Commit Graph

110 Commits

Author SHA1 Message Date
6d019e6e8a When open multiple bundle files, first extract all the assets files into memory,and then parse the file to make sure the sharedfile index is correct 2017-09-19 04:34:58 +08:00
2d7fd68ff5 Merge branch 'master' of https://github.com/Perfare/UnityStudio.git 2017-09-19 01:02:13 +08:00
cdfc9cf2e6 fixed PlayerSettings in unity 2017.1
split code
improve read struct
2017-09-19 01:01:14 +08:00
6e3c808799 Update README.md 2017-09-06 01:30:05 +08:00
1ecf4c8c27 Release 0.8.0 v0.8.0 2017-09-06 01:12:55 +08:00
3dea2936d7 fixed bug 2017-09-06 01:03:54 +08:00
e4533b4ec3 Add json file to read Shader 2017-08-21 22:00:28 +08:00
9d87fead21 move glsl file to resource file 2017-08-21 19:51:32 +08:00
14bd7f9789 try to read shader after Unity 5.4 2017-08-21 09:20:00 +08:00
d02a4ea02e rewrite TextAsset.cs and Shader.cs 2017-08-21 07:10:30 +08:00
14829c5e1b update TextureFormat 2017-08-21 06:52:31 +08:00
ef29d220e0 Fixes #73 2017-08-21 06:46:46 +08:00
14ec7c8259 support Unity 2017.1.0
fixed show "bundle file" original file
2017-07-15 15:27:09 +08:00
9687f823fb Add "show original file" right click menu 2017-06-30 16:11:16 +08:00
bb36839774 fix bug in export RGB565 format texture 2017-06-22 15:31:38 +08:00
b0114520a8 fixed bug 2017-06-22 08:51:20 +08:00
8a3af0bfba rewrite export mesh 2017-06-22 06:59:16 +08:00
65a13e97c4 Add some simple judgment 2017-06-22 05:29:51 +08:00
fe6b7760b0 fixed bug 2017-06-20 17:14:27 +08:00
b319e92b3e fixed bug 2017-04-21 11:14:05 +08:00
06b8fcea64 fix vertex color 2017-04-13 15:21:57 +08:00
100238d232 fixed bug 2017-04-12 14:43:41 +08:00
df3e5b31cd Release 0.7.0 v0.7.0 2017-04-11 16:21:37 +08:00
a04c0d0223 Update README.md 2017-04-11 15:06:40 +08:00
d1ec1c29a4 cleanup code 2017-04-10 03:13:08 +08:00
a928660dd3 Fixed some bugs 2017-04-10 00:50:33 +08:00
e37a04e05b Modify project file
Fixed some bugs
2017-04-09 09:59:31 +08:00
2c721272dd support Unity 5.6.0f3 2017-04-04 08:19:26 +08:00
6f3b438d92 Fixed read struct 2017-04-04 05:49:26 +08:00
f8e7303169 support use asset original name when display and export 2017-04-01 04:28:46 +08:00
bd18bfb8ea Move code
Fixed some bugs
2017-04-01 00:41:18 +08:00
86843f81da Fix FileName 2017-03-31 16:41:36 +08:00
60cc81b2dd Added 32bit ManagedFbx.dll (#32) 2017-03-07 23:30:50 +08:00
cfbcdecfe6 Added ExportMesh support -- (#31)
utilizing a modified ManagedFbx
2017-03-07 00:20:21 +08:00
45b9b781b1 Clean up code
Adjust UI
Fixed some bugs
2017-02-27 23:56:24 +08:00
29068481f5 Move file
Update OpenTK to 2.0
Fixed bug in high resolution
2017-02-26 01:40:14 +08:00
384dd2e4e3 Mesh Preview Support (#26)
* Added OpenTK preview

* Bug fix

* Cleanup

* Initial Mesh preview support

* Mesh preview support

* Mesh preview - lighting and color
2017-02-25 18:04:05 +08:00
b4bce77381 Support Wii U Asset
All types selection
2017-02-24 15:39:06 +08:00
631f2e7027 Update README.md v0.6.6 2017-02-20 15:40:44 +08:00
2585be69f9 clean up code 2017-02-20 15:38:04 +08:00
332e4cc6e2 Fixed some bugs 2017-02-16 15:30:11 +08:00
16ed347a30 Tidy up a part of the code 2017-02-12 04:57:24 +08:00
b580b293f3 Fixed some bugs 2017-02-12 03:03:37 +08:00
66b9b46523 Code moved out of UnityStudioForm and into new class UnityStudio.cs (#17) 2017-02-11 15:39:14 +08:00
2357e55337 Fixed some bugs 2017-02-10 03:49:13 +08:00
256eeb8f7c Add crunch and texgenpack 2017-02-02 02:23:46 +08:00
5688f03869 Rewrite wrapper dll 2017-02-01 22:07:50 +08:00
c2f7f0a92d No longer use DevIL 2017-02-01 20:23:09 +08:00
0ad6e6a456 Support R16 TextureFormat 2017-02-01 15:03:15 +08:00
fff759fe72 Move texture related code to Texture2D.cs
Delete some astc related code
2017-02-01 01:20:43 +08:00