Perfare
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d0486d855a
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Add fullSize
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2017-11-10 00:04:27 +08:00 |
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Perfare
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7ddbf3ce3e
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fixed bug
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2017-10-23 22:22:24 +08:00 |
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Perfare
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2a7d40616d
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add OpenFolderDialog
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2017-10-22 23:48:31 +08:00 |
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Kanglai Qian
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96b8732d91
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fix rotation&translation order (#101)
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2017-09-30 15:32:09 +08:00 |
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Kanglai Qian
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e19ecf4770
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we don't need matrix[] in fact (#98)
fix scale to avoid near face cull
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2017-09-30 07:26:27 +08:00 |
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Kanglai Qian
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bd7a43f0dc
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better shader with sky/ground light, along with half lambert (#96)
* better shader with sky/ground light, along with half lambert
* force recalculate normal
* more wireframe/shade/normal mode!
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2017-09-29 05:08:59 +08:00 |
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Kanglai Qian
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01f1d7c14e
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normalize model to center (#95)
* normalize model to center
* force same scale on XYZ
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2017-09-27 01:57:47 +08:00 |
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Perfare
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dc8990115a
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modify export UI
delete AboutBox
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2017-09-24 07:14:18 +08:00 |
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Perfare
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6d019e6e8a
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When open multiple bundle files, first extract all the assets files into memory,and then parse the file to make sure the sharedfile index is correct
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2017-09-19 04:34:58 +08:00 |
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Perfare
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e4533b4ec3
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Add json file to read Shader
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2017-08-21 22:00:28 +08:00 |
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Perfare
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9d87fead21
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move glsl file to resource file
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2017-08-21 19:51:32 +08:00 |
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Perfare
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ef29d220e0
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Fixes #73
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2017-08-21 06:46:46 +08:00 |
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Perfare
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14ec7c8259
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support Unity 2017.1.0
fixed show "bundle file" original file
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2017-07-15 15:27:09 +08:00 |
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Perfare
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9687f823fb
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Add "show original file" right click menu
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2017-06-30 16:11:16 +08:00 |
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Perfare
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8a3af0bfba
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rewrite export mesh
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2017-06-22 06:59:16 +08:00 |
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Perfare
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06b8fcea64
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fix vertex color
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2017-04-13 15:21:57 +08:00 |
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Perfare
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100238d232
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fixed bug
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2017-04-12 14:43:41 +08:00 |
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Perfare
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d1ec1c29a4
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cleanup code
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2017-04-10 03:13:08 +08:00 |
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Perfare
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e37a04e05b
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Modify project file
Fixed some bugs
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2017-04-09 09:59:31 +08:00 |
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Perfare
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6f3b438d92
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Fixed read struct
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2017-04-04 05:49:26 +08:00 |
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Perfare
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f8e7303169
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support use asset original name when display and export
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2017-04-01 04:28:46 +08:00 |
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Perfare
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bd18bfb8ea
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Move code
Fixed some bugs
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2017-04-01 00:41:18 +08:00 |
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ordigdug
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cfbcdecfe6
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Added ExportMesh support -- (#31)
utilizing a modified ManagedFbx
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2017-03-07 00:20:21 +08:00 |
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Perfare
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45b9b781b1
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Clean up code
Adjust UI
Fixed some bugs
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2017-02-27 23:56:24 +08:00 |
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ordigdug
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384dd2e4e3
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Mesh Preview Support (#26)
* Added OpenTK preview
* Bug fix
* Cleanup
* Initial Mesh preview support
* Mesh preview support
* Mesh preview - lighting and color
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2017-02-25 18:04:05 +08:00 |
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Perfare
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b4bce77381
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Support Wii U Asset
All types selection
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2017-02-24 15:39:06 +08:00 |
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Perfare
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332e4cc6e2
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Fixed some bugs
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2017-02-16 15:30:11 +08:00 |
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Perfare
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16ed347a30
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Tidy up a part of the code
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2017-02-12 04:57:24 +08:00 |
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ordigdug
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66b9b46523
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Code moved out of UnityStudioForm and into new class UnityStudio.cs (#17)
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2017-02-11 15:39:14 +08:00 |
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Perfare
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fff759fe72
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Move texture related code to Texture2D.cs
Delete some astc related code
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2017-02-01 01:20:43 +08:00 |
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Perfare
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7e7397ab7e
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Remove exportSize
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2017-01-31 17:13:33 +08:00 |
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Perfare
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86e30c5dc0
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Support file size greater than 2GB
Support preview .otf type font
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2017-01-28 19:17:31 +08:00 |
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Perfare
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7456f9b106
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improve ClassStruct read and parse
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2017-01-25 19:38:44 +08:00 |
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Perfare
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05fd0588e8
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0.6.5
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2017-01-20 01:49:46 +08:00 |
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Perfare
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ac33fd5ab8
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update TextureFormat
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2017-01-16 16:56:04 +08:00 |
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Perfare
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2e84b08494
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fixed GameObject in Unity 5.5
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2017-01-16 02:20:30 +08:00 |
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Perfare
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fbfdb789f5
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support export MonoBehaviour
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2017-01-15 23:20:40 +08:00 |
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Perfare
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dcde8902f1
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support Unity 5.5
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2017-01-15 19:57:41 +08:00 |
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Perfare
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92426fa585
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fixed some bug
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2016-11-08 20:31:07 +08:00 |
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Perfare
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248063276d
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support export all 3D objects and auto split
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2016-10-26 19:55:28 +08:00 |
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Perfare
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1f1a8c5956
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support more texture format
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2016-10-26 00:29:03 +08:00 |
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Perfare
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4b8b8fb8ea
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fixed some bug
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2016-10-25 18:40:09 +08:00 |
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Perfare
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0df3b54499
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change the way convert .fsb file
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2016-10-16 00:06:49 +08:00 |
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Perfare
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a831456242
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when exporting the FBX file, no flip the picture
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2016-09-20 22:28:33 +08:00 |
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Perfare
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0e726919cc
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Fixed bug if the asset has no name
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2016-08-24 22:40:37 +08:00 |
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Perfare
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4a364c4ffc
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update FMOD Studio API to version 0.1.7.16 and fixed bug
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2016-08-15 16:18:43 +08:00 |
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Perfare
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ff144b41eb
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- remove "Unique exported filenames" option (assets of the same name will always add a unique numeric identifier)
- add "Display all assets" option to support display all types assets and export the RAW file.(use .dat extension)
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2016-08-13 08:20:38 +08:00 |
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Perfare
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03b2ab97d6
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fixed export "Selected assets" problem
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2016-08-11 15:15:43 +08:00 |
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Perfare
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20e8d89f1a
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Support the 'UnityFS' asset bundle type and a lot of change
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2016-08-02 23:11:14 +08:00 |
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Radu
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00966b2bce
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- new streamlined and modular code for exporting assets
- improved export status messages
- support for DXTn Crunched textures (extract only)
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2015-11-23 22:33:42 +02:00 |
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