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Rewrite wrapper dll
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@ -84,10 +84,10 @@ namespace Unity_Studio
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public QFORMAT q_format;
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[DllImport("PVRTexLibWrapper.dll", CallingConvention = CallingConvention.Cdecl)]
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private static extern void DecompressPVR(byte[] buffer, IntPtr bmp, int len);
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private static extern bool DecompressPVR(byte[] buffer, IntPtr bmp, int len);
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[DllImport("TextureConverterWrapper.dll", CallingConvention = CallingConvention.Cdecl)]
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private static extern void Ponvert(byte[] buffer, IntPtr bmp, int nWidth, int nHeight, int len, int type);
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private static extern bool Ponvert(byte[] buffer, IntPtr bmp, int nWidth, int nHeight, int len, int type, int bmpsize, bool fixAlpha);
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public Texture2D(AssetPreloadData preloadData, bool readSwitch)
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{
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@ -988,7 +988,12 @@ namespace Unity_Studio
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var rect = new Rectangle(0, 0, m_Width, m_Height);
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var bmd = bitmap.LockBits(rect, ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
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var len = Math.Abs(bmd.Stride) * bmd.Height;
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DecompressPVR(pvrdata, bmd.Scan0, len);
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if (!DecompressPVR(pvrdata, bmd.Scan0, len))
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{
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bitmap.UnlockBits(bmd);
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bitmap.Dispose();
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return null;
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}
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bitmap.UnlockBits(bmd);
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return bitmap;
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}
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@ -998,86 +1003,77 @@ namespace Unity_Studio
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var bitmap = new Bitmap(m_Width, m_Height);
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var rect = new Rectangle(0, 0, m_Width, m_Height);
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var bmd = bitmap.LockBits(rect, ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
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Ponvert(image_data, bmd.Scan0, m_Width, m_Height, image_data_size, (int)q_format);
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var len = Math.Abs(bmd.Stride) * bmd.Height;
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var fixAlpha = glBaseInternalFormat == KTXHeader.GL_RED || glBaseInternalFormat == KTXHeader.GL_RG;
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if (!Ponvert(image_data, bmd.Scan0, m_Width, m_Height, image_data_size, (int)q_format, len, fixAlpha))
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{
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bitmap.UnlockBits(bmd);
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bitmap.Dispose();
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return null;
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}
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bitmap.UnlockBits(bmd);
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if (glBaseInternalFormat == KTXHeader.GL_RED || glBaseInternalFormat == KTXHeader.GL_RG)
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FixAlpha(bitmap);
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return bitmap;
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}
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private void FixAlpha(Bitmap imageTexture)
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{
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for (var y = 0; y < imageTexture.Height; y++)
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{
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for (var x = 0; x < imageTexture.Width; x++)
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{
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var color = imageTexture.GetPixel(x, y);
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color = Color.FromArgb(255, color.R, color.G, color.B);
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imageTexture.SetPixel(x, y, color);
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}
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}
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}
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}
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public enum TextureFormat
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{
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Alpha8 = 1,
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ARGB4444,
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RGB24,
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RGBA32,
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ARGB32,
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RGB565 = 7,
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R16 = 9,
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DXT1,
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DXT5 = 12,
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RGBA4444,
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BGRA32,
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RHalf,
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RGHalf,
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RGBAHalf,
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RFloat,
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RGFloat,
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RGBAFloat,
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YUY2,
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BC4 = 26,
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BC5,
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BC6H = 24,
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BC7,
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DXT1Crunched = 28,
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DXT5Crunched,
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PVRTC_RGB2,
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PVRTC_RGBA2,
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PVRTC_RGB4,
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PVRTC_RGBA4,
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ETC_RGB4,
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ATC_RGB4,
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ATC_RGBA8,
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EAC_R = 41,
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EAC_R_SIGNED,
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EAC_RG,
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EAC_RG_SIGNED,
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ETC2_RGB,
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ETC2_RGBA1,
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ETC2_RGBA8,
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ASTC_RGB_4x4,
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ASTC_RGB_5x5,
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ASTC_RGB_6x6,
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ASTC_RGB_8x8,
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ASTC_RGB_10x10,
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ASTC_RGB_12x12,
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ASTC_RGBA_4x4,
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ASTC_RGBA_5x5,
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ASTC_RGBA_6x6,
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ASTC_RGBA_8x8,
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ASTC_RGBA_10x10,
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ASTC_RGBA_12x12,
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ETC_RGB4_3DS,
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ETC_RGBA8_3DS
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}
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}
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public class KTXHeader
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public enum TextureFormat
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{
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Alpha8 = 1,
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ARGB4444,
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RGB24,
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RGBA32,
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ARGB32,
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RGB565 = 7,
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R16 = 9,
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DXT1,
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DXT5 = 12,
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RGBA4444,
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BGRA32,
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RHalf,
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RGHalf,
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RGBAHalf,
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RFloat,
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RGFloat,
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RGBAFloat,
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YUY2,
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BC4 = 26,
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BC5,
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BC6H = 24,
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BC7,
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DXT1Crunched = 28,
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DXT5Crunched,
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PVRTC_RGB2,
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PVRTC_RGBA2,
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PVRTC_RGB4,
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PVRTC_RGBA4,
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ETC_RGB4,
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ATC_RGB4,
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ATC_RGBA8,
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EAC_R = 41,
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EAC_R_SIGNED,
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EAC_RG,
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EAC_RG_SIGNED,
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ETC2_RGB,
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ETC2_RGBA1,
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ETC2_RGBA8,
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ASTC_RGB_4x4,
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ASTC_RGB_5x5,
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ASTC_RGB_6x6,
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ASTC_RGB_8x8,
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ASTC_RGB_10x10,
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ASTC_RGB_12x12,
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ASTC_RGBA_4x4,
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ASTC_RGBA_5x5,
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ASTC_RGBA_6x6,
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ASTC_RGBA_8x8,
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ASTC_RGBA_10x10,
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ASTC_RGBA_12x12,
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ETC_RGB4_3DS,
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ETC_RGBA8_3DS
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}
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public static class KTXHeader
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{
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public static byte[] IDENTIFIER = { 0xAB, 0x4B, 0x54, 0x58, 0x20, 0x31, 0x31, 0xBB, 0x0D, 0x0A, 0x1A, 0x0A };
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public static byte[] ENDIANESS_LE = new byte[] { 1, 2, 3, 4 };
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