AssetStudio/Unity Studio
2018-01-18 08:08:48 +08:00
..
7zip cleanup code 2017-04-10 03:13:08 +08:00
FMOD Studio API update FMOD Studio API to version 0.1.7.16 and fixed bug 2016-08-15 16:18:43 +08:00
library update OpenTK to 3.0.0-pre 2018-01-15 06:27:23 +08:00
Properties fixed #103 2017-11-10 07:58:53 +08:00
Resources fixed #103 2017-11-10 07:58:53 +08:00
Unity Classes add Sprite support 2018-01-18 08:08:48 +08:00
Unity Studio Classes add Sprite support 2018-01-18 08:08:48 +08:00
app.config support use asset original name when display and export 2017-04-01 04:28:46 +08:00
ExportOptions.cs cleanup code 2017-04-10 03:13:08 +08:00
ExportOptions.Designer.cs clean up code 2017-02-20 15:38:04 +08:00
ExportOptions.resx - export mesh deformers with dummies or bones 2015-11-11 19:59:28 +02:00
GOHierarchy.cs Initial commit 2015-10-30 04:41:37 +02:00
OpenFolderDialog.cs Fixed #121 2018-01-17 06:20:06 +08:00
Program.cs update OpenTK to 3.0.0-pre 2018-01-15 06:27:23 +08:00
Resource1.Designer.cs we don't need matrix[] in fact (#98) 2017-09-30 07:26:27 +08:00
Resource1.resx we don't need matrix[] in fact (#98) 2017-09-30 07:26:27 +08:00
ShaderResource.Designer.cs support Unity 2017.3, Fixed #126 2018-01-03 04:24:17 +08:00
ShaderResource.resx support Unity 2017.3, Fixed #126 2018-01-03 04:24:17 +08:00
Unity Studio-x86.csproj add Sprite support 2018-01-18 08:08:48 +08:00
Unity Studio.csproj add Sprite support 2018-01-18 08:08:48 +08:00
UnityStudioForm.cs add Sprite support 2018-01-18 08:08:48 +08:00
UnityStudioForm.Designer.cs improve the speed of loading a large number of files 2018-01-17 09:57:05 +08:00
UnityStudioForm.resx add OpenFolderDialog 2017-10-22 23:48:31 +08:00