
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{
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parallelExportUpDown.Enabled = parallelExportCheckBox.Checked;
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}
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}
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}
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@ -120,4 +120,10 @@
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<metadata name="optionTooltip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>17, 17</value>
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</metadata>
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<metadata name="optionTooltip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>17, 17</value>
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</metadata>
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<metadata name="optionTooltip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>17, 17</value>
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</metadata>
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</root>
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@ -9,79 +9,6 @@ namespace AssetStudioGUI
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{
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internal static class Exporter
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{
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public static bool ExportTexture2D(AssetItem item, string exportPath)
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{
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var m_Texture2D = (Texture2D)item.Asset;
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if (Properties.Settings.Default.convertTexture)
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{
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var type = Properties.Settings.Default.convertType;
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if (!TryExportFile(exportPath, item, "." + type.ToString().ToLower(), out var exportFullPath))
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return false;
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var image = m_Texture2D.ConvertToImage(true);
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if (image == null)
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return false;
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using (image)
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{
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using (var file = File.OpenWrite(exportFullPath))
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{
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image.WriteToStream(file, type);
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}
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return true;
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}
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}
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else
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{
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if (!TryExportFile(exportPath, item, ".tex", out var exportFullPath))
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return false;
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File.WriteAllBytes(exportFullPath, m_Texture2D.image_data.GetData());
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return true;
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}
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}
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public static bool ExportTexture2DArray(AssetItem item, string exportPath)
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{
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var m_Texture2DArray = (Texture2DArray)item.Asset;
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var count = 0;
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foreach(var texture in m_Texture2DArray.TextureList)
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{
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var fakeItem = new AssetItem(texture)
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{
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Text = texture.m_Name,
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Container = item.Container,
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};
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if (ExportTexture2D(fakeItem, exportPath))
