mirror of
https://github.com/aelurum/AssetStudio.git
synced 2026-11-14 11:18:47 -05:00
Imrpove support for Unity 6.6+
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@@ -728,6 +728,9 @@ namespace AssetStudio
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case ClassIDType.PlayerSettings:
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obj = new PlayerSettings(objectReader);
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break;
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case ClassIDType.BuildProfilePlayerSettings: //from 6000.7
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obj = new BuildProfilePlayerSettings(objectReader);
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break;
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case ClassIDType.PreloadData when objectReader.version >= (2, 5):
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obj = new PreloadData(objectReader);
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break;
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@@ -332,6 +332,7 @@ namespace AssetStudio
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BuildInstructionImporter = 403037117,
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EditorProjectAccess = 426301858,
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PrefabImporter = 468431735,
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WebGPUDeviceFilterLists = 475525288,
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TestObjectWithSerializedArray = 478637458,
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TestObjectWithSerializedAnimationCurve = 478637459,
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TilemapRenderer = 483693784,
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@@ -370,6 +371,7 @@ namespace AssetStudio
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PropertyModificationsTargetTestObject = 1111377672,
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ReferencesArtifactGenerator = 1114811875,
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RenderAs2D = 1120581460,
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BuildProfilePlayerSettings = 1138963649,
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BlockShaderSourceArtifact = 1149764431,
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AssemblyDefinitionAsset = 1152215463,
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SceneVisibilityState = 1154873562,
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@@ -0,0 +1,24 @@
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namespace AssetStudio
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{
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public sealed class BuildProfilePlayerSettings : NamedObject
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{
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public string companyName;
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public string productName;
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public BuildProfilePlayerSettings(ObjectReader reader) : base(reader)
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{
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var productGUID = reader.Position += 16;
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var AndroidProfiler = reader.ReadBoolean();
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var AndroidFilterTouchesWhenObscured = reader.ReadBoolean();
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var AndroidEnableSustainedPerformanceMode = reader.ReadBoolean();
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reader.AlignStream();
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var defaultScreenOrientation = reader.ReadInt32();
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var targetDevice = reader.ReadInt32();
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var useOnDemandResources = reader.ReadBoolean();
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reader.AlignStream();
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var accelerometerFrequency = reader.ReadInt32();
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companyName = reader.ReadAlignedString();
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productName = reader.ReadAlignedString();
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}
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}
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}
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@@ -769,7 +769,7 @@ namespace AssetStudio
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}
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}
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if (version >= (2, 5)) //2.5 and up
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if (version.IsInRange((2, 5), (6000, 6))) //2.5 - 6000.6 down
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{
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int m_MeshUsageFlags = reader.ReadInt32();
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}
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@@ -779,6 +779,13 @@ namespace AssetStudio
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int m_CookingOptions = reader.ReadInt32();
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}
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if (version >= (6000, 6)) //6000.6 and up
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{
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var m_PreBakeConvexCollisionMesh = reader.ReadBoolean();
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var m_PreBakeTriangleCollisionMesh = reader.ReadBoolean();
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reader.AlignStream();
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}
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if (version >= 5) //5.0 and up
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{
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var m_BakedConvexCollisionMeshSize = reader.ReadInt32();
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@@ -119,6 +119,7 @@ namespace AssetStudio
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{1188, "fixed_array"},
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{1200, "EntityId"},
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{1209, "LoadableObjectId"},
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{1226, "LoadableSceneId"},
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};
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}
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}
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@@ -326,6 +326,10 @@ namespace AssetStudioGUI
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case PlayerSettings m_PlayerSettings:
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productName = m_PlayerSettings.productName;
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break;
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case BuildProfilePlayerSettings m_BuildProfilePlayerSettings:
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assetItem.Text = m_BuildProfilePlayerSettings.m_Name;
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productName = string.IsNullOrEmpty(m_BuildProfilePlayerSettings.productName) ? productName : m_BuildProfilePlayerSettings.productName;
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break;
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case AssetBundle m_AssetBundle:
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var isStreamedSceneAssetBundle = m_AssetBundle.m_IsStreamedSceneAssetBundle;
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if (!isStreamedSceneAssetBundle)
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