Commit Graph
100 Commits
Author SHA1 Message Date
VaDiM 6b66ec7467 Fix rendering of some packed sprites. Close #104 2025-10-15 22:23:42 +03:00
VaDiM 0021cf221e Some minor improvements 2025-10-11 14:28:05 +03:00
VaDiM c07dc59f51 Improve support for Unity 6000.2+ assets 2025-10-10 04:11:27 +03:00
VaDiM d1bf0c5a37 Add option to extract raw byte array from MonoBehaviour assets 2025-10-07 01:07:48 +03:00
VaDiM 6d5b633d55 Some minor fixes 2025-10-07 01:07:14 +03:00
VaDiM 6c3ff89dbf Improve lzma progress report 2025-09-12 19:57:36 +03:00
VaDiM 763f188afb Fix memory allocation for uncompressed bundles inside a multiBundle 2025-09-08 03:06:03 +03:00
VaDiM 553f0d94f3 Some fixes for Live2D export
- [CLI] Replaced "--l2d-force-bezier" with "--l2d-smooth-motions"
2025-09-06 03:50:55 +03:00
VaDiM 80e6a1d074 Update README.md 2025-09-04 23:10:34 +03:00
VaDiM 6de33d0437 Update to v0.19 & update dependencies 2025-09-04 20:07:22 +03:00
VaDiM 7ce8b8c8ae [CLI] Some minor fixes 2025-09-04 17:54:55 +03:00
VaDiM 2d449ff4cd Fix support for meshes with omitted weight values. Close #21 2025-09-03 13:12:59 +03:00
VaDiM 1d65096001 [CLI] Add more info to the "Info" mode 2025-09-01 23:38:05 +03:00
VaDiM 355c99c034 [CLI] Fix deleting of temp files 2025-09-01 22:19:48 +03:00
VaDiM 963cd6546b Improve mesh loading 2025-09-01 16:32:46 +03:00
VaDiM ae3b5169df Some other fixes 2025-08-27 05:23:50 +03:00
VaDiM 521e2f3bbc Improve Tuanjie support 2025-08-27 05:22:46 +03:00
VaDiM f0a69025fe Update asset export logic
- Disabled saving files with a unique id if they already exist. A unique id will only be added to files with identical names during export.
- Added an option to overwrite exisisting files.
- Fixed support of multiple model export using "Export selected objects (split)" option. (#43)
2025-08-19 20:51:38 +03:00
VaDiM 52b0a21181 Some fixes for bundle reader 2025-08-11 01:27:02 +03:00
VaDiM be11fdf14f [GUI] Some fixes for animation export
- Disabled animation converting if animation export is disabled in the options
- Fixed a bug with ignoring animation selection order when exporting models with selected animationClips via the “Model” tab
2025-08-11 01:25:42 +03:00
VaDiM 054906a426 More spans 2025-08-11 01:25:42 +03:00
VaDiM 35324083e1 [CLI] Add flag to always decompress bundles to disk 2025-08-03 14:26:49 +03:00
VaDiM 36bd3c8342 [GUI] Rework some import options
- Added feature to load and export import options to a file (import options include unity version).
- Added option to always decompress bundles to disk. (Related issue: #58 )
2025-08-03 00:08:00 +03:00
VaDiM c20c07b5f2 Update bundle reader
- Replaced creation of a duplicated file/memory stream with OffsetStream.
- Added separate processing of uncompressed bundles (including streamed bundles). They will be read directly from disk.
- Added progress report on LZMA decompression process.
2025-07-24 19:07:24 +03:00
VaDiM efca2a7557 Add support for bundles with obfuscated unity version 2025-07-24 15:59:38 +03:00
VaDiM 6b41a36c7d Fix parsing of MovieTexture and MonoScript assets 2025-07-24 15:59:37 +03:00
VaDiM 35b24990c6 Allocation-safe asset reading
Try to not pre-allocate memory during asset reading
2025-07-24 04:06:33 +03:00
VaDiM 925f5c12a3 Update FileReader & EndianSpanReader 2025-07-24 04:04:03 +03:00
VaDiM 9c64f7f56d Fix parsing of Tuanjie Renderer assets 2025-07-24 04:04:03 +03:00
VaDiM 3c6b65f724 Update BuildTarget.cs 2025-07-22 03:00:56 +03:00
VaDiM 34819608c5 Fixes for zip file reading
- Fixed path for split files
- Fixed assetsFile loading from an archive
2025-07-22 03:00:56 +03:00
VaDiM 6f8f1a5a8a Use System.Half 2025-07-13 20:40:34 +03:00
VaDiM f0029520fb Fix for TypeTreeHelper
ref: https://github.com/nesrak1/AssetsTools.NET/pull/89/commits/b71a7620a39333584a8bf92416d573e731eb3111
2025-07-13 01:56:09 +03:00
VaDiM 7b7eac62d8 Fixes for Live2D export
- Fixed export of live2d models from assets without containers.
