Perfare
a9f1bd320e
support UnityWebData
2018-03-05 02:35:53 +08:00
Perfare
c8393e165f
Separate code
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rename
2018-03-01 20:01:25 +08:00
Perfare
b4ce12a9e8
Split Texture2D conversion code
2018-02-27 17:11:08 +08:00
Perfare
4d85c7f665
improve AudioClip export
2018-01-22 03:55:30 +08:00
Perfare
0cd8d51526
move file
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UI adjust
2018-01-18 22:08:44 +08:00
Perfare
fc44ba373b
add Sprite support
2018-01-18 08:08:48 +08:00
Perfare
8da4c4623f
update OpenTK to 3.0.0-pre
2018-01-15 06:27:23 +08:00
Perfare
17d2140909
support Unity 2017.3, Fixed #126
2018-01-03 04:24:17 +08:00
Perfare
b2ecc65885
support export MovieTexture
2017-11-13 17:46:26 +08:00
Perfare
682ef4552e
clean up code
2017-11-13 17:04:29 +08:00
Perfare
96c7aaabb0
Support export VideoClip
2017-11-10 22:00:09 +08:00
Perfare
0359169802
fixed #103
2017-11-10 07:58:53 +08:00
Perfare
3a6ebf7ce6
clean up code
2017-11-10 03:36:08 +08:00
Perfare
2a7d40616d
add OpenFolderDialog
2017-10-22 23:48:31 +08:00
Perfare
dc8990115a
modify export UI
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delete AboutBox
2017-09-24 07:14:18 +08:00
Perfare
cdfc9cf2e6
fixed PlayerSettings in unity 2017.1
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split code
improve read struct
2017-09-19 01:01:14 +08:00
Perfare
e4533b4ec3
Add json file to read Shader
2017-08-21 22:00:28 +08:00
Perfare
9d87fead21
move glsl file to resource file
2017-08-21 19:51:32 +08:00
Perfare
8a3af0bfba
rewrite export mesh
2017-06-22 06:59:16 +08:00
Perfare
e37a04e05b
Modify project file
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Fixed some bugs
2017-04-09 09:59:31 +08:00
Perfare
f8e7303169
support use asset original name when display and export
2017-04-01 04:28:46 +08:00
Perfare
86843f81da
Fix FileName
2017-03-31 16:41:36 +08:00
ordigdug
cfbcdecfe6
Added ExportMesh support -- ( #31 )
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utilizing a modified ManagedFbx
2017-03-07 00:20:21 +08:00
Perfare
29068481f5
Move file
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Update OpenTK to 2.0
Fixed bug in high resolution
2017-02-26 01:40:14 +08:00
ordigdug
384dd2e4e3
Mesh Preview Support ( #26 )
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* Added OpenTK preview
* Bug fix
* Cleanup
* Initial Mesh preview support
* Mesh preview support
* Mesh preview - lighting and color
2017-02-25 18:04:05 +08:00
ordigdug
66b9b46523
Code moved out of UnityStudioForm and into new class UnityStudio.cs ( #17 )
2017-02-11 15:39:14 +08:00
Perfare
c2f7f0a92d
No longer use DevIL
2017-02-01 20:23:09 +08:00
Perfare
2e84b08494
fixed GameObject in Unity 5.5
2017-01-16 02:20:30 +08:00
Perfare
fbfdb789f5
support export MonoBehaviour
2017-01-15 23:20:40 +08:00
Perfare
dcde8902f1
support Unity 5.5
2017-01-15 19:57:41 +08:00
Perfare
92426fa585
fixed some bug
2016-11-08 20:31:07 +08:00
Perfare
6f5bf443ae
add 64 bit DLL
2016-08-15 18:08:02 +08:00
Perfare
20e8d89f1a
Support the 'UnityFS' asset bundle type and a lot of change
2016-08-02 23:11:14 +08:00
Radu
235b74a9cd
- export mesh deformers with dummies or bones
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- FBX code re-arranged to get object count
- changed the way FBX ASCII lines are split at every ~2000 chars
- added option to export tangents
- fixed a problem with treeview continuous search
2015-11-11 19:59:28 +02:00
RaduMCosma
93ebc67841
- replaced FMOD Ex with FMOD Studio API
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- audio preview code optimization
- added breakpoints for any FMOD errrs; status messages are now generated instead of crashing the app
- fixed a loop in the FMOD code that caused system overflow
- added platform string to app titlebar
2015-11-05 00:13:20 +02:00
RaduMCosma
ee040bdd71
Initial commit
2015-10-30 04:41:37 +02:00