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{
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count++;
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}
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}
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return count > 0;
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}
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public static bool ExportAudioClip(AssetItem item, string exportPath)
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{
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var m_AudioClip = (AudioClip)item.Asset;
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var m_AudioData = m_AudioClip.m_AudioData.GetData();
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if (m_AudioData == null || m_AudioData.Length == 0)
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return false;
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var converter = new AudioClipConverter(m_AudioClip);
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if (Properties.Settings.Default.convertAudio && converter.IsSupport)
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{
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if (!TryExportFile(exportPath, item, ".wav", out var exportFullPath))
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return false;
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var buffer = converter.ConvertToWav(m_AudioData);
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if (buffer == null)
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return false;
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File.WriteAllBytes(exportFullPath, buffer);
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}
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else
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{
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if (!TryExportFile(exportPath, item, converter.GetExtensionName(), out var exportFullPath))
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return false;
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File.WriteAllBytes(exportFullPath, m_AudioData);
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}
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return true;
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}
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public static bool ExportShader(AssetItem item, string exportPath)
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{
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if (!TryExportFile(exportPath, item, ".shader", out var exportFullPath))
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@ -256,36 +183,15 @@ namespace AssetStudioGUI
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return true;
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}
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public static bool ExportSprite(AssetItem item, string exportPath)
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{
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var type = Properties.Settings.Default.convertType;
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var spriteMaskMode = Properties.Settings.Default.exportSpriteWithMask ? SpriteMaskMode.Export : SpriteMaskMode.Off;
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if (!TryExportFile(exportPath, item, "." + type.ToString().ToLower(), out var exportFullPath))
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return false;
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var image = ((Sprite)item.Asset).GetImage(spriteMaskMode: spriteMaskMode);
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if (image != null)
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{
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using (image)
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{
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using (var file = File.OpenWrite(exportFullPath))
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{
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image.WriteToStream(file, type);
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}
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return true;
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}
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}
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return false;
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}
