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Some refactor for customBundleOptions
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@@ -140,7 +140,7 @@ namespace AssetStudioGUI
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var count = 0;
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var bundleStream = new OffsetStream(reader);
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var bundleReader = new FileReader(reader.FullPath, bundleStream);
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var bundleFile = new BundleFile(bundleReader, assetsManager.Options.BundleOptions);
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var bundleFile = new BundleFile(bundleReader, assetsManager.Options);
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var extractPath = Path.Combine(savePath, reader.FileName + "_unpacked");
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if (bundleFile.fileList.Count > 0)
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{
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@@ -159,7 +159,7 @@ namespace AssetStudioGUI
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bundleReader.FileName = $"{reader.FileName}_0x{bundleStream.Offset:X}";
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}
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Logger.Info($"[MultiBundle] Decompressing \"{reader.FileName}\" from offset: 0x{bundleStream.Offset:X}..");
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bundleFile = new BundleFile(bundleReader, assetsManager.Options.BundleOptions, isMultiBundle: true);
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bundleFile = new BundleFile(bundleReader, assetsManager.Options, isMultiBundle: true);
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if (bundleFile.fileList.Count > 0)
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{
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count += ExtractStreamFile(extractPath, bundleFile.fileList);
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