- Improved method of binding model-related assets.
2025-06-27 00:41:58 +03:00
VaDiM 3a25ed9ccd [CLI] Update "current options" structure 2025-06-12 01:41:33 +03:00
VaDiM 785eeb8665 [CLI] Add name filtering support for Live2D export mode 2025-06-12 01:41:33 +03:00
VaDiM fd50054edf [CLI] Add regex support for splitObject export mode 2025-06-12 01:41:33 +03:00
VaDiM a1ee61c542 Some minor fixes 2025-06-10 02:06:24 +03:00
VaDiM 12799da395 [CLI] Add Animator export 2025-06-07 23:45:49 +03:00
VaDiM 60426a4b9a Improve support of Tuanjie assets 2025-06-07 23:40:49 +03:00
VaDiM 3ea01ec9bc Display animation count when exporting fbx models 2025-05-29 05:11:21 +03:00
VaDiM 7da68aedff [CLI] Add support for multiple file loading 2025-05-29 05:11:06 +03:00
VaDiM 548f8a52cf Minor fix for multibundle reader 2025-05-25 01:17:54 +03:00
VaDiM 24337f66f9 Fix parsing of Material assets from some 2021.2 versions 2025-05-21 16:08:56 +03:00
VaDiM 92a89db4e8 Fix parsing of legacy Tuanjie AnimationClip assets 2025-05-18 02:18:58 +03:00
VaDiM c11e085e2e Fix build 2025-05-17 14:30:19 +03:00
VaDiM 55406553f6 Some minor fixes 2025-05-17 04:58:43 +03:00
VaDiM b0a051fc47 [GUI] Add exact search option for Scene Hierarchy. Close #49 2025-05-11 09:29:11 +03:00
VaDiM 97fa42742b [CLI] Add flag to allow filtering assets using regex. Close #45
- Added --filter-with-regex flag
2025-05-11 09:29:11 +03:00
VaDiM 97bdef0891 Update UnityCN detection method 2025-05-09 03:41:54 +03:00
VaDiM 876bafdda1 Add oodle compression support (unofficial) 2025-05-09 03:41:53 +03:00
VaDiM 66229e564a Fix parsing of AnimationClip assets via typetree for Unity versions < 5 2025-05-09 02:23:42 +03:00
VaDiM 13f37ec260 Fix audioClip converting 2025-04-17 01:01:58 +03:00
VaDiM a0c2a7bdfe Improve integration with Live2D assets
- Added container-independent method for searching AnimationClip assets
(However, it's not really universal, so it can't completely replace the container-dependent method)
2025-04-10 01:30:45 +03:00
VaDiM 0cc74b8c12 Fix Tuanjie detection 2025-04-08 02:46:11 +03:00
VaDiM f077064a6a Fix for UV bindings 2025-04-06 00:06:09 +03:00
VaDiM 190cb68b07 [CLI] Add flag to export all UVs as diffuse maps 2025-03-31 20:14:33 +03:00
VaDiM 3fa2ef1694 Some minor fixes 2025-03-31 20:10:02 +03:00
VaDiM 40e0bd0248 [CLI] Fix export of some fbx models 2025-03-31 19:45:47 +03:00
VaDiM e1e43439c3 Add option to manually bind UV map types 2025-03-29 23:57:59 +03:00
VaDiM e8ca265a43 Fix multiBundle file extraction 2025-03-25 21:54:34 +03:00
VaDiM 81ed77819a [CLI] Improve UnityVersion option info 2025-03-22 19:01:07 +03:00
VaDiM d1fed47f92 [CLI] Change color of option example string 2025-03-22 19:01:07 +03:00
VaDiM 3b10a808d3 [GUI] Add option to autoplay audioClip assets 2025-03-22 19:01:06 +03:00
VaDiM 47d67e0a49 Update FMOD to v2.03.06
- Fixed a bug that caused audioСlip preview volume to reset when selecting an asset
- Added some native libs for linux-arm64, win-arm64
2025-03-22 19:01:06 +03:00
VaDiM bc0e32efec Add multiBundle support
including fake headers
2025-03-10 18:08:40 +03:00
VaDiM db4eb30a27 Fix PPtrConverter (#69) 2025-03-04 04:05:22 +03:00
VaDiM 9f918d0332 Fix export of selected Live2D motions 2025-03-03 22:18:29 +03:00
VaDiM 81cd6d79d0 Add AnimationClip equality comparer 2025-03-03 22:18:29 +03:00