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public static bool ExportRawFile(AssetItem item, string exportPath)
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{
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if (!TryExportFile(exportPath, item, ".dat", out var exportFullPath))
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if (!TryExportFile(exportPath, item, ".dat", out var exportFullPath, mode: "ExportRaw"))
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return false;
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File.WriteAllBytes(exportFullPath, item.Asset.GetRawData());
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return true;
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}
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private static bool TryExportFile(string dir, AssetItem item, string extension, out string fullPath)
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private static bool TryExportFile(string dir, AssetItem item, string extension, out string fullPath, string mode = "Export")
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{
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var fileName = FixFileName(item.Text);
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var filenameFormatIndex = Properties.Settings.Default.filenameFormat;
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@ -313,7 +219,7 @@ namespace AssetStudioGUI
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return true;
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}
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}
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Logger.Warning($"Export error. File \"{fullPath.Color(ColorConsole.BrightYellow)}\" already exist");
|
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Logger.Warning($"{mode} failed. File \"{fullPath.Color(ColorConsole.BrightYellow)}\" already exist");
|
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return false;
|
||||
}
|
||||
|
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@ -370,7 +276,7 @@ namespace AssetStudioGUI
|
||||
|
||||
public static bool ExportDumpFile(AssetItem item, string exportPath)
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||||
{
|
||||
if (!TryExportFile(exportPath, item, ".txt", out var exportFullPath))
|
||||
if (!TryExportFile(exportPath, item, ".txt", out var exportFullPath, mode: "Dump"))
|
||||
return false;
|
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var str = item.Asset.Dump();
|
||||
if (str == null && item.Asset is MonoBehaviour m_MonoBehaviour)
|
||||
@ -396,11 +302,10 @@ namespace AssetStudioGUI
|
||||
{
|
||||
case ClassIDType.Texture2D:
|
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case ClassIDType.Texture2DArrayImage:
|
||||
return ExportTexture2D(item, exportPath);
|
||||
case ClassIDType.Texture2DArray:
|
||||
return ExportTexture2DArray(item, exportPath);
|
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case ClassIDType.AudioClip:
|
||||
return ExportAudioClip(item, exportPath);
|
||||
case ClassIDType.Sprite:
|
||||
throw new System.NotImplementedException();
|
||||
case ClassIDType.Shader:
|
||||
return ExportShader(item, exportPath);
|
||||
case ClassIDType.TextAsset:
|
||||
@ -415,8 +320,6 @@ namespace AssetStudioGUI
|
||||
return ExportVideoClip(item, exportPath);
|
||||
case ClassIDType.MovieTexture:
|
||||
return ExportMovieTexture(item, exportPath);
|
||||
case ClassIDType.Sprite:
|
||||
return ExportSprite(item, exportPath);
|
||||
case ClassIDType.Animator:
|
||||
return ExportAnimator(item, exportPath);
|
||||
case ClassIDType.AnimationClip:
|
||||
@ -428,8 +331,9 @@ namespace AssetStudioGUI
|
||||
|
||||
public static string FixFileName(string str)
|
||||
{
|
||||
if (str.Length >= 260) return Path.GetRandomFileName();
|
||||
return Path.GetInvalidFileNameChars().Aggregate(str, (current, c) => current.Replace(c, '_'));
|
||||
return str.Length >= 260
|
||||
? Path.GetRandomFileName()
|
||||
: Path.GetInvalidFileNameChars().Aggregate(str, (current, c) => current.Replace(c, '_'));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,20 +1,26 @@
|
||||
using AssetStudio;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AssetStudioGUI
|
||||
{
|
||||
class GUILogger : ILogger
|
||||
{
|
||||
public bool ShowDebugMessage = false;
|
||||
private bool IsFileLoggerRunning = false;
|
||||
private string LoggerInitString;
|
||||
private string FileLogName;
|
||||
private string FileLogPath;
|
||||
