VaDiM
6b66ec7467
Fix rendering of some packed sprites. Close #104
2025-10-15 22:23:42 +03:00
VaDiM
0021cf221e
Some minor improvements
2025-10-11 14:28:05 +03:00
VaDiM
c07dc59f51
Improve support for Unity 6000.2+ assets
2025-10-10 04:11:27 +03:00
VaDiM
d1bf0c5a37
Add option to extract raw byte array from MonoBehaviour assets
2025-10-07 01:07:48 +03:00
VaDiM
6d5b633d55
Some minor fixes
2025-10-07 01:07:14 +03:00
VaDiM
6c3ff89dbf
Improve lzma progress report
2025-09-12 19:57:36 +03:00
VaDiM
763f188afb
Fix memory allocation for uncompressed bundles inside a multiBundle
2025-09-08 03:06:03 +03:00
VaDiM
553f0d94f3
Some fixes for Live2D export
...
- [CLI] Replaced "--l2d-force-bezier" with "--l2d-smooth-motions"
2025-09-06 03:50:55 +03:00
VaDiM
80e6a1d074
Update README.md
2025-09-04 23:10:34 +03:00
VaDiM
6de33d0437
Update to v0.19 & update dependencies
2025-09-04 20:07:22 +03:00
VaDiM
7ce8b8c8ae
[CLI] Some minor fixes
2025-09-04 17:54:55 +03:00
VaDiM
2d449ff4cd
Fix support for meshes with omitted weight values. Close #21
2025-09-03 13:12:59 +03:00
VaDiM
1d65096001
[CLI] Add more info to the "Info" mode
2025-09-01 23:38:05 +03:00
VaDiM
355c99c034
[CLI] Fix deleting of temp files
2025-09-01 22:19:48 +03:00
VaDiM
963cd6546b
Improve mesh loading
2025-09-01 16:32:46 +03:00
VaDiM
ae3b5169df
Some other fixes
2025-08-27 05:23:50 +03:00
VaDiM
521e2f3bbc
Improve Tuanjie support
2025-08-27 05:22:46 +03:00
VaDiM
f0a69025fe
Update asset export logic
...
- Disabled saving files with a unique id if they already exist. A unique id will only be added to files with identical names during export.
- Added an option to overwrite exisisting files.
- Fixed support of multiple model export using "Export selected objects (split)" option. (#43 )
2025-08-19 20:51:38 +03:00
VaDiM
52b0a21181
Some fixes for bundle reader
2025-08-11 01:27:02 +03:00
VaDiM
be11fdf14f
[GUI] Some fixes for animation export
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- Disabled animation converting if animation export is disabled in the options
- Fixed a bug with ignoring animation selection order when exporting models with selected animationClips via the “Model” tab
2025-08-11 01:25:42 +03:00
VaDiM
054906a426
More spans
2025-08-11 01:25:42 +03:00
VaDiM
35324083e1
[CLI] Add flag to always decompress bundles to disk
2025-08-03 14:26:49 +03:00
VaDiM
36bd3c8342
[GUI] Rework some import options
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- Added feature to load and export import options to a file (import options include unity version).
- Added option to always decompress bundles to disk. (Related issue: #58 )
2025-08-03 00:08:00 +03:00
VaDiM
c20c07b5f2
Update bundle reader
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- Replaced creation of a duplicated file/memory stream with OffsetStream.
- Added separate processing of uncompressed bundles (including streamed bundles). They will be read directly from disk.
- Added progress report on LZMA decompression process.
2025-07-24 19:07:24 +03:00
VaDiM
efca2a7557
Add support for bundles with obfuscated unity version
2025-07-24 15:59:38 +03:00
VaDiM
6b41a36c7d
Fix parsing of MovieTexture and MonoScript assets
2025-07-24 15:59:37 +03:00
VaDiM
35b24990c6
Allocation-safe asset reading
...
Try to not pre-allocate memory during asset reading
2025-07-24 04:06:33 +03:00
VaDiM
925f5c12a3
Update FileReader & EndianSpanReader
2025-07-24 04:04:03 +03:00
VaDiM
9c64f7f56d
Fix parsing of Tuanjie Renderer assets
2025-07-24 04:04:03 +03:00
VaDiM
3c6b65f724
Update BuildTarget.cs
2025-07-22 03:00:56 +03:00
VaDiM
34819608c5
Fixes for zip file reading
...
