VaDiM
b0a051fc47
[GUI] Add exact search option for Scene Hierarchy. Close #49
2025-05-11 09:29:11 +03:00
VaDiM
876bafdda1
Add oodle compression support (unofficial)
2025-05-09 03:41:53 +03:00
VaDiM
13f37ec260
Fix audioClip converting
2025-04-17 01:01:58 +03:00
VaDiM
a0c2a7bdfe
Improve integration with Live2D assets
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- Added container-independent method for searching AnimationClip assets
(However, it's not really universal, so it can't completely replace the container-dependent method)
2025-04-10 01:30:45 +03:00
VaDiM
3fa2ef1694
Some minor fixes
2025-03-31 20:10:02 +03:00
VaDiM
e1e43439c3
Add option to manually bind UV map types
2025-03-29 23:57:59 +03:00
VaDiM
e8ca265a43
Fix multiBundle file extraction
2025-03-25 21:54:34 +03:00
VaDiM
3b10a808d3
[GUI] Add option to autoplay audioClip assets
2025-03-22 19:01:06 +03:00
VaDiM
47d67e0a49
Update FMOD to v2.03.06
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- Fixed a bug that caused audioСlip preview volume to reset when selecting an asset
- Added some native libs for linux-arm64, win-arm64
2025-03-22 19:01:06 +03:00
VaDiM
9f918d0332
Fix export of selected Live2D motions
2025-03-03 22:18:29 +03:00
VaDiM
9024e6a235
Improve external data extraction for ExportRaw mode
2025-02-24 19:03:22 +03:00
VaDiM
0b7b809285
[GUI] Some visual fixes for audio player
2025-02-20 17:33:59 +03:00
VaDiM
185348d9b8
Replace Math with MathF
2025-01-31 17:55:47 +03:00
VaDiM
e3e343320c
[GUI] AudioClip improvements
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- Increased loading speed of AudioClip preview
- Optimized memory consumption of AudioClip preview
- Fixed incorrect length detection for some sound types
- Added channel count info (audio channels)
2025-01-20 13:07:25 +03:00
VaDiM
1cdb0b762a
Some fixes and improvements for Live2D export
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- Fixed l2d model export for bundles with multiple models inside
- Added support of grouping exported models by model name
2025-01-15 03:38:33 +03:00
VaDiM
02f64f3c97
[GUI] Workaround for progress bar in Dark mode
2025-01-15 00:41:01 +03:00
VaDiM
58917ab7dc
[GUI] Add tree view for dump
2025-01-15 00:41:01 +03:00
VaDiM
4e93ea5a82
Improve ExportRaw option
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- External data will also be added to exported assets
2025-01-12 04:08:19 +03:00
VaDiM
6608e76471
Improve error messages for AudioClip assets
2025-01-12 04:08:19 +03:00
VaDiM
ff92d1784d
[GUI] Some fixes for Dark mode
2025-01-12 04:08:19 +03:00
VaDiM
064f5cbe57
Improve integration with Live2D assets
2025-01-12 04:08:19 +03:00
VaDiM
59db27de3a
[GUI] Fix a bug with OpenFolderAfterExport option
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- Fixed a bug with the OpenFolderAfterExport option when it launched a file instead of opening a folder in some cases
2025-01-12 04:08:19 +03:00
VaDiM
0d4e7ba4ae
[GUI] Add Dark mode support for .NET 9 (wip). Close #9
...
Dark mode support for winforms was added with .net9, but the feature is still not finished. It should become better in future versions.
2025-01-12 04:08:19 +03:00
VaDiM
3605bc0ff9
Update project files: add .NET 9 & update dependencies
2025-01-12 04:08:19 +03:00
VaDiM
d2f69432e4
Add Tuanjie build targets
2025-01-12 04:08:18 +03:00
VaDiM
18813b22c3
Add names of pptr objects to object dumps
2024-11-02 04:51:21 +03:00
VaDiM
c2095c4e7a
Fix audio preview for some fmod formats. Close #53
2024-10-30 17:11:19 +03:00
VaDiM
58ee2b8f1e
Improve support for some older Unity versions (<3.0)
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- Fix export of AudioClip assets from unity v2.5 and earlier
- Fix parsing of PlayerSettings assets from unity v2.6 and earlier
- Fix parsing of AnimationClip assets from unity v2.5 and earlier
2024-10-05 02:17:16 +03:00
VaDiM
c93d27d9a4
Fixes for Unity version parser
2024-10-03 16:23:51 +03:00
hungrydoodles
5e3fe1775f
Added so when the exported animator contains MeshRenderers without meshes attached it tries to find the missing meshes by the Renderer's original name. (Fixes NagantSR0101 from Girls Frontline 2 Animator export not exporting meshes at all in any existing variant.) Also set ReShade in 3D view to be disabled by default as it is misleading otherwise
2024-05-15 00:05:50 +05:00
VaDiM
8704feb079
Merge branch 'pr/37' into AssetStudioMod
2024-05-10 03:45:06 +03:00
BM85-Hz
6d953d774d
simplify loop label
2024-05-08 22:30:50 -07:00
BM85-Hz
f0a793bd3d
added AudioClip loop point display to GUI
2024-05-05 18:34:28 -07:00
VaDiM
1623981c0e
[GUI] Add ability to filter live2d model assets
2024-04-24 22:19:51 +03:00
VaDiM
7e408a3667
[GUI] Fix displayed info for non-fmod audio clips from Unity <5
2024-04-12 21:48:53 +03:00
VaDiM
bb7accd04d
Update version to v0.18.0
...
- Updated dependencies
2024-04-04 22:44:20 +03:00
VaDiM
29b4bb59a0
[GUI] Move "loading via typetree" option to a better place
2024-04-01 00:56:48 +03:00
VaDiM
3cc6bed844
Raplace Unity ver array with Unity ver class
2024-04-01 00:21:50 +03:00
VaDiM
c9e9bc840c
Add parallel export support for some asset types
2024-04-01 00:21:50 +03:00
VaDiM
cadcf0b492
Fix displayed info for non-fmod audio clips
2024-03-28 01:52:43 +03:00
VaDiM
770d7e7532
[GUI] Fix compatibility with High Contrast modes
2024-03-15 18:19:05 +03:00
VaDiM
d0d8a35f67
[GUI] Fixes for Tex2DArrayImage
2024-03-14 00:42:56 +03:00
VaDiM
3f004f74d1
Add option to disable asset loading via typetree
2024-03-13 22:52:43 +03:00
VaDiM
ae4548f1c3
Add support for swizzled Switch textures
...
Co-Authored-By: nesrak1 <12544505+nesrak1@users.noreply.github.com>
2024-03-09 02:35:23 +03:00
VaDiM
f54cc004bd
Add support for Zstd block compression
2024-03-07 03:49:06 +03:00
VaDiM
46f8023756
[GUI] Improve export of Texture2DArray images
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- Do not export an entire tex2darray array if both the tex2darray and some of its images were selected for exporting
2024-03-05 23:42:07 +03:00
VaDiM
0f9afa60d7
Add support for Texture2DArray
2024-03-04 19:46:28 +03:00
VaDiM
3ec8169b08
[GUI] Add more details to log when exporting assets
2024-02-13 04:55:25 +03:00
VaDiM
5c24183d18
Add more options to work with Scene Hierarchy ( #23 )
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- Added option to group exported assets by node path in scene hierarchy
- Added field with node path to exported xml asset list
2024-02-13 04:52:59 +03:00
VaDiM
8460ecef8d
Show/Export object dump if typetree dump is not available
2024-02-12 05:21:23 +03:00