Update project files, dependencies; add net10 target

This commit is contained in:
VaDiM
2026-10-21 03:58:24 +03:00
parent 87ad6d2479
commit adfc772a81
9 changed files with 70 additions and 70 deletions
@@ -1,11 +1,11 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net472;net8.0;net8.0-windows;net9.0;net9.0-windows</TargetFrameworks>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>0.19.0.0</Version>
<Copyright>Copyright © Perfare 2020-2022; Copyright © hozuki 2020</Copyright>
<DebugType>embedded</DebugType>
</PropertyGroup>
<PropertyGroup>
<TargetFrameworks>net472;net9.0;net9.0-windows;net10.0;net10.0-windows</TargetFrameworks>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>0.19.0.0</Version>
<Copyright>Copyright © Perfare 2020-2022; Copyright © hozuki 2020</Copyright>
<DebugType>embedded</DebugType>
</PropertyGroup>
</Project>
+18 -18
View File
@@ -1,24 +1,24 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net472;net8.0;net8.0-windows;net9.0;net9.0-windows</TargetFrameworks>
<Version>0.19.0.0</Version>
<Copyright>Copyright © Perfare 2018-2022; Copyright © aelurum 2021-2025</Copyright>
<DebugType>embedded</DebugType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ZstdSharp.Port" Version="0.8.6" />
<PackageReference Include="System.IO.Hashing" Version="10.0.4" />
<PackageReference Include="K4os.Compression.LZ4" Version="1.3.8" />
</ItemGroup>
<PropertyGroup>
<TargetFrameworks>net472;net9.0;net9.0-windows;net10.0;net10.0-windows</TargetFrameworks>
<Version>0.19.0.0</Version>
<Copyright>Copyright © Perfare 2018-2022; Copyright © aelurum 2021-2025</Copyright>
<DebugType>embedded</DebugType>
</PropertyGroup>
<ItemGroup Condition=" '$(TargetFramework)' == 'net472' ">
<PackageReference Include="System.IO.Compression" Version="4.3.0" />
<PackageReference Include="System.Text.Json" Version="9.0.8" />
<PackageReference Include="Microsoft.Bcl.Numerics" Version="9.0.8" />
<ItemGroup>
<PackageReference Include="System.IO.Hashing" Version="10.0.13" />
<PackageReference Include="ZstdSharp.Port" Version="0.8.8" />
<PackageReference Include="K4os.Compression.LZ4" Version="1.3.8" />
</ItemGroup>
<ProjectReference Include="..\AssetStudio.PInvoke\AssetStudio.PInvoke.csproj" />
</ItemGroup>
<ItemGroup Condition=" '$(TargetFramework)' == 'net472' ">
<PackageReference Include="System.IO.Compression" Version="4.3.0" />
<PackageReference Include="System.Text.Json" Version="10.0.13" />
<PackageReference Include="Microsoft.Bcl.Numerics" Version="10.0.13" />
<ProjectReference Include="..\AssetStudio.PInvoke\AssetStudio.PInvoke.csproj" />
</ItemGroup>
</Project>
+2 -2
View File
@@ -2,7 +2,7 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFrameworks>net472;net8.0;net9.0</TargetFrameworks>
<TargetFrameworks>net472;net9.0;net10.0</TargetFrameworks>
<AssemblyTitle>AssetStudioMod by aelurum</AssemblyTitle>
<AssemblyName>AssetStudioModCLI</AssemblyName>
<Version>0.19.0.0</Version>
@@ -15,7 +15,7 @@
<ProjectReference Include="..\AssetStudioUtility\AssetStudioUtility.csproj" />
<ProjectReference Include="..\AssetStudio\AssetStudio.csproj" />
</ItemGroup>
<!-- Use local compiled win-x86 and win-x64 Texture2DDecoder libs, because libs from Kyaru.Texture2DDecoder.Windows were compiled with /MD flag -->
<Target Name="CopyExtraFilesPortable" AfterTargets="AfterBuild" Condition=" '$(RuntimeIdentifier)' == '' ">
@@ -29,26 +29,26 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<PlatformToolset>v145</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<PlatformToolset>v145</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<PlatformToolset>v145</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<PlatformToolset>v145</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
@@ -1,16 +1,16 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net472;net8.0;net8.0-windows;net9.0;net9.0-windows</TargetFrameworks>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>0.19.0.0</Version>
<Copyright>Copyright © Perfare 2018-2022; Copyright © hozuki 2020</Copyright>
<DebugType>embedded</DebugType>
</PropertyGroup>
<PropertyGroup>
<TargetFrameworks>net472;net9.0;net9.0-windows;net10.0;net10.0-windows</TargetFrameworks>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>0.19.0.0</Version>
<Copyright>Copyright © Perfare 2018-2022; Copyright © hozuki 2020</Copyright>
<DebugType>embedded</DebugType>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\AssetStudio.PInvoke\AssetStudio.PInvoke.csproj" />
<ProjectReference Include="..\AssetStudio\AssetStudio.csproj" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetStudio.PInvoke\AssetStudio.PInvoke.csproj" />
<ProjectReference Include="..\AssetStudio\AssetStudio.csproj" />
</ItemGroup>
</Project>
+6 -6
View File
@@ -2,7 +2,7 @@
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFrameworks>net472;net8.0-windows;net9.0-windows</TargetFrameworks>
