Commit Graph
165 Commits
Author SHA1 Message Date
hungrydoodles 5e3fe1775f Added so when the exported animator contains MeshRenderers without meshes attached it tries to find the missing meshes by the Renderer's original name. (Fixes NagantSR0101 from Girls Frontline 2 Animator export not exporting meshes at all in any existing variant.) Also set ReShade in 3D view to be disabled by default as it is misleading otherwise 2024-05-15 00:05:50 +05:00
VaDiM 8704feb079 Merge branch 'pr/37' into AssetStudioMod 2024-05-10 03:45:06 +03:00
BM85-Hz 6d953d774d simplify loop label 2024-05-08 22:30:50 -07:00
BM85-Hz f0a793bd3d added AudioClip loop point display to GUI 2024-05-05 18:34:28 -07:00
VaDiM 1623981c0e [GUI] Add ability to filter live2d model assets 2024-04-24 22:19:51 +03:00
VaDiM 7e408a3667 [GUI] Fix displayed info for non-fmod audio clips from Unity <5 2024-04-12 21:48:53 +03:00
VaDiM 29b4bb59a0 [GUI] Move "loading via typetree" option to a better place 2024-04-01 00:56:48 +03:00
VaDiM 3cc6bed844 Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
VaDiM c9e9bc840c Add parallel export support for some asset types 2024-04-01 00:21:50 +03:00
VaDiM cadcf0b492 Fix displayed info for non-fmod audio clips 2024-03-28 01:52:43 +03:00
VaDiM 770d7e7532 [GUI] Fix compatibility with High Contrast modes 2024-03-15 18:19:05 +03:00
VaDiM d0d8a35f67 [GUI] Fixes for Tex2DArrayImage 2024-03-14 00:42:56 +03:00
VaDiM 3f004f74d1 Add option to disable asset loading via typetree 2024-03-13 22:52:43 +03:00
VaDiMandnesrak1 ae4548f1c3 Add support for swizzled Switch textures
Co-Authored-By: nesrak1 <[email protected]>
2024-03-09 02:35:23 +03:00
VaDiM f54cc004bd Add support for Zstd block compression 2024-03-07 03:49:06 +03:00
VaDiM 46f8023756 [GUI] Improve export of Texture2DArray images
- Do not export an entire tex2darray array if both the tex2darray and some of its images were selected for exporting
2024-03-05 23:42:07 +03:00
VaDiM 0f9afa60d7 Add support for Texture2DArray 2024-03-04 19:46:28 +03:00
VaDiM 5c24183d18 Add more options to work with Scene Hierarchy (#23)
- Added option to group exported assets by node path in scene hierarchy
- Added field with node path to exported xml asset list
2024-02-13 04:52:59 +03:00
VaDiM 8460ecef8d Show/Export object dump if typetree dump is not available 2024-02-12 05:21:23 +03:00
VaDiM d4162161be [GUI] Replace "Show all error msgs" option with "Show debug msgs" 2024-02-08 22:44:57 +03:00
VaDiM 70213e3012 Improve integration with Live2D assets
- Improved export method of AnimationClip motions
- [GUI] Added display of model info on the preview tab
- [GUI] Added support for partial export:
  - selected models
  - model + selected AnimationClip motions
  - model + selected Fade motions
  - model + selected Fade Motion List
2024-02-08 22:34:00 +03:00
VaDiM 115074fdc0 [GUI] Preserve selection order of AnimationClips (#24) 2023-12-30 18:51:01 +03:00
VaDiM 60aef1b8ed [GUI] Add option to not build a tree structure 2023-12-09 02:25:59 +03:00
VaDiM f82a73f018 [GUI] Add console logger 2023-12-06 17:28:10 +03:00
VaDiMandLuke d42a1879ab [GUI] Add support for Drag&Drop files from a browser
Co-Authored-By: Luke <[email protected]>
2023-12-05 00:38:24 +03:00
VaDiM 632e5f8d08 [GUI] Add support for .lnk files via Drag&Drop. Close #13 2023-12-04 04:10:49 +03:00