- Fixed path for split files
- Fixed assetsFile loading from an archive
2025-07-22 03:00:56 +03:00
VaDiM
6f8f1a5a8a
Use System.Half
2025-07-13 20:40:34 +03:00
VaDiM
f0029520fb
Fix for TypeTreeHelper
...
ref: https://github.com/nesrak1/AssetsTools.NET/pull/89/commits/b71a7620a39333584a8bf92416d573e731eb3111
2025-07-13 01:56:09 +03:00
VaDiM
7b7eac62d8
Fixes for Live2D export
...
- Fixed export of live2d models from assets without containers.
- Improved method of binding model-related assets.
2025-06-27 00:41:58 +03:00
VaDiM
3a25ed9ccd
[CLI] Update "current options" structure
2025-06-12 01:41:33 +03:00
VaDiM
785eeb8665
[CLI] Add name filtering support for Live2D export mode
2025-06-12 01:41:33 +03:00
VaDiM
fd50054edf
[CLI] Add regex support for splitObject export mode
2025-06-12 01:41:33 +03:00
VaDiM
a1ee61c542
Some minor fixes
2025-06-10 02:06:24 +03:00
VaDiM
12799da395
[CLI] Add Animator export
2025-06-07 23:45:49 +03:00
VaDiM
60426a4b9a
Improve support of Tuanjie assets
2025-06-07 23:40:49 +03:00
VaDiM
3ea01ec9bc
Display animation count when exporting fbx models
2025-05-29 05:11:21 +03:00
VaDiM
7da68aedff
[CLI] Add support for multiple file loading
2025-05-29 05:11:06 +03:00
VaDiM
548f8a52cf
Minor fix for multibundle reader
2025-05-25 01:17:54 +03:00
VaDiM
24337f66f9
Fix parsing of Material assets from some 2021.2 versions
2025-05-21 16:08:56 +03:00
VaDiM
92a89db4e8
Fix parsing of legacy Tuanjie AnimationClip assets
2025-05-18 02:18:58 +03:00
VaDiM
c11e085e2e
Fix build
2025-05-17 14:30:19 +03:00
VaDiM
55406553f6
Some minor fixes
2025-05-17 04:58:43 +03:00
VaDiM
b0a051fc47
[GUI] Add exact search option for Scene Hierarchy. Close #49
2025-05-11 09:29:11 +03:00
VaDiM
97fa42742b
[CLI] Add flag to allow filtering assets using regex. Close #45
...
- Added --filter-with-regex flag
2025-05-11 09:29:11 +03:00
VaDiM
97bdef0891
Update UnityCN detection method
2025-05-09 03:41:54 +03:00
VaDiM
876bafdda1
Add oodle compression support (unofficial)
2025-05-09 03:41:53 +03:00
VaDiM
66229e564a
Fix parsing of AnimationClip assets via typetree for Unity versions < 5
2025-05-09 02:23:42 +03:00
VaDiM
13f37ec260
Fix audioClip converting
2025-04-17 01:01:58 +03:00
VaDiM
a0c2a7bdfe
Improve integration with Live2D assets
...
- Added container-independent method for searching AnimationClip assets
(However, it's not really universal, so it can't completely replace the container-dependent method)
2025-04-10 01:30:45 +03:00
VaDiM
0cc74b8c12
Fix Tuanjie detection
2025-04-08 02:46:11 +03:00
VaDiM
f077064a6a
Fix for UV bindings
2025-04-06 00:06:09 +03:00
VaDiM
190cb68b07
[CLI] Add flag to export all UVs as diffuse maps
2025-03-31 20:14:33 +03:00
VaDiM
3fa2ef1694
Some minor fixes
2025-03-31 20:10:02 +03:00
VaDiM
40e0bd0248
[CLI] Fix export of some fbx models
2025-03-31 19:45:47 +03:00
VaDiM
e1e43439c3
Add option to manually bind UV map types
2025-03-29 23:57:59 +03:00
VaDiM
e8ca265a43
Fix multiBundle file extraction
2025-03-25 21:54:34 +03:00
VaDiM
81ed77819a
[CLI] Improve UnityVersion option info
2025-03-22 19:01:07 +03:00
VaDiM
d1fed47f92
[CLI] Change color of option example string
2025-03-22 19:01:07 +03:00
VaDiM
3b10a808d3
[GUI] Add option to autoplay audioClip assets
2025-03-22 19:01:06 +03:00
VaDiM
47d67e0a49
Update FMOD to v2.03.06
...
