VaDiM
4f62ea1ba7
[GUI] Fix shared stream bug
2026-08-04 23:02:22 +03:00
VaDiM
175dd519b4
Some minor fixes
2026-08-01 15:12:22 +03:00
VaDiM
9f91ea667c
Imrpove support for Unity 6.6+
2026-07-26 10:11:38 +03:00
VaDiM
b51a5bbdf6
Improve detection of Live2D models. Close #122
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- Added an alternative way of model detection when a MonoScript asset is not loaded.
- Fixed model detection regression after the https://github.com/aelurum/AssetStudio/commit/0066d673f45cfd07bbca4343e2fdf27660698c17
2026-07-07 17:35:03 +03:00
VaDiM
92602fc4a9
Some fixes for Live2D exporter
...
- Added Live2DOptions class
- Added filtering of Live2D textures when the searchByFilename flag is used
2026-06-19 21:10:55 +03:00
VaDiM
f7352c18dd
Fix some bugs with invalid names during export
2026-06-19 21:04:55 +03:00
VaDiM
a5825bd693
Some other minor fixes
2026-06-19 20:59:50 +03:00
VaDiM
ddf0c22e6d
[GUI] Add option to display debug info for some assets
2026-06-07 00:50:35 +03:00
VaDiM
02a288894d
Add option to dump material assets during model export
2026-06-03 03:01:42 +03:00
VaDiM
a1e40290c7
Add JsonDump option
2026-06-01 18:01:47 +03:00
VaDiM
7adfdef62f
Add support for latest Tuanjie versions (up to v1.9)
...
still partial
2026-05-27 02:50:58 +03:00
VaDiM
b9d993e389
Fix missing uniqueId for some asset types
2026-05-19 01:40:40 +03:00
VaDiM
a195d4dac7
Rework options a bit
2026-05-13 16:21:33 +03:00
VaDiM
9a172610df
[GUI] Add option to specify parsing mode of Tuanjie meshes
2026-04-29 01:26:17 +03:00
VaDiM
bd93a9f5d6
Some other fixes
2026-04-24 12:03:58 +03:00
VaDiM
c728d0349d
Some fixes for image converters
2026-04-20 03:39:38 +03:00
VaDiM
0496d4e10c
[GUI] More fixes for dark mode
2026-04-20 03:11:33 +03:00
VaDiM
969c766427
[GUI] Add Unity version label to status strip
2026-04-20 03:08:50 +03:00
VaDiM
b2265578e2
Improve AudioClip support
2026-04-20 03:04:32 +03:00
VaDiM
36699541fa
Improve support for legacy Unity versions (WIP). Close #103
2026-04-20 03:03:51 +03:00
VaDiM
e92d96bb08
Replace Newtonsoft.Json with System.Text.Json for MonoBehaviour assets
2026-03-23 19:45:21 +03:00
VaDiM
54d0a96235
Do not throw an error in case of unsupported sprites. Close #109
2026-03-15 00:23:16 +03:00
VaDiM
79d192ab70
Add option to keep original sprite sizes. Close #107
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- Enabled by default
- [GUI] Added "Keep original sprite sizes" option to the Export options
- [CLI] Added "--sprite-cropping" option to the Advanced section
2026-03-14 20:21:42 +03:00
VaDiM
61d9bc8f15
Add option to export images in "assetName@hash" name format
...
- Redesigned spriteHelper & texture2DConverter
- Improved speed of texture2D preview a bit
2026-03-13 13:27:47 +03:00
VaDiM
094f1a4f9d
[GUI] Improve lzma progress report
2026-03-02 17:25:34 +03:00
VaDiM
0a381aff55
Extract fileList to a separate class
2026-03-02 17:21:34 +03:00
VaDiM
006e5adcf2
[GUI] More fixes for highDpi
2026-02-24 20:14:15 +03:00
VaDiM
0ae33f995f
Improve Import options
...