public static bool ShowDebugMessage = false;
|
||||
|
||||
private bool isFileLoggerRunning = false;
|
||||
private string loggerInitString;
|
||||
private string fileLogName;
|
||||
private string fileLogPath;
|
||||
private Action<string> action;
|
||||
private CancellationTokenSource tokenSource;
|
||||
private BlockingCollection<string> consoleLogMessageCollection = new BlockingCollection<string>();
|
||||
private BlockingCollection<string> fileLogMessageCollection = new BlockingCollection<string>();
|
||||
|
||||
private bool _useFileLogger = false;
|
||||
public bool UseFileLogger
|
||||
@ -23,19 +29,23 @@ namespace AssetStudioGUI
|
||||
set
|
||||
{
|
||||
_useFileLogger = value;
|
||||
if (_useFileLogger && !IsFileLoggerRunning)
|
||||
if (_useFileLogger && !isFileLoggerRunning)
|
||||
{
|
||||
var appAssembly = typeof(Program).Assembly.GetName();
|
||||
FileLogName = $"{appAssembly.Name}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log";
|
||||
FileLogPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, FileLogName);
|
||||
fileLogName = $"{appAssembly.Name}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log";
|
||||
fileLogPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, fileLogName);
|
||||
tokenSource = new CancellationTokenSource();
|
||||
isFileLoggerRunning = true;
|
||||
|
||||
LogToFile(LoggerEvent.Verbose, $"# {LoggerInitString} - Logger launched #");
|
||||
IsFileLoggerRunning = true;
|
||||
ConcurrentFileWriter(tokenSource.Token);
|
||||
LogToFile(LoggerEvent.Verbose, $"# {loggerInitString} - Logger launched #");
|
||||
}
|
||||
else if (!_useFileLogger && IsFileLoggerRunning)
|
||||
else if (!_useFileLogger && isFileLoggerRunning)
|
||||
{
|
||||
LogToFile(LoggerEvent.Verbose, "# Logger closed #");
|
||||
IsFileLoggerRunning = false;
|
||||
isFileLoggerRunning = false;
|
||||
tokenSource.Cancel();
|
||||
tokenSource.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -47,7 +57,7 @@ namespace AssetStudioGUI
|
||||
var appAssembly = typeof(Program).Assembly.GetName();
|
||||
var arch = Environment.Is64BitProcess ? "x64" : "x32";
|
||||
var frameworkName = AppDomain.CurrentDomain.SetupInformation.TargetFrameworkName;
|
||||
LoggerInitString = $"{appAssembly.Name} v{appAssembly.Version} [{arch}] [{frameworkName}]";
|
||||
loggerInitString = $"{appAssembly.Name} v{appAssembly.Version} [{arch}] [{frameworkName}]";
|
||||
try
|
||||
{
|
||||
Console.Title = $"Console Logger - {appAssembly.Name} v{appAssembly.Version}";
|
||||
@ -57,7 +67,9 @@ namespace AssetStudioGUI
|
||||
{
|
||||
// ignored
|
||||
}
|
||||
Console.WriteLine($"# {LoggerInitString}");
|
||||
|
||||
ConcurrentConsoleWriter();
|
||||
Console.WriteLine($"# {loggerInitString}");
|
||||
}
|
||||
|
||||
private static string ColorLogLevel(LoggerEvent logLevel)
|
||||
@ -79,7 +91,7 @@ namespace AssetStudioGUI
|
||||
private static string FormatMessage(LoggerEvent logMsgLevel, string message, bool toConsole)
|
||||
{
|
||||
message = message.TrimEnd();
|
||||
var multiLine = message.Contains('\n');
|
||||
var multiLine = message.Contains("\n");
|
||||
|
||||
string formattedMessage;
|
||||
if (toConsole)
|
||||
@ -88,7 +100,7 @@ namespace AssetStudioGUI
|
||||
formattedMessage = $"{colorLogLevel} {message}";
|
||||
if (multiLine)
|
||||
{
|
||||
formattedMessage = formattedMessage.Replace("\n", $"\n{colorLogLevel} ");
|
||||
formattedMessage = formattedMessage.Replace("\n", $"\n{colorLogLevel} ") + $"\n{colorLogLevel}";
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -99,19 +111,48 @@ namespace AssetStudioGUI
|
||||
formattedMessage = $"{curTime} | {logLevel} | {message}";
|
||||
if (multiLine)
|
||||
{
|
||||
formattedMessage = formattedMessage.Replace("\n", $"\n{curTime} | {logLevel} | ");
|
||||
formattedMessage = formattedMessage.Replace("\n", $"\n{curTime} | {logLevel} | ") + $"\n{curTime} | {logLevel} |";
|
||||
}
|
||||
}
|
||||
|
||||
return formattedMessage;
|
||||
}
|
||||
|
||||
private async void LogToFile(LoggerEvent logMsgLevel, string message)
|
||||
private void ConcurrentFileWriter(CancellationToken token)
|
||||
{
|
||||
using (var sw = new StreamWriter(FileLogPath, append: true, System.Text.Encoding.UTF8))
|
||||
Task.Run(() =>
|
||||
{
|
||||
await sw.WriteLineAsync(FormatMessage(logMsgLevel, message, toConsole: false));
|
||||
}
|
||||
using (var sw = new StreamWriter(fileLogPath, append: true, System.Text.Encoding.UTF8))
|
||||
{
|
||||
sw.AutoFlush = true;
|
||||
foreach (var msg in fileLogMessageCollection.GetConsumingEnumerable())
|
||||
{
