Perfare
c8393e165f
Separate code
...
rename
2018-03-01 20:01:25 +08:00
Perfare
3d60c5a7f6
Improve file import
...
fixed bug
2018-03-01 03:42:43 +08:00
Perfare
682ef4552e
clean up code
2017-11-13 17:04:29 +08:00
Perfare
d02a4ea02e
rewrite TextAsset.cs and Shader.cs
2017-08-21 07:10:30 +08:00
Perfare
16ed347a30
Tidy up a part of the code
2017-02-12 04:57:24 +08:00
Perfare
b580b293f3
Fixed some bugs
2017-02-12 03:03:37 +08:00
Perfare
7e7397ab7e
Remove exportSize
2017-01-31 17:13:33 +08:00
Radu
00966b2bce
- new streamlined and modular code for exporting assets
...
- improved export status messages
- support for DXTn Crunched textures (extract only)
2015-11-23 22:33:42 +02:00
Radu
235b74a9cd
- export mesh deformers with dummies or bones
...
- FBX code re-arranged to get object count
- changed the way FBX ASCII lines are split at every ~2000 chars
- added option to export tangents
- fixed a problem with treeview continuous search
2015-11-11 19:59:28 +02:00