VaDiM 9024e6a235 Improve external data extraction for ExportRaw mode 2025-02-24 19:03:22 +03:00
VaDiM 0b7b809285 [GUI] Some visual fixes for audio player 2025-02-20 17:33:59 +03:00
VaDiM f7e6d23084 Add support for obfuscated unity versions 2025-02-17 18:51:05 +03:00
VaDiM 6ea1ff3e96 Fix for m_MuscleClipSize 2025-02-10 17:01:21 +03:00
VaDiM 185348d9b8 Replace Math with MathF 2025-01-31 17:55:47 +03:00
VaDiM a8bb6c714b A small refactoring for Live2D motion export 2025-01-23 18:18:47 +03:00
VaDiM cc21d4fa4d [CLI] Add support of Extract mode 2025-01-23 17:57:42 +03:00
VaDiM e3e343320c [GUI] AudioClip improvements
- Increased loading speed of AudioClip preview
- Optimized memory consumption of AudioClip preview
- Fixed incorrect length detection for some sound types
- Added channel count info (audio channels)
2025-01-20 13:07:25 +03:00
VaDiM 1cdb0b762a Some fixes and improvements for Live2D export
- Fixed l2d model export for bundles with multiple models inside
- Added support of grouping exported models by model name
2025-01-15 03:38:33 +03:00
VaDiM 02f64f3c97 [GUI] Workaround for progress bar in Dark mode 2025-01-15 00:41:01 +03:00
VaDiM 58917ab7dc [GUI] Add tree view for dump 2025-01-15 00:41:01 +03:00
VaDiM b7d21e5bd8 Add support for Tuanjie AnimationClip assets 2025-01-12 04:08:20 +03:00
VaDiM d7b4d415ca Add support for Tuanjie Mesh assets 2025-01-12 04:08:20 +03:00
VaDiM 95f7d70419 Fix support of Tuanjie GameObject assets 2025-01-12 04:08:20 +03:00
VaDiM 4e93ea5a82 Improve ExportRaw option
- External data will also be added to exported assets
2025-01-12 04:08:19 +03:00
VaDiM 6608e76471 Improve error messages for AudioClip assets 2025-01-12 04:08:19 +03:00
VaDiM ff92d1784d [GUI] Some fixes for Dark mode 2025-01-12 04:08:19 +03:00
VaDiM 064f5cbe57 Improve integration with Live2D assets 2025-01-12 04:08:19 +03:00
VaDiM 59db27de3a [GUI] Fix a bug with OpenFolderAfterExport option
- Fixed a bug with the OpenFolderAfterExport option when it launched a file instead of opening a folder in some cases
2025-01-12 04:08:19 +03:00
VaDiM 0d4e7ba4ae [GUI] Add Dark mode support for .NET 9 (wip). Close #9
Dark mode support for winforms was added with .net9, but the feature is still not finished. It should become better in future versions.
2025-01-12 04:08:19 +03:00
VaDiM 3605bc0ff9 Update project files: add .NET 9 & update dependencies 2025-01-12 04:08:19 +03:00
VaDiM 188ee088a2 Improve support of Texture2DArray assets 2025-01-12 04:08:19 +03:00
VaDiM 341612be16 Add Tuanjie WebFile support 2025-01-12 04:08:19 +03:00
VaDiM e16046d775 Add support for Tuanjie Texture2D assets 2025-01-12 04:08:19 +03:00
VaDiM d2f69432e4 Add Tuanjie build targets 2025-01-12 04:08:18 +03:00
VaDiM 08d50a8013 Update BuildTarget.cs 2025-01-12 04:08:18 +03:00
VaDiM 7b1585eff0 A small refactoring of l2d extractor 2025-01-12 04:08:18 +03:00
VaDiM 70aa8bec59 Add support for exporting l2d poses (pose3.json) 2025-01-12 04:08:18 +03:00
VaDiM 18813b22c3 Add names of pptr objects to object dumps 2024-11-02 04:51:21 +03:00
VaDiM 316837dfdf Fix parsing via typetree of old Material assets
- Fixed parsing via typetree of Material assets from Unity version <5.6
2024-11-02 02:12:49 +03:00
VaDiM fca937e5e6 Some fixes for asset parsing via typetree 2024-11-02 01:40:45 +03:00