Commit Graph
747 Commits
Author SHA1 Message Date
[email protected] 9ec8f48f82 feat(tracker): move unnecessary members from modelData to Model 2023-10-20 17:59:27 +03:00
[email protected] 391b14493c feat(tracker): undo entire modelData, not just Song
The modelData is moving towards clear meaning: it's the part of the
GUI state that is undone and also recovered from disk. This changes
the recovery data so that the undo and redo stacks are not undone,
but that is unlikely a good idea anyway, as it grows the recovery
data into unreasonable sizes.

This has also the nice benefit of undoing the cursor position, which
closes #64.
2023-10-20 17:59:26 +03:00
[email protected] 486bab4185 style(tracker): rename NUM_RENDER_TRIES to numRenderTries 2023-10-20 16:38:44 +03:00
[email protected] 1e47c5004c style(tracker): remove unused PlayerPlayingMessage type 2023-10-20 16:37:19 +03:00
[email protected] 900f1611b1 docs(tracker): add go doc comments to GmDlsEntry/-Entries 2023-10-20 16:36:09 +03:00
[email protected] beb06727b0 refactor: move UnitNames to top level package 2023-10-20 01:59:30 +03:00
[email protected] b6ec5d1a04 style(tracker): group code into less number of files 2023-10-20 01:50:38 +03:00
[email protected] ff8e662857 refactor(tracker): move NoteStr and NoteAsValue to gioui package 2023-10-20 01:40:14 +03:00
[email protected] a60814bab7 refactor(tracker): make struct to hold all per voice data in Player 2023-10-20 01:26:41 +03:00
[email protected] 0ce5ca3003 refactor(tracker): send Songs/Patches etc. from Model to Player 2023-10-20 00:54:03 +03:00
[email protected] 14a0306064 docs(tracker): add go doc comments to Player 2023-10-19 23:28:57 +03:00
[email protected] d342fb860b refactor(tracker): put all recording data into struct Recording 2023-10-19 23:28:57 +03:00
[email protected] 453f45c48a refactor(tracker): rename SongPoint to ScorePoint etc. 2023-10-19 22:28:44 +03:00
[email protected] 50ccfe03da refactor(tracker): split Volume to PeakVolume and AverageVolume 2023-10-19 22:28:44 +03:00
[email protected] 1a8a317464 docs(tracker): improve package go doc comments 2023-10-19 22:28:44 +03:00
[email protected] a9517f1511 docs: make the list of prods using sointu a markdown list 2023-10-19 14:30:01 +03:00
[email protected] 9073adadb3 fix(tracker/gioui): scroll bars move in sync with the cursor 2023-10-19 14:25:03 +03:00
[email protected] b772940b1f fix(tracker/gioui): preset menu scrollbar fits on screen 2023-10-19 14:22:19 +03:00
[email protected] d6abb14b08 feat(tracker/gioui): add scrollbars to menus 2023-10-19 14:07:09 +03:00
[email protected] 64270eaf68 refactor: rename FindSendTarget to FindUnit 2023-10-19 13:31:34 +03:00
[email protected] 43707e5fd6 style(vm): group public/private member types; delete unused types 2023-10-19 13:07:24 +03:00
[email protected] fdad626279 style(vm): replace sointu.Unit{...} with {...} when allowed 2023-10-19 13:00:34 +03:00
[email protected] 960bddfae0 refactor(vm): use vm.GoSynther{}.Synth instead of vm.Synth
vm.Synth was used only in a few places, reduce the number of
exported functions. Also, if we ever add some global configuration
to GoSynther e.g. samplerate, we have a mechanism to do so, instead
of the Synth function.
2023-10-19 12:52:05 +03:00
[email protected] 7675121a78 style(vm): group public/private member types and rename privates 2023-10-19 12:47:38 +03:00
[email protected] e28891abd5 refactor: move ConstructPatterns into compiler package
ConstructPatterns was never used except during compilation, so it
makes sense to have it closer where it is used. We could consider
making it even private function, as the pattern table construction
is quite specific to how compiler compiles and probably not that
reusable elsewhere.
2023-10-19 12:38:18 +03:00
[email protected] e010b2da9d docs: improve go doc comments for vm package 2023-10-19 11:54:12 +03:00
[email protected] 98a73795c7 style: move Play and Synth to audio.go
With this grouping, everything that deals with AudioBuffers is in
Audio. song.go and patch.go do not know anything about AudioBuffers
or Synths.
2023-10-19 11:32:30 +03:00
[email protected] 5bbec75120 refactor: rename sointu.Render as AudioBuffer.Fill
The Render name misleading as it did not do the same thing as normal
Synth.Render, because it disregarded time limits. Conceptually, as
the function modifies the state of the synth, it would be better to
be synth.Fill(audioBuffer), but we cannot define methods on
interfaces; therefore, it is audioBuffer.Fill(synth) now.
