mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-11-12 23:32:42 -05:00
Some fixes for Live2D export
- [CLI] Replaced "--l2d-force-bezier" with "--l2d-smooth-motions"
This commit is contained in:
44
AssetStudioGUI/ExportOptions.Designer.cs
generated
44
AssetStudioGUI/ExportOptions.Designer.cs
generated
@ -32,6 +32,7 @@
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this.OKbutton = new System.Windows.Forms.Button();
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this.Cancel = new System.Windows.Forms.Button();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.overwriteExistingFiles = new System.Windows.Forms.CheckBox();
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this.parallelExportMaxLabel = new System.Windows.Forms.Label();
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this.parallelExportCheckBox = new System.Windows.Forms.CheckBox();
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this.parallelExportUpDown = new System.Windows.Forms.NumericUpDown();
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@ -82,7 +83,6 @@
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this.exportAllNodes = new System.Windows.Forms.CheckBox();
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this.eulerFilter = new System.Windows.Forms.CheckBox();
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this.optionTooltip = new System.Windows.Forms.ToolTip(this.components);
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this.overwriteExistingFiles = new System.Windows.Forms.CheckBox();
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this.groupBox1.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.parallelExportUpDown)).BeginInit();
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this.panel1.SuspendLayout();
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@ -142,6 +142,16 @@
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = "Export";
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//
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// overwriteExistingFiles
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//
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this.overwriteExistingFiles.AutoSize = true;
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this.overwriteExistingFiles.Location = new System.Drawing.Point(6, 63);
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this.overwriteExistingFiles.Name = "overwriteExistingFiles";
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this.overwriteExistingFiles.Size = new System.Drawing.Size(130, 17);
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this.overwriteExistingFiles.TabIndex = 5;
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this.overwriteExistingFiles.Text = "Overwrite existing files";
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this.overwriteExistingFiles.UseVisualStyleBackColor = true;
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//
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// parallelExportMaxLabel
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//
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this.parallelExportMaxLabel.AutoSize = true;
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@ -149,7 +159,7 @@
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this.parallelExportMaxLabel.Location = new System.Drawing.Point(260, 244);
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this.parallelExportMaxLabel.Name = "parallelExportMaxLabel";
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this.parallelExportMaxLabel.Size = new System.Drawing.Size(33, 13);
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this.parallelExportMaxLabel.TabIndex = 13;
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this.parallelExportMaxLabel.TabIndex = 14;
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this.parallelExportMaxLabel.Text = "Max: ";
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this.optionTooltip.SetToolTip(this.parallelExportMaxLabel, "*The maximum number matches the number of CPU cores");
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//
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@ -161,7 +171,7 @@
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this.parallelExportCheckBox.Location = new System.Drawing.Point(6, 242);
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this.parallelExportCheckBox.Name = "parallelExportCheckBox";
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this.parallelExportCheckBox.Size = new System.Drawing.Size(203, 17);
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this.parallelExportCheckBox.TabIndex = 11;
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this.parallelExportCheckBox.TabIndex = 12;
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this.parallelExportCheckBox.Text = "Export in parallel with number of tasks";
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this.optionTooltip.SetToolTip(this.parallelExportCheckBox, "*Requires slightly more RAM than in single-task mode");
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this.parallelExportCheckBox.UseVisualStyleBackColor = true;
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@ -182,7 +192,7 @@
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0});
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this.parallelExportUpDown.Name = "parallelExportUpDown";
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this.parallelExportUpDown.Size = new System.Drawing.Size(42, 20);
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this.parallelExportUpDown.TabIndex = 12;
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this.parallelExportUpDown.TabIndex = 13;
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this.parallelExportUpDown.Value = new decimal(new int[] {
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1,
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0,
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@ -219,7 +229,7 @@
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this.exportSpriteWithAlphaMask.Location = new System.Drawing.Point(6, 173);
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this.exportSpriteWithAlphaMask.Name = "exportSpriteWithAlphaMask";
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this.exportSpriteWithAlphaMask.Size = new System.Drawing.Size(205, 17);
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this.exportSpriteWithAlphaMask.TabIndex = 8;
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this.exportSpriteWithAlphaMask.TabIndex = 9;
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this.exportSpriteWithAlphaMask.Text = "Export sprites with alpha mask applied";
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this.exportSpriteWithAlphaMask.UseVisualStyleBackColor = true;
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//
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@ -231,7 +241,7 @@
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this.openAfterExport.Location = new System.Drawing.Point(6, 219);