|
||||
sw.WriteLine(msg);
|
||||
if (token.IsCancellationRequested)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}, token);
|
||||
}
|
||||
|
||||
private void ConcurrentConsoleWriter()
|
||||
{
|
||||
Task.Run(() =>
|
||||
{
|
||||
foreach (var msg in consoleLogMessageCollection.GetConsumingEnumerable())
|
||||
{
|
||||
Console.WriteLine(msg);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void LogToFile(LoggerEvent logMsgLevel, string message)
|
||||
{
|
||||
fileLogMessageCollection.Add(FormatMessage(logMsgLevel, message, toConsole: false));
|
||||
}
|
||||
|
||||
private void LogToConsole(LoggerEvent logMsgLevel, string message)
|
||||
{
|
||||
consoleLogMessageCollection.Add(FormatMessage(logMsgLevel, message, toConsole: true));
|
||||
}
|
||||
|
||||
public void Log(LoggerEvent loggerEvent, string message, bool ignoreLevel)
|
||||
@ -125,7 +166,7 @@ namespace AssetStudioGUI
|
||||
//Console logger
|
||||
if (!ShowDebugMessage && loggerEvent == LoggerEvent.Debug)
|
||||
return;
|
||||
Console.WriteLine(FormatMessage(loggerEvent, message, toConsole: true));
|
||||
LogToConsole(loggerEvent, message);
|
||||
|
||||
//GUI logger
|
||||
switch (loggerEvent)
|
||||
|
226
AssetStudioGUI/ParallelExport.cs
Normal file
226
AssetStudioGUI/ParallelExport.cs
Normal file
@ -0,0 +1,226 @@
|
||||
using AssetStudio;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace AssetStudioGUI
|
||||
{
|
||||
internal static class ParallelExporter
|
||||
{
|
||||
private static ConcurrentDictionary<string, bool> savePathHash = new ConcurrentDictionary<string, bool>();
|
||||
|
||||
public static bool ExportTexture2D(AssetItem item, string exportPath, out string debugLog)
|
||||
{
|
||||
debugLog = "";
|
||||
var m_Texture2D = (Texture2D)item.Asset;
|
||||
if (Properties.Settings.Default.convertTexture)
|
||||
{
|
||||
var type = Properties.Settings.Default.convertType;
|
||||
if (!TryExportFile(exportPath, item, "." + type.ToString().ToLower(), out var exportFullPath))
|
||||
return false;
|
||||
|
||||
if (GUILogger.ShowDebugMessage)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine($"Converting {item.TypeString} \"{m_Texture2D.m_Name}\" to {type}..");
|
||||
sb.AppendLine($"Width: {m_Texture2D.m_Width}");
|
||||
sb.AppendLine($"Height: {m_Texture2D.m_Height}");
|
||||
sb.AppendLine($"Format: {m_Texture2D.m_TextureFormat}");
|
||||
switch (m_Texture2D.m_TextureSettings.m_FilterMode)
|
||||
{
|
||||
case 0: sb.AppendLine("Filter Mode: Point "); break;
|
||||
case 1: sb.AppendLine("Filter Mode: Bilinear "); break;
|
||||
case 2: sb.AppendLine("Filter Mode: Trilinear "); break;
|
||||
}
|
||||
sb.AppendLine($"Anisotropic level: {m_Texture2D.m_TextureSettings.m_Aniso}");
|
||||
sb.AppendLine($"Mip map bias: {m_Texture2D.m_TextureSettings.m_MipBias}");
|
||||
switch (m_Texture2D.m_TextureSettings.m_WrapMode)
|
||||
{
|
||||
case 0: sb.AppendLine($"Wrap mode: Repeat"); break;
|
||||
case 1: sb.AppendLine($"Wrap mode: Clamp"); break;
|
||||
}
|
||||
debugLog += sb.ToString();
|
||||
}
|
||||
|
||||
var image = m_Texture2D.ConvertToImage(flip: true);
|
||||
if (image == null)
|
||||
{
|
||||
Logger.Warning($"Failed to convert texture \"{m_Texture2D.m_Name}\" into image");
|
||||
return false;
|
||||
}
|
||||
using (image)
|
||||
{
|
||||
using (var file = File.OpenWrite(exportFullPath))
|
||||
{
|
||||
image.WriteToStream(file, type);
|
||||
}
|
||||
debugLog += $"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"";
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, ".tex", out var exportFullPath))
|
||||
return false;
|
||||
File.WriteAllBytes(exportFullPath, m_Texture2D.image_data.GetData());
|
||||
debugLog += $"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"";
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool ExportSprite(AssetItem item, string exportPath, out string debugLog)
|
||||
{
|
||||
debugLog = "";
|
||||
var type = Properties.Settings.Default.convertType;
|
||||
var spriteMaskMode = Properties.Settings.Default.exportSpriteWithMask ? SpriteMaskMode.Export : SpriteMaskMode.Off;
|
||||
if (!TryExportFile(exportPath, item, "." + type.ToString().ToLower(), out var exportFullPath))
|
||||
return false;
|
||||
var image = ((Sprite)item.Asset).GetImage(spriteMaskMode: spriteMaskMode);
|
||||
if (image != null)
|
||||
{
|
||||
using (image)
|
||||
{
|
||||
using (var file = File.OpenWrite(exportFullPath))
|
||||
{
|
||||
image.WriteToStream(file, type);
|
||||
}
|
||||
debugLog += $"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"";
