Commit Graph

36 Commits

Author SHA1 Message Date
Perfare
a9f1bd320e support UnityWebData 2018-03-05 02:35:53 +08:00
Perfare
c8393e165f Separate code
rename
2018-03-01 20:01:25 +08:00
Perfare
b4ce12a9e8 Split Texture2D conversion code 2018-02-27 17:11:08 +08:00
Perfare
4d85c7f665 improve AudioClip export 2018-01-22 03:55:30 +08:00
Perfare
0cd8d51526 move file
UI adjust
2018-01-18 22:08:44 +08:00
Perfare
fc44ba373b add Sprite support 2018-01-18 08:08:48 +08:00
Perfare
8da4c4623f update OpenTK to 3.0.0-pre 2018-01-15 06:27:23 +08:00
Perfare
17d2140909 support Unity 2017.3, Fixed #126 2018-01-03 04:24:17 +08:00
Perfare
b2ecc65885 support export MovieTexture 2017-11-13 17:46:26 +08:00
Perfare
682ef4552e clean up code 2017-11-13 17:04:29 +08:00
Perfare
96c7aaabb0 Support export VideoClip 2017-11-10 22:00:09 +08:00
Perfare
0359169802 fixed #103 2017-11-10 07:58:53 +08:00
Perfare
3a6ebf7ce6 clean up code 2017-11-10 03:36:08 +08:00
Perfare
2a7d40616d add OpenFolderDialog 2017-10-22 23:48:31 +08:00
Perfare
dc8990115a modify export UI
delete AboutBox
2017-09-24 07:14:18 +08:00
Perfare
cdfc9cf2e6 fixed PlayerSettings in unity 2017.1
split code
improve read struct
2017-09-19 01:01:14 +08:00
Perfare
e4533b4ec3 Add json file to read Shader 2017-08-21 22:00:28 +08:00
Perfare
9d87fead21 move glsl file to resource file 2017-08-21 19:51:32 +08:00
Perfare
8a3af0bfba rewrite export mesh 2017-06-22 06:59:16 +08:00
Perfare
e37a04e05b Modify project file
Fixed some bugs
2017-04-09 09:59:31 +08:00
Perfare
f8e7303169 support use asset original name when display and export 2017-04-01 04:28:46 +08:00
Perfare
86843f81da Fix FileName 2017-03-31 16:41:36 +08:00
ordigdug
cfbcdecfe6 Added ExportMesh support -- (#31)
utilizing a modified ManagedFbx
2017-03-07 00:20:21 +08:00
Perfare
29068481f5 Move file
Update OpenTK to 2.0
Fixed bug in high resolution
2017-02-26 01:40:14 +08:00
ordigdug
384dd2e4e3 Mesh Preview Support (#26)
* Added OpenTK preview

* Bug fix

* Cleanup

* Initial Mesh preview support

* Mesh preview support

* Mesh preview - lighting and color
2017-02-25 18:04:05 +08:00
ordigdug
66b9b46523 Code moved out of UnityStudioForm and into new class UnityStudio.cs (#17) 2017-02-11 15:39:14 +08:00
Perfare
c2f7f0a92d No longer use DevIL 2017-02-01 20:23:09 +08:00
Perfare
2e84b08494 fixed GameObject in Unity 5.5 2017-01-16 02:20:30 +08:00
Perfare
fbfdb789f5 support export MonoBehaviour 2017-01-15 23:20:40 +08:00
Perfare
dcde8902f1 support Unity 5.5 2017-01-15 19:57:41 +08:00
Perfare
92426fa585 fixed some bug 2016-11-08 20:31:07 +08:00
Perfare
6f5bf443ae add 64 bit DLL 2016-08-15 18:08:02 +08:00
Perfare
20e8d89f1a Support the 'UnityFS' asset bundle type and a lot of change 2016-08-02 23:11:14 +08:00
Radu
235b74a9cd - export mesh deformers with dummies or bones
- FBX code re-arranged to get object count
- changed the way FBX ASCII lines are split at every ~2000 chars
- added option to export tangents
- fixed a problem with treeview continuous search
2015-11-11 19:59:28 +02:00
RaduMCosma
93ebc67841 - replaced FMOD Ex with FMOD Studio API
- audio preview code optimization
- added breakpoints for any FMOD errrs; status messages are now generated instead of crashing the app
- fixed a loop in the FMOD code that caused system overflow
- added platform string to app titlebar
2015-11-05 00:13:20 +02:00
RaduMCosma
ee040bdd71 Initial commit 2015-10-30 04:41:37 +02:00