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this.openAfterExport.Name = "openAfterExport";
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this.openAfterExport.Size = new System.Drawing.Size(137, 17);
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this.openAfterExport.TabIndex = 10;
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this.openAfterExport.TabIndex = 11;
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this.openAfterExport.Text = "Open folder after export";
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this.openAfterExport.UseVisualStyleBackColor = true;
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//
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@ -243,7 +253,7 @@
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this.restoreExtensionName.Location = new System.Drawing.Point(6, 86);
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this.restoreExtensionName.Name = "restoreExtensionName";
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this.restoreExtensionName.Size = new System.Drawing.Size(275, 17);
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this.restoreExtensionName.TabIndex = 5;
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this.restoreExtensionName.TabIndex = 6;
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this.restoreExtensionName.Text = "Try to restore/Use original TextAsset extension name";
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this.optionTooltip.SetToolTip(this.restoreExtensionName, "If not checked, AssetStudio will export all TextAssets with the \".txt\" extension");
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this.restoreExtensionName.UseVisualStyleBackColor = true;
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@ -281,7 +291,7 @@
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this.convertAudio.Location = new System.Drawing.Point(6, 196);
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this.convertAudio.Name = "convertAudio";
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this.convertAudio.Size = new System.Drawing.Size(213, 17);
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this.convertAudio.TabIndex = 9;
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this.convertAudio.TabIndex = 10;
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this.convertAudio.Text = "Convert FMOD AudioClip to WAV(PCM)";
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this.convertAudio.UseVisualStyleBackColor = true;
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//
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@ -295,7 +305,7 @@
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this.panel1.Location = new System.Drawing.Point(18, 134);
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this.panel1.Name = "panel1";
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this.panel1.Size = new System.Drawing.Size(279, 33);
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this.panel1.TabIndex = 7;
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this.panel1.TabIndex = 8;
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//
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// towebp
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//
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@ -357,7 +367,7 @@
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this.converttexture.Location = new System.Drawing.Point(6, 110);
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this.converttexture.Name = "converttexture";
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this.converttexture.Size = new System.Drawing.Size(116, 17);
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this.converttexture.TabIndex = 6;
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this.converttexture.TabIndex = 7;
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this.converttexture.Text = "Convert Texture2D";
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this.converttexture.UseVisualStyleBackColor = true;
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//
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@ -459,9 +469,9 @@
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this.l2dForceBezierCheckBox.AutoSize = true;
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this.l2dForceBezierCheckBox.Location = new System.Drawing.Point(6, 122);
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this.l2dForceBezierCheckBox.Name = "l2dForceBezierCheckBox";
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this.l2dForceBezierCheckBox.Size = new System.Drawing.Size(278, 17);
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this.l2dForceBezierCheckBox.Size = new System.Drawing.Size(304, 17);
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this.l2dForceBezierCheckBox.TabIndex = 6;
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this.l2dForceBezierCheckBox.Text = "Calculate Linear motion segments as Bezier segments";
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this.l2dForceBezierCheckBox.Text = "Smooth motions (calc Linear segments as Bezier segments)";
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this.optionTooltip.SetToolTip(this.l2dForceBezierCheckBox, "May help if the exported motions look jerky/not smooth enough");
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this.l2dForceBezierCheckBox.UseVisualStyleBackColor = true;
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//
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@ -765,16 +775,6 @@
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this.eulerFilter.Text = "EulerFilter";
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this.eulerFilter.UseVisualStyleBackColor = true;
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//
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// overwriteExistingFiles
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//
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this.overwriteExistingFiles.AutoSize = true;
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this.overwriteExistingFiles.Location = new System.Drawing.Point(6, 63);
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this.overwriteExistingFiles.Name = "overwriteExistingFiles";
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this.overwriteExistingFiles.Size = new System.Drawing.Size(130, 17);
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this.overwriteExistingFiles.TabIndex = 14;
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this.overwriteExistingFiles.Text = "Overwrite existing files";
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this.overwriteExistingFiles.UseVisualStyleBackColor = true;
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//
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// ExportOptions
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//
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this.AcceptButton = this.OKbutton;
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