VaDiM b27482e22b Don't display SourceRevisionId in titles
https://learn.microsoft.com/en-us/dotnet/core/compatibility/sdk/8.0/source-link
2023-11-21 00:31:09 +03:00
VaDiM cf67815d53 Minor fixes 2023-08-26 03:22:19 +03:00
VaDiM 4d919a2bfe [GUI] Improve Scene Hierarchy tab context menu
- Added "Related assets" item to the context menu
2023-08-05 18:10:36 +03:00
VaDiM 50f5da5554 [GUI] Don't count Shaders in unity 2021+ assets 2023-07-14 19:17:56 +03:00
VaDiM dcd7b98229 Some minor fixes 2023-07-09 05:59:33 +03:00
VaDiM aea6cbc97f Add option to export Live2D Cubism models 2023-07-02 23:20:14 +03:00
VaDiM 547659e151 [GUI] Display progress in the taskbar button 2023-06-05 01:33:48 +03:00
VaDiM 2f8f57c1a6 [GUI] Improve file and folder loading (drag&drop)
- Added support for drag&drop of multiple folders
- Open/Export dialog can now also use a path taken from drag&drop items
2023-05-29 05:14:50 +03:00
VaDiM f0c237473c [GUI] Some fixes for asset list filtering 2023-05-29 04:20:57 +03:00
VaDiM 02e46eaa0d [GUI] Improve asset list filtering
- Added filter history
- Added more filtering modes: Include, Exclude, Regex (Name/Container)
2023-05-18 23:45:54 +03:00
VaDiM 1c67e39504 [GUI] Add "About" window & update titles 2023-05-13 12:46:43 +03:00
VaDiM 2d81007556 [GUI] Improve de-selection in Scene Hierarchy tab
- improved de-selection perfomance
- selected objects count is now displayed in the status bar
- "Select none" renamed to "Clear selection"
2023-04-26 09:57:38 +03:00
VaDiM af3684bab8 [GUI] Bugfix
- bugfix for https://github.com/aelurum/AssetStudio/commit/ea09a8de6407206875d34797f104fe755c388a4f
2023-04-06 02:14:53 +03:00
VaDiM 44a1240f5f [GUI] Improve memory usage of image previews
- also a bit increased performance of alpha mask resizing for previews
2023-03-14 04:10:48 +03:00
VaDiM b59ba3ba94 [GUI] Add some videoClip info to preview tab 2023-03-10 11:53:38 +03:00
VaDiM 679e7041a6 [GUI] A bit better(?) error handling 2023-03-08 17:12:59 +03:00
VaDiM 629c6248a4 [GUI] Use blocking call to show messages in correct order 2023-03-08 12:11:45 +03:00
VaDiM 7674081df7 [GUI] Add context menu to the Scene Hierarchy tab
- Added context menu with "Select all", "Select none", "Expand all", "Collapse all" options to the "Scene Hierarchy" tab.
https://github.com/aelurum/AssetStudio/issues/1
2023-03-07 18:21:34 +03:00
VaDiM c52940abc4 Add AssetStudioCLI project
- Updated projects and dependencies
2023-03-07 06:52:33 +03:00
VaDiM 5c662d64e4 Add exclude mode to asset list filter 2023-02-05 00:47:04 +03:00
VaDiM 39490d4e03 Update fmod to 0.2.0.22 (CLI Preparation) 2023-01-27 13:17:01 +03:00
VaDiM dfbe46e1e5 Improve sorting performance
Improved performance of AlphanumComparatorFast sorting for names, as well as the default sorting for containers
2022-12-03 05:16:19 +03:00
VaDiM ea09a8de64 Add support for sprites with alpha mask
- Sprites with alpha mask can now be viewed and exported with transparency
- Added hotkeys to control display of an alpha mask  on the preview tab
- Added an option to the export settings to enable/disable export with alpha mask as well
- Prevented texture2D preview options from being changed with hotkeys outside of texture preview (e.g. when some other asset is selected)
2022-11-21 01:59:16 +03:00
PerfareandVaDiM 2fe57a1c5d update enum 2022-11-17 04:31:30 +03:00