Some minor fixes

This commit is contained in:
VaDiM
2026-10-03 17:40:34 +03:00
parent bb20e77ea3
commit 6cf7f76488
3 changed files with 6 additions and 2 deletions
+1
View File
@@ -609,6 +609,7 @@ namespace AssetStudio
if (version >= 2019) //2019 and up
{
var m_BonesAABBCount = reader.ReadInt32();
reader.ThrowIfTooLarge(m_BonesAABBCount * 24);
reader.Position += m_BonesAABBCount * 24; //skip MinMaxAABB[] m_BonesAABB
var m_VariableBoneCountWeightsCount = reader.ReadInt32();
+1 -1
View File
@@ -371,7 +371,7 @@ namespace AssetStudioCLI.Options
optionDefaultValue: false,
optionName: "--l2d-smooth-motions",
optionDescription: "(Flag) If specified, Linear motion segments will be calculated as Bezier segments\n" +
"(May help if the exported motions look jerky/not smooth enough)",
"(May help if the exported motions look jerky/not smooth enough)\n",
optionExample: "",
optionHelpGroup: HelpGroups.Live2D,
isFlag: true
@@ -307,7 +307,10 @@ namespace CubismLive2DExtractor
if (Texture2Ds.Count == 0)
{
Logger.Warning($"No textures found for \"{modelName}\" model");
var filterWarn = Options.SearchByFilename && Options.FilterTextures
? "\nTry to export without filtering the Live2D textures"
: "";
Logger.Warning($"No textures found for \"{modelName}\" model {filterWarn}");
}
else
{