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool ExportAudioClip(AssetItem item, string exportPath, out string debugLog)
|
||||
{
|
||||
debugLog = "";
|
||||
string exportFullPath;
|
||||
var m_AudioClip = (AudioClip)item.Asset;
|
||||
var m_AudioData = BigArrayPool<byte>.Shared.Rent(m_AudioClip.m_AudioData.Size);
|
||||
try
|
||||
{
|
||||
m_AudioClip.m_AudioData.GetData(m_AudioData);
|
||||
if (m_AudioData == null || m_AudioData.Length == 0)
|
||||
{
|
||||
Logger.Warning($"Failed to export \"{item.Text}\": AudioData was not found");
|
||||
return false;
|
||||
}
|
||||
var converter = new AudioClipConverter(m_AudioClip);
|
||||
if (Properties.Settings.Default.convertAudio && converter.IsSupport)
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, ".wav", out exportFullPath))
|
||||
return false;
|
||||
|
||||
if (GUILogger.ShowDebugMessage)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine($"Converting {item.TypeString} \"{m_AudioClip.m_Name}\" to wav..");
|
||||
sb.AppendLine(m_AudioClip.version[0] < 5
|
||||
? $"AudioClip type: {m_AudioClip.m_Type}"
|
||||
: $"AudioClip compression format: {m_AudioClip.m_CompressionFormat}");
|
||||
sb.AppendLine($"AudioClip channel count: {m_AudioClip.m_Channels}");
|
||||
sb.AppendLine($"AudioClip sample rate: {m_AudioClip.m_Frequency}");
|
||||
sb.AppendLine($"AudioClip bit depth: {m_AudioClip.m_BitsPerSample}");
|
||||
debugLog += sb.ToString();
|
||||
}
|
||||
|
||||
var buffer = converter.ConvertToWav(m_AudioData, out var debugLogConverter);
|
||||
debugLog += debugLogConverter;
|
||||
if (buffer == null)
|
||||
{
|
||||
Logger.Warning($"{debugLog}Failed to export \"{item.Text}\": Failed to convert fmod audio to Wav");
|
||||
return false;
|
||||
}
|
||||
File.WriteAllBytes(exportFullPath, buffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, converter.GetExtensionName(), out exportFullPath))
|
||||
return false;
|
||||
|
||||
if (GUILogger.ShowDebugMessage)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine($"Exporting non-fmod {item.TypeString} \"{m_AudioClip.m_Name}\"..");
|
||||
sb.AppendLine(m_AudioClip.version[0] < 5
|
||||
? $"AudioClip type: {m_AudioClip.m_Type}"
|
||||
: $"AudioClip compression format: {m_AudioClip.m_CompressionFormat}");
|
||||
sb.AppendLine($"AudioClip channel count: {m_AudioClip.m_Channels}");
|
||||
sb.AppendLine($"AudioClip sample rate: {m_AudioClip.m_Frequency}");
|
||||
sb.AppendLine($"AudioClip bit depth: {m_AudioClip.m_BitsPerSample}");
|
||||
debugLog += sb.ToString();
|
||||
}
|
||||
File.WriteAllBytes(exportFullPath, m_AudioData);
|
||||
}
|
||||
debugLog += $"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\"";
|
||||
return true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
BigArrayPool<byte>.Shared.Return(m_AudioData, clearArray: true);
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryExportFile(string dir, AssetItem item, string extension, out string fullPath)
|
||||
{
|
||||
var fileName = FixFileName(item.Text);
|
||||
var filenameFormatIndex = Properties.Settings.Default.filenameFormat;
|
||||
switch (filenameFormatIndex)
|
||||
{
|
||||
case 1: //assetName@pathID
|
||||
fileName = $"{fileName} @{item.m_PathID}";
|
||||
break;
|
||||
case 2: //pathID
|
||||
fileName = item.m_PathID.ToString();
|
||||
break;
|
||||
}
|
||||
fullPath = Path.Combine(dir, fileName + extension);
|
||||
if (savePathHash.TryAdd(fullPath.ToLower(), true) && !File.Exists(fullPath))
|
||||
{
|
||||
Directory.CreateDirectory(dir);
|
||||
return true;
|
||||
}
|
||||
if (filenameFormatIndex == 0) //assetName
|
||||
{
|
||||
fullPath = Path.Combine(dir, fileName + item.UniqueID + extension);
|
||||
if (!File.Exists(fullPath))
|
||||
{
|
||||
Directory.CreateDirectory(dir);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
Logger.Warning($"Export failed. File \"{fullPath.Color(ColorConsole.BrightYellow)}\" already exist");
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool ParallelExportConvertFile(AssetItem item, string exportPath, out string debugLog)
|
||||
{
|
||||
switch (item.Type)
|
||||
{
|
||||
case ClassIDType.Texture2D:
|
||||
case ClassIDType.Texture2DArrayImage:
|
||||
return ExportTexture2D(item, exportPath, out debugLog);
|
||||
case ClassIDType.Sprite:
|
||||
return ExportSprite(item, exportPath, out debugLog);
|
||||
case ClassIDType.AudioClip:
|
||||
return ExportAudioClip(item, exportPath, out debugLog);
|
||||
default:
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
private static string FixFileName(string str)
|
||||
{
