Commit Graph
284 Commits
Author SHA1 Message Date
VaDiM 92602fc4a9 Some fixes for Live2D exporter
- Added Live2DOptions class
- Added filtering of Live2D textures when the searchByFilename flag is used
2026-06-19 21:10:55 +03:00
VaDiM f7352c18dd Fix some bugs with invalid names during export 2026-06-19 21:04:55 +03:00
VaDiM a5825bd693 Some other minor fixes 2026-06-19 20:59:50 +03:00
VaDiM ddf0c22e6d [GUI] Add option to display debug info for some assets 2026-06-07 00:50:35 +03:00
VaDiM 02a288894d Add option to dump material assets during model export 2026-06-03 03:01:42 +03:00
VaDiM a1e40290c7 Add JsonDump option 2026-06-01 18:01:47 +03:00
VaDiM 7adfdef62f Add support for latest Tuanjie versions (up to v1.9)
still partial
2026-05-27 02:50:58 +03:00
VaDiM b9d993e389 Fix missing uniqueId for some asset types 2026-05-19 01:40:40 +03:00
VaDiM a195d4dac7 Rework options a bit 2026-05-13 16:21:33 +03:00
VaDiM 9a172610df [GUI] Add option to specify parsing mode of Tuanjie meshes 2026-04-29 01:26:17 +03:00
VaDiM bd93a9f5d6 Some other fixes 2026-04-24 12:03:58 +03:00
VaDiM c728d0349d Some fixes for image converters 2026-04-20 03:39:38 +03:00
VaDiM 0496d4e10c [GUI] More fixes for dark mode 2026-04-20 03:11:33 +03:00
VaDiM 969c766427 [GUI] Add Unity version label to status strip 2026-04-20 03:08:50 +03:00
VaDiM b2265578e2 Improve AudioClip support 2026-04-20 03:04:32 +03:00
VaDiM 36699541fa Improve support for legacy Unity versions (WIP). Close #103 2026-04-20 03:03:51 +03:00
VaDiM e92d96bb08 Replace Newtonsoft.Json with System.Text.Json for MonoBehaviour assets 2026-03-23 19:45:21 +03:00
VaDiM 54d0a96235 Do not throw an error in case of unsupported sprites. Close #109 2026-03-15 00:23:16 +03:00
VaDiM 79d192ab70 Add option to keep original sprite sizes. Close #107
- Enabled by default
- [GUI] Added "Keep original sprite sizes" option to the Export options
- [CLI] Added "--sprite-cropping" option to the Advanced section
2026-03-14 20:21:42 +03:00
VaDiM 61d9bc8f15 Add option to export images in "assetName@hash" name format
- Redesigned spriteHelper & texture2DConverter
- Improved speed of texture2D preview a bit
2026-03-13 13:27:47 +03:00
VaDiM 094f1a4f9d [GUI] Improve lzma progress report 2026-03-02 17:25:34 +03:00
VaDiM 0a381aff55 Extract fileList to a separate class 2026-03-02 17:21:34 +03:00
VaDiM 006e5adcf2 [GUI] More fixes for highDpi 2026-02-24 20:14:15 +03:00
VaDiM 0ae33f995f Improve Import options
- Added Import options window
- Changed cache logic:
  - single cache file instead of separate cache files for each bundle
  - program folder as a default cache folder
  - added an option to specify a custom cache folder
2026-02-22 00:40:19 +03:00
VaDiM daf3e18bd6 Some refactor for customBundleOptions 2026-01-27 02:12:29 +03:00
VaDiM 0066d673f4 Some refactor for Live2D code 2026-01-27 00:07:43 +03:00
VaDiM bb10ea4ebe [GUI] Improve multi-monitor & highDpi support
- The Export Options window has been reorganized
- Improved multi-monitor support (.net builds)
- Disabled dpi awareness for net472 build, via app.manifest, for better compatibility (with Wine as well)
2026-01-27 00:07:17 +03:00
VaDiM 1a0217b6f1 [GUI] Some improvements for TypeTreeHelper and dump tree view 2026-01-27 00:06:30 +03:00
VaDiM 0e0f28aecf Update Live2D namespace 2026-01-27 00:06:01 +03:00
VaDiM bb1cba89e1 Some refactor for Texture2DExtensions 2026-01-27 00:05:45 +03:00
VaDiM adcbf1be2c Dark mode fixes for net10 2025-11-17 01:17:17 +03:00
VaDiM d1bf0c5a37 Add option to extract raw byte array from MonoBehaviour assets 2025-10-07 01:07:48 +03:00
VaDiM 6d5b633d55 Some minor fixes 2025-10-07 01:07:14 +03:00
VaDiM 6c3ff89dbf Improve lzma progress report 2025-09-12 19:57:36 +03:00
VaDiM 553f0d94f3 Some fixes for Live2D export
- [CLI] Replaced "--l2d-force-bezier" with "--l2d-smooth-motions"
2025-09-06 03:50:55 +03:00
VaDiM 6de33d0437 Update to v0.19 & update dependencies 2025-09-04 20:07:22 +03:00
VaDiM 963cd6546b Improve mesh loading 2025-09-01 16:32:46 +03:00
VaDiM ae3b5169df Some other fixes 2025-08-27 05:23:50 +03:00
VaDiM f0a69025fe Update asset export logic
- Disabled saving files with a unique id if they already exist. A unique id will only be added to files with identical names during export.
- Added an option to overwrite exisisting files.
- Fixed support of multiple model export using "Export selected objects (split)" option. (#43)
2025-08-19 20:51:38 +03:00
VaDiM be11fdf14f [GUI] Some fixes for animation export
- Disabled animation converting if animation export is disabled in the options
- Fixed a bug with ignoring animation selection order when exporting models with selected animationClips via the “Model” tab
2025-08-11 01:25:42 +03:00
VaDiM 36bd3c8342 [GUI] Rework some import options
- Added feature to load and export import options to a file (import options include unity version).
- Added option to always decompress bundles to disk. (Related issue: #58 )
2025-08-03 00:08:00 +03:00
VaDiM c20c07b5f2 Update bundle reader
- Replaced creation of a duplicated file/memory stream with OffsetStream.
- Added separate processing of uncompressed bundles (including streamed bundles). They will be read directly from disk.
- Added progress report on LZMA decompression process.
2025-07-24 19:07:24 +03:00
VaDiM 35b24990c6 Allocation-safe asset reading
Try to not pre-allocate memory during asset reading
2025-07-24 04:06:33 +03:00
VaDiM f0029520fb Fix for TypeTreeHelper
ref: https://github.com/nesrak1/AssetsTools.NET/pull/89/commits/b71a7620a39333584a8bf92416d573e731eb3111
2025-07-13 01:56:09 +03:00
VaDiM 7b7eac62d8 Fixes for Live2D export
- Fixed export of live2d models from assets without containers.
- Improved method of binding model-related assets.
2025-06-27 00:41:58 +03:00
VaDiM a1ee61c542 Some minor fixes 2025-06-10 02:06:24 +03:00
VaDiM 548f8a52cf Minor fix for multibundle reader 2025-05-25 01:17:54 +03:00
VaDiM c11e085e2e Fix build 2025-05-17 14:30:19 +03:00
VaDiM 55406553f6 Some minor fixes 2025-05-17 04:58:43 +03:00
VaDiM b0a051fc47 [GUI] Add exact search option for Scene Hierarchy. Close #49 2025-05-11 09:29:11 +03:00