- Fixed a bug that caused audioСlip preview volume to reset when selecting an asset
- Added some native libs for linux-arm64, win-arm64
2025-03-22 19:01:06 +03:00
VaDiM
bc0e32efec
Add multiBundle support
...
including fake headers
2025-03-10 18:08:40 +03:00
VaDiM
db4eb30a27
Fix PPtrConverter ( #69 )
2025-03-04 04:05:22 +03:00
VaDiM
9f918d0332
Fix export of selected Live2D motions
2025-03-03 22:18:29 +03:00
VaDiM
81cd6d79d0
Add AnimationClip equality comparer
2025-03-03 22:18:29 +03:00
VaDiM
9024e6a235
Improve external data extraction for ExportRaw mode
2025-02-24 19:03:22 +03:00
VaDiM
0b7b809285
[GUI] Some visual fixes for audio player
2025-02-20 17:33:59 +03:00
VaDiM
f7e6d23084
Add support for obfuscated unity versions
2025-02-17 18:51:05 +03:00
VaDiM
6ea1ff3e96
Fix for m_MuscleClipSize
2025-02-10 17:01:21 +03:00
VaDiM
185348d9b8
Replace Math with MathF
2025-01-31 17:55:47 +03:00
VaDiM
a8bb6c714b
A small refactoring for Live2D motion export
2025-01-23 18:18:47 +03:00
VaDiM
cc21d4fa4d
[CLI] Add support of Extract mode
2025-01-23 17:57:42 +03:00
VaDiM
e3e343320c
[GUI] AudioClip improvements
...
- Increased loading speed of AudioClip preview
- Optimized memory consumption of AudioClip preview
- Fixed incorrect length detection for some sound types
- Added channel count info (audio channels)
2025-01-20 13:07:25 +03:00
VaDiM
1cdb0b762a
Some fixes and improvements for Live2D export
...
- Fixed l2d model export for bundles with multiple models inside
- Added support of grouping exported models by model name
2025-01-15 03:38:33 +03:00
VaDiM
02f64f3c97
[GUI] Workaround for progress bar in Dark mode
2025-01-15 00:41:01 +03:00
VaDiM
58917ab7dc
[GUI] Add tree view for dump
2025-01-15 00:41:01 +03:00
VaDiM
b7d21e5bd8
Add support for Tuanjie AnimationClip assets
2025-01-12 04:08:20 +03:00
VaDiM
d7b4d415ca
Add support for Tuanjie Mesh assets
2025-01-12 04:08:20 +03:00
VaDiM
95f7d70419
Fix support of Tuanjie GameObject assets
2025-01-12 04:08:20 +03:00
VaDiM
4e93ea5a82
Improve ExportRaw option
...
- External data will also be added to exported assets
2025-01-12 04:08:19 +03:00
VaDiM
6608e76471
Improve error messages for AudioClip assets
2025-01-12 04:08:19 +03:00
VaDiM
ff92d1784d
[GUI] Some fixes for Dark mode
2025-01-12 04:08:19 +03:00
VaDiM
064f5cbe57
Improve integration with Live2D assets
2025-01-12 04:08:19 +03:00
VaDiM
59db27de3a
[GUI] Fix a bug with OpenFolderAfterExport option
...
- Fixed a bug with the OpenFolderAfterExport option when it launched a file instead of opening a folder in some cases
2025-01-12 04:08:19 +03:00
VaDiM
0d4e7ba4ae
[GUI] Add Dark mode support for .NET 9 (wip). Close #9
...
Dark mode support for winforms was added with .net9, but the feature is still not finished. It should become better in future versions.
2025-01-12 04:08:19 +03:00
VaDiM
3605bc0ff9
Update project files: add .NET 9 & update dependencies
2025-01-12 04:08:19 +03:00
VaDiM
188ee088a2
Improve support of Texture2DArray assets
2025-01-12 04:08:19 +03:00
VaDiM
341612be16
Add Tuanjie WebFile support
2025-01-12 04:08:19 +03:00
VaDiM
e16046d775
Add support for Tuanjie Texture2D assets
2025-01-12 04:08:19 +03:00
VaDiM
d2f69432e4
Add Tuanjie build targets
2025-01-12 04:08:18 +03:00
VaDiM
08d50a8013
Update BuildTarget.cs
2025-01-12 04:08:18 +03:00
VaDiM
7b1585eff0
A small refactoring of l2d extractor
2025-01-12 04:08:18 +03:00
VaDiM
70aa8bec59
Add support for exporting l2d poses (pose3.json)
2025-01-12 04:08:18 +03:00
VaDiM
18813b22c3
Add names of pptr objects to object dumps
2024-11-02 04:51:21 +03:00
VaDiM
316837dfdf
Fix parsing via typetree of old Material assets
...
- Fixed parsing via typetree of Material assets from Unity version <5.6
2024-11-02 02:12:49 +03:00
VaDiM
fca937e5e6
Some fixes for asset parsing via typetree
2024-11-02 01:40:45 +03:00