|
||||
return str.Length >= 260
|
||||
? Path.GetRandomFileName()
|
||||
: Path.GetInvalidFileNameChars().Aggregate(str, (current, c) => current.Replace(c, '_'));
|
||||
}
|
||||
|
||||
public static void ClearHash()
|
||||
{
|
||||
savePathHash.Clear();
|
||||
}
|
||||
}
|
||||
}
|
26
AssetStudioGUI/Properties/Settings.Designer.cs
generated
26
AssetStudioGUI/Properties/Settings.Designer.cs
generated
@ -12,7 +12,7 @@ namespace AssetStudioGUI.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.8.0.0")]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.9.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
@ -358,5 +358,29 @@ namespace AssetStudioGUI.Properties {
|
||||
this["filenameFormat"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
||||
public bool parallelExport {
|
||||
get {
|
||||
return ((bool)(this["parallelExport"]));
|
||||
}
|
||||
set {
|
||||
this["parallelExport"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("-1")]
|
||||
public int parallelExportCount {
|
||||
get {
|
||||
return ((int)(this["parallelExportCount"]));
|
||||
}
|
||||
set {
|
||||
this["parallelExportCount"] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -86,5 +86,11 @@
|
||||
<Setting Name="filenameFormat" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">0</Value>
|
||||
</Setting>
|
||||
<Setting Name="parallelExport" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">True</Value>
|
||||
</Setting>
|
||||
<Setting Name="parallelExportCount" Type="System.Int32" Scope="User">
|
||||
<Value Profile="(Default)">-1</Value>
|
||||
</Setting>
|
||||
</Settings>
|
||||
</SettingsFile>
|
@ -1,12 +1,14 @@
|
||||
using AssetStudio;
|
||||
using CubismLive2DExtractor;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using System.Xml.Linq;
|
||||
using static AssetStudioGUI.Exporter;
|
||||
@ -468,13 +470,21 @@ namespace AssetStudioGUI
|
||||
{
|
||||
Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
|
||||
|
||||
int toExportCount = toExportAssets.Count;
|
||||
int exportedCount = 0;
|
||||
int i = 0;
|
||||
Progress.Reset();
|
||||
var groupOption = (AssetGroupOption)Properties.Settings.Default.assetGroupOption;
|
||||
var parallelExportCount = Properties.Settings.Default.parallelExportCount <= 0
|
||||
? Environment.ProcessorCount - 1
|
||||
: Math.Min(Properties.Settings.Default.parallelExportCount, Environment.ProcessorCount - 1);
|
||||
parallelExportCount = Properties.Settings.Default.parallelExport ? parallelExportCount : 1;
|
||||
var toExportAssetDict = new ConcurrentDictionary<AssetItem, string>();
|
||||
var toParallelExportAssetDict = new ConcurrentDictionary<AssetItem, string>();
|
||||
var exceptionMsgs = new ConcurrentDictionary<Exception, string>();
|
||||
var mode = exportType == ExportType.Dump ? "Dump" : "Export";
|
||||
foreach (var asset in toExportAssets)
|
||||
var toExportCount = toExportAssets.Count;
|
||||
var exportedCount = 0;
|
||||
var i = 0;
|
||||
Progress.Reset();
|
||||
|
||||
Parallel.ForEach(toExportAssets, asset =>
|
||||
{
|
||||
string exportPath;
|
||||
switch (groupOption)
|
||||
@ -522,10 +532,49 @@ namespace AssetStudioGUI
|
||||
break;
|
||||
}
|
||||
exportPath += Path.DirectorySeparatorChar;
|
||||
Logger.Info($"[{exportedCount + 1}/{toExportCount}] {mode}ing {asset.TypeString}: {asset.Text}");
|
||||
|
||||
if (exportType == ExportType.Convert)
|
||||
{
|
||||
switch (asset.Type)
|
||||
{
|
||||
case ClassIDType.Texture2D:
|
||||
case ClassIDType.Texture2DArrayImage:
|
||||
case ClassIDType.Sprite:
|
||||
case ClassIDType.AudioClip:
|
||||
toParallelExportAssetDict.TryAdd(asset, exportPath);
|
||||
break;
|
||||
case ClassIDType.Texture2DArray:
|
||||
var m_Texture2DArray = (Texture2DArray)asset.Asset;
|
||||
toExportCount += m_Texture2DArray.TextureList.Count - 1;
|
||||
foreach (var texture in m_Texture2DArray.TextureList)
|
||||
{
|
||||
var fakeItem = new AssetItem(texture)
|
||||
{
|
||||
Text = texture.m_Name,
|
||||
Container = asset.Container,
|
||||
};
|
||||
toParallelExportAssetDict.TryAdd(fakeItem, exportPath);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
toExportAssetDict.TryAdd(asset, exportPath);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
toExportAssetDict.TryAdd(asset, exportPath);
|
||||
}
|
||||
});
|
||||
|
||||
foreach (var toExportAsset in toExportAssetDict)
|
||||
{
|
||||
var asset = toExportAsset.Key;
|
||||
var exportPath = toExportAsset.Value;
|
||||
var isExported = false;
|
||||
try
|
||||
{
|
||||
Logger.Info($"[{exportedCount + 1}/{toExportCount}] {mode}ing {asset.TypeString}: {asset.Text}");
