Commit Graph

132 Commits

Author SHA1 Message Date
VaDiM
e1e43439c3 Add option to manually bind UV map types 2025-03-29 23:57:59 +03:00
VaDiM
3b10a808d3 [GUI] Add option to autoplay audioClip assets 2025-03-22 19:01:06 +03:00
VaDiM
47d67e0a49 Update FMOD to v2.03.06
- Fixed a bug that caused audioСlip preview volume to reset when selecting an asset
- Added some native libs for linux-arm64, win-arm64
2025-03-22 19:01:06 +03:00
VaDiM
9f918d0332 Fix export of selected Live2D motions 2025-03-03 22:18:29 +03:00
VaDiM
0b7b809285 [GUI] Some visual fixes for audio player 2025-02-20 17:33:59 +03:00
VaDiM
185348d9b8 Replace Math with MathF 2025-01-31 17:55:47 +03:00
VaDiM
e3e343320c [GUI] AudioClip improvements
- Increased loading speed of AudioClip preview
- Optimized memory consumption of AudioClip preview
- Fixed incorrect length detection for some sound types
- Added channel count info (audio channels)
2025-01-20 13:07:25 +03:00
VaDiM
1cdb0b762a Some fixes and improvements for Live2D export
- Fixed l2d model export for bundles with multiple models inside
- Added support of grouping exported models by model name
2025-01-15 03:38:33 +03:00
VaDiM
02f64f3c97 [GUI] Workaround for progress bar in Dark mode 2025-01-15 00:41:01 +03:00
VaDiM
58917ab7dc [GUI] Add tree view for dump 2025-01-15 00:41:01 +03:00
VaDiM
6608e76471 Improve error messages for AudioClip assets 2025-01-12 04:08:19 +03:00
VaDiM
ff92d1784d [GUI] Some fixes for Dark mode 2025-01-12 04:08:19 +03:00
VaDiM
064f5cbe57 Improve integration with Live2D assets 2025-01-12 04:08:19 +03:00
VaDiM
0d4e7ba4ae [GUI] Add Dark mode support for .NET 9 (wip). Close #9
Dark mode support for winforms was added with .net9, but the feature is still not finished. It should become better in future versions.
2025-01-12 04:08:19 +03:00
VaDiM
d2f69432e4 Add Tuanjie build targets 2025-01-12 04:08:18 +03:00
VaDiM
c2095c4e7a Fix audio preview for some fmod formats. Close #53 2024-10-30 17:11:19 +03:00
VaDiM
c93d27d9a4 Fixes for Unity version parser 2024-10-03 16:23:51 +03:00
hungrydoodles
5e3fe1775f Added so when the exported animator contains MeshRenderers without meshes attached it tries to find the missing meshes by the Renderer's original name. (Fixes NagantSR0101 from Girls Frontline 2 Animator export not exporting meshes at all in any existing variant.) Also set ReShade in 3D view to be disabled by default as it is misleading otherwise 2024-05-15 00:05:50 +05:00
VaDiM
8704feb079 Merge branch 'pr/37' into AssetStudioMod 2024-05-10 03:45:06 +03:00
BM85-Hz
6d953d774d simplify loop label 2024-05-08 22:30:50 -07:00
BM85-Hz
f0a793bd3d added AudioClip loop point display to GUI 2024-05-05 18:34:28 -07:00
VaDiM
1623981c0e [GUI] Add ability to filter live2d model assets 2024-04-24 22:19:51 +03:00
VaDiM
7e408a3667 [GUI] Fix displayed info for non-fmod audio clips from Unity <5 2024-04-12 21:48:53 +03:00
VaDiM
29b4bb59a0 [GUI] Move "loading via typetree" option to a better place 2024-04-01 00:56:48 +03:00
VaDiM
3cc6bed844 Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
VaDiM
c9e9bc840c Add parallel export support for some asset types 2024-04-01 00:21:50 +03:00
VaDiM
cadcf0b492 Fix displayed info for non-fmod audio clips 2024-03-28 01:52:43 +03:00
VaDiM
770d7e7532 [GUI] Fix compatibility with High Contrast modes 2024-03-15 18:19:05 +03:00
VaDiM
d0d8a35f67 [GUI] Fixes for Tex2DArrayImage 2024-03-14 00:42:56 +03:00
VaDiM
3f004f74d1 Add option to disable asset loading via typetree 2024-03-13 22:52:43 +03:00
VaDiM
ae4548f1c3 Add support for swizzled Switch textures
Co-Authored-By: nesrak1 <12544505+nesrak1@users.noreply.github.com>
2024-03-09 02:35:23 +03:00
VaDiM
f54cc004bd Add support for Zstd block compression 2024-03-07 03:49:06 +03:00
VaDiM
46f8023756 [GUI] Improve export of Texture2DArray images
- Do not export an entire tex2darray array if both the tex2darray and some of its images were selected for exporting
2024-03-05 23:42:07 +03:00
VaDiM
0f9afa60d7 Add support for Texture2DArray 2024-03-04 19:46:28 +03:00
VaDiM
5c24183d18 Add more options to work with Scene Hierarchy (#23)
- Added option to group exported assets by node path in scene hierarchy
- Added field with node path to exported xml asset list
2024-02-13 04:52:59 +03:00
VaDiM
8460ecef8d Show/Export object dump if typetree dump is not available 2024-02-12 05:21:23 +03:00
VaDiM
d4162161be [GUI] Replace "Show all error msgs" option with "Show debug msgs" 2024-02-08 22:44:57 +03:00
VaDiM
70213e3012 Improve integration with Live2D assets
- Improved export method of AnimationClip motions
- [GUI] Added display of model info on the preview tab
- [GUI] Added support for partial export:
  - selected models
  - model + selected AnimationClip motions
  - model + selected Fade motions
  - model + selected Fade Motion List
2024-02-08 22:34:00 +03:00
VaDiM
115074fdc0 [GUI] Preserve selection order of AnimationClips (#24) 2023-12-30 18:51:01 +03:00
VaDiM
60aef1b8ed [GUI] Add option to not build a tree structure 2023-12-09 02:25:59 +03:00
VaDiM
f82a73f018 [GUI] Add console logger 2023-12-06 17:28:10 +03:00
VaDiM
d42a1879ab [GUI] Add support for Drag&Drop files from a browser
Co-Authored-By: Luke <17146677+lukefz@users.noreply.github.com>
2023-12-05 00:38:24 +03:00
VaDiM
632e5f8d08 [GUI] Add support for .lnk files via Drag&Drop. Close #13 2023-12-04 04:10:49 +03:00
VaDiM
b27482e22b Don't display SourceRevisionId in titles
https://learn.microsoft.com/en-us/dotnet/core/compatibility/sdk/8.0/source-link
2023-11-21 00:31:09 +03:00
VaDiM
cf67815d53 Minor fixes 2023-08-26 03:22:19 +03:00
VaDiM
4d919a2bfe [GUI] Improve Scene Hierarchy tab context menu
- Added "Related assets" item to the context menu
2023-08-05 18:10:36 +03:00
VaDiM
50f5da5554 [GUI] Don't count Shaders in unity 2021+ assets 2023-07-14 19:17:56 +03:00
VaDiM
dcd7b98229 Some minor fixes 2023-07-09 05:59:33 +03:00
VaDiM
aea6cbc97f Add option to export Live2D Cubism models 2023-07-02 23:20:14 +03:00
VaDiM
547659e151 [GUI] Display progress in the taskbar button 2023-06-05 01:33:48 +03:00