<TargetFrameworks>net472;net9.0-windows;net10.0-windows</TargetFrameworks>
<UseWindowsForms>true</UseWindowsForms>
<ApplicationIcon>Resources\as.ico</ApplicationIcon>
<AssemblyTitle>AssetStudioMod by aelurum</AssemblyTitle>
@@ -25,7 +25,7 @@
<ProjectReference Include="..\AssetStudioUtility\AssetStudioUtility.csproj" />
<ProjectReference Include="..\AssetStudio\AssetStudio.csproj" />
</ItemGroup>
<ItemGroup>
<None Update="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
@@ -58,8 +58,8 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft-WindowsAPICodePack-Core-6.0" Version="1.1.7" />
<PackageReference Include="Microsoft-WindowsAPICodePack-Shell-6.0" Version="1.1.7" />
<PackageReference Include="Microsoft-WindowsAPICodePack-Core-6.0" Version="1.1.8" />
<PackageReference Include="Microsoft-WindowsAPICodePack-Shell-6.0" Version="1.1.8" />
</ItemGroup>
<ItemGroup Condition=" '$(TargetFramework)' != 'net472' ">
@@ -76,7 +76,7 @@
</ItemGroup>
<!-- Use local compiled win-x86 and win-x64 Texture2DDecoder libs, because libs from Kyaru.Texture2DDecoder.Windows were compiled with /MD flag -->
<Target Name="CopyExtraFilesPortable" AfterTargets="AfterBuild" Condition=" '$(RuntimeIdentifier)' == '' OR '$(TargetFramework)' == 'net472' ">
<Message Text="Copying extra files for $(TargetFramework)... " Importance="high" />
<Copy SourceFiles="$(SolutionDir)Texture2DDecoderNative\bin\Win32\$(Configuration)\Texture2DDecoderNative.dll" DestinationFolder="$(TargetDir)runtimes\win-x86\native" ContinueOnError="false" />
@@ -124,7 +124,7 @@
<Copy SourceFiles="$(ProjectDir)Libraries\x64\fmod.dll" DestinationFolder="$(TargetDir)" ContinueOnError="false" />
<Copy SourceFiles="$(ProjectDir)Libraries\x64\ooz.dll" DestinationFolder="$(TargetDir)" ContinueOnError="false" />
</Target>
<Target Name="PublishExtraFilesWin" AfterTargets="Publish" Condition=" $(RuntimeIdentifier.Contains('win')) AND '$(TargetFramework)' != 'net472' ">
<Message Text="Publishing extra files for $(RuntimeIdentifier)($(TargetFramework))... " Importance="high" />
<Copy SourceFiles="$(TargetDir)\AssetStudioFBXNative.dll" DestinationFolder="$(PublishDir)" ContinueOnError="false" />
+5 -5
View File
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net472;net8.0;net8.0-windows;net9.0;net9.0-windows</TargetFrameworks>
<TargetFrameworks>net472;net9.0;net9.0-windows;net10.0;net10.0-windows</TargetFrameworks>
<Version>0.19.0.0</Version>
<Copyright>Copyright © Perfare 2018-2022; Copyright © aelurum 2021-2025</Copyright>
<DebugType>embedded</DebugType>
@@ -15,13 +15,13 @@
<PackageReference Include="Kyaru.Texture2DDecoder.Linux" Version="0.2.0" />
<PackageReference Include="Kyaru.Texture2DDecoder.macOS" Version="0.2.0" />
</ItemGroup>
<ItemGroup Condition=" '$(TargetFramework)' != 'net472' ">
<PackageReference Include="Kyaru.Texture2DDecoder.Windows" Version="0.2.0" />
<PackageReference Include="Kyaru.Texture2DDecoder">
<Version>0.17.0</Version>
<Version>0.17.1</Version>
</PackageReference>
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="2.1.6" />
<PackageReference Include="SixLabors.ImageSharp.Drawing" Version="2.1.7" />
</ItemGroup>
<ItemGroup Condition=" '$(TargetFramework)' == 'net472' ">
@@ -33,7 +33,7 @@
<ProjectReference Include="..\AssetStudioFBXWrapper\AssetStudioFBXWrapper.csproj" />
<ProjectReference Include="..\AssetStudio\AssetStudio.csproj" />
</ItemGroup>
<ItemGroup Condition=" '$(TargetFramework)' == 'net472' ">
<ProjectReference Include="..\Texture2DDecoderWrapper\Texture2DDecoderWrapper.csproj" />
</ItemGroup>
@@ -67,26 +67,26 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<PlatformToolset>v145</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<PlatformToolset>v145</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<PlatformToolset>v145</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<PlatformToolset>v145</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
@@ -1,19 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>0.19.0.0</Version>
<Copyright>Copyright © Perfare 2020-2022; Copyright © hozuki 2020</Copyright>
<DebugType>embedded</DebugType>
</PropertyGroup>
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>0.19.0.0</Version>
<Copyright>Copyright © Perfare 2020-2022; Copyright © hozuki 2020</Copyright>
<DebugType>embedded</DebugType>
</PropertyGroup>
<ItemGroup Condition=" '$(TargetFramework)' == 'net472' ">
<PackageReference Include="System.Memory" Version="4.6.3" />
</ItemGroup>
<ItemGroup Condition=" '$(TargetFramework)' == 'net472' ">
<PackageReference Include="System.Memory" Version="4.6.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetStudio.PInvoke\AssetStudio.PInvoke.csproj" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetStudio.PInvoke\AssetStudio.PInvoke.csproj" />
</ItemGroup>
</Project>