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fixed #103
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parent
a49d409619
commit
0359169802
4
Unity Studio/Properties/Resources.Designer.cs
generated
4
Unity Studio/Properties/Resources.Designer.cs
generated
@ -19,7 +19,7 @@ namespace Unity_Studio.Properties {
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// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
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// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
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// (以 /str 作为命令选项),或重新生成 VS 项目。
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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@ -71,7 +71,7 @@ namespace Unity_Studio.Properties {
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}
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/// <summary>
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/// 查找类似于 (Icon) 的 System.Drawing.Icon 类型的本地化资源。
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/// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
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/// </summary>
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internal static System.Drawing.Icon unity {
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get {
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Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 42 KiB |
@ -241,10 +241,10 @@
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\unity.ico" />
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<None Include="Resources\preview.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\preview.png" />
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<None Include="Resources\unity.ico" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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