|
||||
switch (exportType)
|
||||
{
|
||||
case ExportType.Raw:
|
||||
@ -556,14 +605,58 @@ namespace AssetStudioGUI
|
||||
Progress.Report(++i, toExportCount);
|
||||
}
|
||||
|
||||
var statusText = exportedCount == 0 ? "Nothing exported." : $"Finished {mode.ToLower()}ing {exportedCount} assets.";
|
||||
|
||||
if (toExportCount > exportedCount)
|
||||
Parallel.ForEach(toParallelExportAssetDict, new ParallelOptions { MaxDegreeOfParallelism = parallelExportCount }, (toExportAsset, loopState) =>
|
||||
{
|
||||
statusText += $" {toExportCount - exportedCount} assets skipped (not extractable or files already exist)";
|
||||
var asset = toExportAsset.Key;
|
||||
var exportPath = toExportAsset.Value;
|
||||
try
|
||||
{
|
||||
if (ParallelExporter.ParallelExportConvertFile(asset, exportPath, out var debugLog))
|
||||
{
|
||||
Interlocked.Increment(ref exportedCount);
|
||||
if (GUILogger.ShowDebugMessage)
|
||||
{
|
||||
Logger.Debug(debugLog);
|
||||
StatusStripUpdate($"[{exportedCount}/{toExportCount}] Exporting {asset.TypeString}: {asset.Text}");
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Info($"[{exportedCount}/{toExportCount}] Exporting {asset.TypeString}: {asset.Text}");
|
||||
}
|
||||
}
|
||||
Interlocked.Increment(ref i);
|
||||
Progress.Report(i, toExportCount);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (parallelExportCount == 1)
|
||||
{
|
||||
Logger.Error($"{mode} {asset.TypeString}: {asset.Text} error", ex);
|
||||
}
|
||||
else
|
||||
{
|
||||
loopState.Break();
|
||||
exceptionMsgs.TryAdd(ex, $"Exception occurred when exporting {asset.TypeString}: {asset.Text}\n{ex}\n");
|
||||
}
|
||||
}
|
||||
});
|
||||
ParallelExporter.ClearHash();
|
||||
|
||||
foreach (var ex in exceptionMsgs)
|
||||
{
|
||||
Logger.Error(ex.Value);
|
||||
}
|
||||
|
||||
var statusText = exportedCount == 0 ? "Nothing exported." : $"Finished {mode.ToLower()}ing [{exportedCount}/{toExportCount}] assets.";
|
||||
if (toExportCount > exportedCount)
|
||||
{
|
||||
statusText += exceptionMsgs.IsEmpty
|
||||
? $" {toExportCount - exportedCount} assets skipped (not extractable or files already exist)."
|
||||
: " Export process was stopped because one or more exceptions occurred.";
|
||||
Progress.Report(toExportCount, toExportCount);
|
||||
}
|
||||
Logger.Info(statusText);
|
||||
exceptionMsgs.Clear();
|
||||
|
||||
if (Properties.Settings.Default.openAfterExport && exportedCount > 0)
|
||||
{
|
||||
@ -607,11 +700,11 @@ namespace AssetStudioGUI
|
||||
break;
|
||||
}
|
||||
|
||||
var statusText = $"Finished exporting asset list with {toExportAssets.Count()} items.";
|
||||
var statusText = $"Finished exporting asset list with {toExportAssets.Count} items.";
|
||||
|
||||
Logger.Info(statusText);
|
||||
|
||||
if (Properties.Settings.Default.openAfterExport && toExportAssets.Count() > 0)
|
||||
if (Properties.Settings.Default.openAfterExport && toExportAssets.Count > 0)
|
||||
{
|
||||
OpenFolderInExplorer(savePath);
|
||||
}
|
||||
@ -884,7 +977,7 @@ namespace AssetStudioGUI
|
||||
}
|
||||
mocPathDict.Clear();
|
||||
|
||||
var lookup = l2dResourceContainers.ToLookup(
|
||||
var lookup = l2dResourceContainers.AsParallel().ToLookup(
|
||||
x => mocPathList.Find(b => x.Value.Contains(b) && x.Value.Split('/').Any(y => y == b.Substring(b.LastIndexOf("/") + 1))),
|
||||
x => x.Key
|
||||
);
|
||||
@ -897,6 +990,10 @@ namespace AssetStudioGUI
|
||||
|
||||
var totalModelCount = lookup.LongCount(x => x.Key != null);
|
||||
var modelCounter = 0;
|
||||
var parallelExportCount = Properties.Settings.Default.parallelExportCount <= 0
|
||||
? Environment.ProcessorCount - 1
|
||||
: Math.Min(Properties.Settings.Default.parallelExportCount, Environment.ProcessorCount - 1);
|
||||
parallelExportCount = Properties.Settings.Default.parallelExport ? parallelExportCount : 1;
|
||||
foreach (var assets in lookup)
|
||||
{
|
||||
var srcContainer = assets.Key;
|
||||
@ -916,7 +1013,7 @@ namespace AssetStudioGUI
|
||||
var destPath = Path.Combine(baseDestPath, container) + Path.DirectorySeparatorChar;
|
||||
|
||||
var modelExtractor = new Live2DExtractor(assets, selClipMotions, selFadeMotions, selFadeLst);
|
||||
modelExtractor.ExtractCubismModel(destPath, modelName, motionMode, assemblyLoader, forceBezier);
|
||||
modelExtractor.ExtractCubismModel(destPath, modelName, motionMode, assemblyLoader, forceBezier, parallelExportCount);
|
||||
modelCounter++;
|
||||
}
|
||||
catch (Exception ex)
|
||||
|
Reference in New Issue
Block a user