2023-10-19 11:14:44 +03:00
[email protected] ff4155a08e fix(tracker): notify player when recovery file is loaded 2023-10-19 10:59:07 +03:00
[email protected] 15a340317f docs: add go doc comments to 4klang conversion functions 2023-10-19 10:52:52 +03:00
[email protected] b6815f70cb feat: remove unreleased parameter from Play function
The VMs now release all envelopes by default, so this mechanism was
useless / did not actually start them as unreleased even when you
thought they did.
2023-10-19 10:42:20 +03:00
[email protected] 9f7bbce761 refactor(vm): rename Encode to NewBytecode 2023-10-19 10:32:34 +03:00
[email protected] 01bf409929 refactor(vm): rename Commands/Values to Opcodes/Operands
The commands and values were not very good names to what the
byte sequences actually are: opcodes and their operands. In
many other places, we were already calling the byte in the Command
stream as Opcode, so a logical name for a sequence of these is
Opcodes. Values is such a generic name that it's not immediately
clear that this sequence is related to the opcodes. Operands is not
perfect but clearly suggests that this sequence is related to
the Opcodes.
2023-10-18 19:53:47 +03:00
[email protected] 87604dd92e refactor(vm): rename BytePatch to Bytecode 2023-10-18 19:12:34 +03:00
[email protected] ccd283d2ea docs: update comments 2023-10-18 18:34:14 +03:00
[email protected] 0a67129a0c refactor!: rename SynthService to Synther and related types
The -er suffix is more idiomatic for single method interfaces, and
the interface is not doing much more than converting the patch to a
synth. Names were updated throughout the project to reflect this
change. In particular, the "Service" in SynthService was not telling
anything helpful.
2023-10-18 17:32:13 +03:00
[email protected] e4a2ed9f32 style: group types into fewer, logical files 2023-10-18 15:02:25 +03:00
[email protected] 0187cc66ec refactor: move Wav and Raw methods as members of AudioBuffer 2023-10-18 14:40:16 +03:00
[email protected] 33625c6f40 fix(vm): stereo delay flipped taps for right and left channel 2023-10-18 13:54:26 +03:00
[email protected] 38e9007bf8 refactor: use [][2] as audio buffers, instead of []float32
Throughout sointu, we assume stereo audiobuffers, but were passing
around []float32. This had several issues, including len(buf)/2 and
numSamples*2 type of length conversion in many places. Also, it
caused one bug in a test case, causing it to succeed when it should
have not (the test had +-1 when it should have had +-2). This
refactoring makes it impossible to have odd length buffer issues.
2023-10-18 13:51:02 +03:00
[email protected] bb0d4d6800 docs(tracker): update comments 2023-10-17 20:31:57 +03:00
[email protected] b97d269cc4 build: update Gio to v0.3.1 2023-10-17 20:30:06 +03:00
[email protected] 192b31917a docs: update README.md 2023-10-17 15:07:31 +03:00
[email protected] 462faf5f4e feat: save recovery data to disk and/or DAW project 2023-10-17 10:26:36 +03:00
[email protected] 97a1b2f766 perf(tracker): use json recovery files instead of yaml for less garbage
The yaml marshaling and umarshaling seems to allocate a lot of memory. When saving the recovery file, the memory use jumped up by hundreds of megabytes. Switch to using json marshaling for the recovery file, as it does waste memory so badly. Binary marshaling was also an option, but its nice in emergency situations that the user can glance the recovery file and perhaps, with some effort, recover stuff from it. Json is good enough for manual recovery during emergency situations.
2023-10-15 11:11:26 +03:00
[email protected] 4899b027ff perf(tracker/gioui): use pointer receivers in numericupdown to avoid garbage 2023-10-15 09:49:30 +03:00
[email protected] 1a256b1f01 feat(cmd/sointu-track): add command line parameters for cpu & mem profiling 2023-10-15 09:07:22 +03:00
[email protected] b455ef0f3c feat(tracker): add reverb presets for delay unit
The options are stereo, left and right. Similar to oscillator sample settings, if you tamper with these, it starts to show "custom". Used some of the generic features of go1.18, so had to update go.mod to require go1.18.
2023-10-14 14:58:38 +03:00
Alexander KrausandGitHub 94589eb2eb feat(examples): add example playing sointu tracks from Python (#108)
* Added Python code example.
* Added pyinstaller build.
* Clarified debugging steps in README.md.
* Added linux implementation.
* Cosmetics.
* Updated README with correct steps.
2023-10-11 09:37:00 +03:00
[email protected] f5eeabe5f3 fix(tracker/gioui): respawn window if VSTI accidentally closes it 2023-10-08 16:27:17 +03:00