VaDiM
aa1315195f
Bump version, update readmes
2026-11-01 02:00:02 +03:00
VaDiM
adfc772a81
Update project files, dependencies; add net10 target
2026-10-21 03:58:24 +03:00
VaDiM
d2e51dbeef
Some improvements to wav export for Unity 1.x - 2.5
2026-10-20 00:20:26 +03:00
VaDiM
6cf7f76488
Some minor fixes
2026-10-03 17:40:34 +03:00
VaDiM
9790620f34
Improve support for Tuanjie 1.10+
2026-09-21 00:49:50 +03:00
VaDiM
9744c47fd3
Add option to filter Live2D textures
2026-09-10 02:16:04 +03:00
VaDiM
dd83e43673
Some refactor
2026-09-10 02:03:15 +03:00
VaDiM
b31ad421f4
[GUI] Fix sprite hashes when alpha mask is disabled
2026-08-08 11:54:43 +03:00
VaDiM
3ac76eb1cd
Merge branch 'pr/130' into AssetStudioMod
2026-08-01 15:15:28 +03:00
VaDiM
c15093f848
Fix Live2D motion converting. Close #150
2026-07-18 01:30:08 +03:00
VaDiM
0ba4b089da
Less strict filtering for Live2D textures
2026-07-18 01:21:34 +03:00
VaDiM
144b87fa4a
Improve support for Live2D physics and fade motion assets
2026-07-18 01:17:43 +03:00
VaDiM
f102da17bf
Hide warnings from Live2D motion converter
2026-07-14 13:42:41 +03:00
VaDiM
b51a5bbdf6
Improve detection of Live2D models. Close #122
...
- Added an alternative way of model detection when a MonoScript asset is not loaded.
- Fixed model detection regression after the https://github.com/aelurum/AssetStudio/commit/0066d673f45cfd07bbca4343e2fdf27660698c17
2026-07-07 17:35:03 +03:00
VaDiM
d0e5b00356
Improve support for Unity 2022+
2026-06-19 21:13:12 +03:00
VaDiM
7b7907f2eb
Migrate to System.Text.Json in Live2D exporter
...
- [exp3.json] Fixed format of Blend values (there should be strings according to the official specification)
- Fixed BlendType enum
2026-06-19 21:11:55 +03:00
VaDiM
92602fc4a9
Some fixes for Live2D exporter
...
- Added Live2DOptions class
- Added filtering of Live2D textures when the searchByFilename flag is used
2026-06-19 21:10:55 +03:00
VaDiM
071afb5e7e
Improve support for normal maps. Close #57
...
src: https://github.com/AssetRipper/AssetRipper/blob/master/Source/AssetRipper.Export.Modules.Textures/TextureConverter.cs
2026-06-19 20:58:31 +03:00
VaDiM
02a288894d
Add option to dump material assets during model export
2026-06-03 03:01:42 +03:00
VaDiM
7adfdef62f
Add support for latest Tuanjie versions (up to v1.9)
...
still partial
2026-05-27 02:50:58 +03:00
VaDiM
82791504dd
Display a warning instead of an error when converting animations
2026-04-29 01:47:34 +03:00
VaDiM
c728d0349d
Some fixes for image converters
2026-04-20 03:39:38 +03:00
VaDiM
78680987bf
A bit faster decoding of RGBA64 images
2026-04-20 03:33:03 +03:00
VaDiM
b2265578e2
Improve AudioClip support
2026-04-20 03:04:32 +03:00
VaDiM
36699541fa
Improve support for legacy Unity versions (WIP). Close #103
2026-04-20 03:03:51 +03:00
VaDiM
54d0a96235
Do not throw an error in case of unsupported sprites. Close #109
2026-03-15 00:23:16 +03:00
VaDiM
79d192ab70
Add option to keep original sprite sizes. Close #107
...
- Enabled by default
- [GUI] Added "Keep original sprite sizes" option to the Export options
- [CLI] Added "--sprite-cropping" option to the Advanced section
2026-03-14 20:21:42 +03:00
VaDiM
61d9bc8f15
Add option to export images in "assetName@hash" name format
...
- Redesigned spriteHelper & texture2DConverter
- Improved speed of texture2D preview a bit
2026-03-13 13:27:47 +03:00
VaDiM
94090a997a
Merge branch 'pr/115' into AssetStudioMod
2026-03-05 03:18:35 +03:00
VaDiM
ab5b81d01e
Update span extensions
2026-02-21 03:20:05 +03:00
LegoFan9 and GitHub
ac970e80f7
Update Kyaru.Texture2DDecoder package versions
2026-02-02 00:06:27 -05:00
VaDiM
0e0f28aecf
Update Live2D namespace
2026-01-27 00:06:01 +03:00
VaDiM
bb1cba89e1
Some refactor for Texture2DExtensions
2026-01-27 00:05:45 +03:00
VaDiM
abeb251488
Update cropping method for Switch deswizzler
...
Inspired by AssetRipper, yeah
2026-01-27 00:05:24 +03:00
VaDiM
4abdb30fc9
Fix fbx export of some old models. Regression v0.19.0
2025-11-23 15:34:47 +03:00
fricyo and GitHub
659aba9f5d
Fixed float to int
2025-11-13 00:07:03 +08:00
fricyo and GitHub
0c93fc1ace
Place cropped image on canvas to be full sprite
2025-11-12 21:46:44 +08:00
VaDiM
6b5278fb68
Add support for swizzled rgba64 textures
2025-11-12 05:28:19 +03:00
VaDiM
6b66ec7467
Fix rendering of some packed sprites. Close #104
2025-10-15 22:23:42 +03:00
VaDiM
553f0d94f3
Some fixes for Live2D export
...
- [CLI] Replaced "--l2d-force-bezier" with "--l2d-smooth-motions"
2025-09-06 03:50:55 +03:00
VaDiM
6de33d0437
Update to v0.19 & update dependencies
2025-09-04 20:07:22 +03:00
VaDiM
963cd6546b
Improve mesh loading
2025-09-01 16:32:46 +03:00
VaDiM
ae3b5169df
Some other fixes
2025-08-27 05:23:50 +03:00
VaDiM
be11fdf14f
[GUI] Some fixes for animation export
...
- Disabled animation converting if animation export is disabled in the options
- Fixed a bug with ignoring animation selection order when exporting models with selected animationClips via the “Model” tab
2025-08-11 01:25:42 +03:00
VaDiM
054906a426
More spans
2025-08-11 01:25:42 +03:00
VaDiM
36bd3c8342
[GUI] Rework some import options
...
- Added feature to load and export import options to a file (import options include unity version).
- Added option to always decompress bundles to disk. (Related issue: #58 )
2025-08-03 00:08:00 +03:00
VaDiM
35b24990c6
Allocation-safe asset reading
...
Try to not pre-allocate memory during asset reading
2025-07-24 04:06:33 +03:00
VaDiM
6f8f1a5a8a
Use System.Half
2025-07-13 20:40:34 +03:00
VaDiM
7b7eac62d8
Fixes for Live2D export
...
- Fixed export of live2d models from assets without containers.
- Improved method of binding model-related assets.
2025-06-27 00:41:58 +03:00
VaDiM
a1ee61c542
Some minor fixes
2025-06-10 02:06:24 +03:00