VaDiM
c93d27d9a4
Fixes for Unity version parser
2024-10-03 16:23:51 +03:00
VaDiM
5a84a67955
Move BuildType to UnityVersion class
2024-09-25 23:40:41 +03:00
VaDiM
fa332b45df
Improve support of Unity 2023+
2024-09-25 23:38:19 +03:00
VaDiM
348aea2be8
Update CommonString.cs
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Unity 6
2024-09-25 23:38:18 +03:00
VaDiM
d52f192e75
Fix support of Sprites with wrong SpriteAtlas pathID
2024-09-13 00:39:04 +03:00
VaDiM
81a1eeb2d1
Merge branch 'pr/40' into AssetStudioMod
2024-09-04 01:15:22 +03:00
VaDiM
05ea91ef5e
Merge branch 'pr/44' into AssetStudioMod
2024-08-08 21:49:27 +03:00
VaDiM
e0d5e5c6b7
Display "type" as a string in object dumps
2024-08-08 18:58:42 +03:00
VaDiM
b439cfed66
Update ClassIDType.cs
2024-08-08 18:42:28 +03:00
VaDiM
573b87b570
Replace "type" with "classID" in object dumps
2024-08-08 18:16:41 +03:00
Loyie King
585b69fb36
fix bundle blocks read failed with ArchiveFlags.BlocksInfoAtTheEnd
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Bundle files may be aligned and padding with zeros. Previously `ArchiveFlags.BlocksInfoAtTheEnd` will read the end padding zeros rather than the real block infos, causing decompression errors in following logics.
2024-07-10 19:23:36 +08:00
hungrydoodles
5e3fe1775f
Added so when the exported animator contains MeshRenderers without meshes attached it tries to find the missing meshes by the Renderer's original name. (Fixes NagantSR0101 from Girls Frontline 2 Animator export not exporting meshes at all in any existing variant.) Also set ReShade in 3D view to be disabled by default as it is misleading otherwise
2024-05-15 00:05:50 +05:00
VaDiM
8704feb079
Merge branch 'pr/37' into AssetStudioMod
2024-05-10 03:45:06 +03:00
VaDiM
f54fe3492b
[CLI] Fix Mesh export for some region formats. Close #38
2024-05-10 03:22:39 +03:00
BM85-Hz
6d953d774d
simplify loop label
2024-05-08 22:30:50 -07:00
BM85-Hz
f0a793bd3d
added AudioClip loop point display to GUI
2024-05-05 18:34:28 -07:00
VaDiM
d886bf1c5d
Update dependencies
2024-04-25 01:23:34 +03:00
VaDiM
1623981c0e
[GUI] Add ability to filter live2d model assets
2024-04-24 22:19:51 +03:00
VaDiM
2c860f004b
Use system.text.json to parse typetree
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well, it's still slower than some more suitable libs for such task, but stable and with minimal code changes (and has net472 support, yeah)
2024-04-14 02:17:06 +03:00
VaDiM
a3f4c7a029
[CLI] Update readme
2024-04-12 21:48:57 +03:00
VaDiM
f86b5a97ac
Fix resourceFileReader for webFile
2024-04-12 21:48:53 +03:00
VaDiM
7e408a3667
[GUI] Fix displayed info for non-fmod audio clips from Unity <5
2024-04-12 21:48:53 +03:00
VaDiM
6c515aee2e
Fix support for sprite assets from Unity <5.2
2024-04-10 10:34:46 +03:00
VaDiM
bb7accd04d
Update version to v0.18.0
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- Updated dependencies
2024-04-04 22:44:20 +03:00
VaDiM
5120999026
Update readme and other text files
2024-04-04 21:55:59 +03:00
VaDiM
1fc504e587
Optimize memory consumption of swizzled textures
2024-04-02 00:40:24 +03:00
VaDiM
4e991d85fb
More fixes for unity 2019.4 assets
2024-04-01 00:56:48 +03:00
VaDiM
29b4bb59a0
[GUI] Move "loading via typetree" option to a better place
2024-04-01 00:56:48 +03:00
VaDiM
9750f486d5
Fix moc3 export
2024-04-01 00:21:51 +03:00
VaDiM
97bbfe8fbb
Fix type of public "offset" property in ResourceReader
2024-04-01 00:21:50 +03:00
VaDiM
684bf5a874
Show assumed unity ver in some cases for assets with stripped ver
2024-04-01 00:21:50 +03:00
VaDiM
3cc6bed844
Raplace Unity ver array with Unity ver class
2024-04-01 00:21:50 +03:00
VaDiM
c9e9bc840c
Add parallel export support for some asset types
2024-04-01 00:21:50 +03:00
VaDiM
cadcf0b492
Fix displayed info for non-fmod audio clips
2024-03-28 01:52:43 +03:00
VaDiM
1e8085da2d
Fix AssetBundle structure for Unity v5.4.x. Close #31
2024-03-28 01:52:43 +03:00
VaDiM
770d7e7532
[GUI] Fix compatibility with High Contrast modes
2024-03-15 18:19:05 +03:00
VaDiM
d0d8a35f67
[GUI] Fixes for Tex2DArrayImage
2024-03-14 00:42:56 +03:00
VaDiM
3f004f74d1
Add option to disable asset loading via typetree
2024-03-13 22:52:43 +03:00
VaDiM
3effd06e64
Unity 2023.2+ Texture2D fix
2024-03-13 22:52:43 +03:00
VaDiM
4f0afffeba
Add AnimationClip loading via typetree
2024-03-13 22:52:43 +03:00
VaDiM
9b69b5607c
Fix DisplayInfo default value in model3.json
2024-03-10 23:17:25 +03:00
VaDiM
9b16ea8d41
Fix bug with Blend type in l2d expressions
2024-03-09 22:47:11 +03:00
VaDiM
ae4548f1c3
Add support for swizzled Switch textures
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Co-Authored-By: nesrak1 <12544505+nesrak1@users.noreply.github.com>
2024-03-09 02:35:23 +03:00
VaDiM
4cd246592b
[CLI] Fix wrong error handler. Fix option description msgs
2024-03-07 04:38:39 +03:00
VaDiM
f54cc004bd
Add support for Zstd block compression
2024-03-07 03:49:06 +03:00
VaDiM
afdc81bca8
Some minor fixes
2024-03-05 23:42:35 +03:00
VaDiM
045f6c0ff4
Add Texture2DArray loading via typetree
2024-03-05 23:42:29 +03:00
VaDiM
bc9380b8be
Add Texture2D loading via typetree
2024-03-05 23:42:29 +03:00
VaDiM
46f8023756
[GUI] Improve export of Texture2DArray images
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- Do not export an entire tex2darray array if both the tex2darray and some of its images were selected for exporting
2024-03-05 23:42:07 +03:00
VaDiM
0f9afa60d7
Add support for Texture2DArray
2024-03-04 19:46:28 +03:00