- Added Import options window
- Changed cache logic:
- single cache file instead of separate cache files for each bundle
- program folder as a default cache folder
- added an option to specify a custom cache folder
2026-02-22 00:40:19 +03:00
VaDiM
daf3e18bd6
Some refactor for customBundleOptions
2026-01-27 02:12:29 +03:00
VaDiM
0066d673f4
Some refactor for Live2D code
2026-01-27 00:07:43 +03:00
VaDiM
bb10ea4ebe
[GUI] Improve multi-monitor & highDpi support
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- The Export Options window has been reorganized
- Improved multi-monitor support (.net builds)
- Disabled dpi awareness for net472 build, via app.manifest, for better compatibility (with Wine as well)
2026-01-27 00:07:17 +03:00
VaDiM
1a0217b6f1
[GUI] Some improvements for TypeTreeHelper and dump tree view
2026-01-27 00:06:30 +03:00
VaDiM
0e0f28aecf
Update Live2D namespace
2026-01-27 00:06:01 +03:00
VaDiM
bb1cba89e1
Some refactor for Texture2DExtensions
2026-01-27 00:05:45 +03:00
VaDiM
adcbf1be2c
Dark mode fixes for net10
2025-11-17 01:17:17 +03:00
VaDiM
d1bf0c5a37
Add option to extract raw byte array from MonoBehaviour assets
2025-10-07 01:07:48 +03:00
VaDiM
6d5b633d55
Some minor fixes
2025-10-07 01:07:14 +03:00
VaDiM
6c3ff89dbf
Improve lzma progress report
2025-09-12 19:57:36 +03:00
VaDiM
553f0d94f3
Some fixes for Live2D export
...
- [CLI] Replaced "--l2d-force-bezier" with "--l2d-smooth-motions"
2025-09-06 03:50:55 +03:00
VaDiM
6de33d0437
Update to v0.19 & update dependencies
2025-09-04 20:07:22 +03:00
VaDiM
963cd6546b
Improve mesh loading
2025-09-01 16:32:46 +03:00
VaDiM
ae3b5169df
Some other fixes
2025-08-27 05:23:50 +03:00
VaDiM
f0a69025fe
Update asset export logic
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- Disabled saving files with a unique id if they already exist. A unique id will only be added to files with identical names during export.
- Added an option to overwrite exisisting files.
- Fixed support of multiple model export using "Export selected objects (split)" option. (#43 )
2025-08-19 20:51:38 +03:00
VaDiM
be11fdf14f
[GUI] Some fixes for animation export
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- Disabled animation converting if animation export is disabled in the options
- Fixed a bug with ignoring animation selection order when exporting models with selected animationClips via the “Model” tab
2025-08-11 01:25:42 +03:00
VaDiM
36bd3c8342
[GUI] Rework some import options
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- Added feature to load and export import options to a file (import options include unity version).
- Added option to always decompress bundles to disk. (Related issue: #58 )
2025-08-03 00:08:00 +03:00
VaDiM
c20c07b5f2
Update bundle reader
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- Replaced creation of a duplicated file/memory stream with OffsetStream.
- Added separate processing of uncompressed bundles (including streamed bundles). They will be read directly from disk.
- Added progress report on LZMA decompression process.
2025-07-24 19:07:24 +03:00
VaDiM
35b24990c6
Allocation-safe asset reading
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Try to not pre-allocate memory during asset reading
2025-07-24 04:06:33 +03:00
VaDiM
f0029520fb
Fix for TypeTreeHelper
...
ref: https://github.com/nesrak1/AssetsTools.NET/pull/89/commits/b71a7620a39333584a8bf92416d573e731eb3111
2025-07-13 01:56:09 +03:00
VaDiM
7b7eac62d8
Fixes for Live2D export
...
- Fixed export of live2d models from assets without containers.
- Improved method of binding model-related assets.
2025-06-27 00:41:58 +03:00
VaDiM
a1ee61c542
Some minor fixes
2025-06-10 02:06:24 +03:00