VaDiM
|
9790620f34
|
Improve support for Tuanjie 1.10+
|
2026-09-21 00:49:50 +03:00 |
|
VaDiM
|
3479fe5c04
|
Add AssetBundleManifest support
|
2026-09-12 14:53:37 +03:00 |
|
VaDiM
|
9744c47fd3
|
Add option to filter Live2D textures
|
2026-09-10 02:16:04 +03:00 |
|
VaDiM
|
dd83e43673
|
Some refactor
|
2026-09-10 02:03:15 +03:00 |
|
VaDiM
|
da0b6fc918
|
Improve support for Unity 6.6+
|
2026-09-06 12:54:45 +03:00 |
|
VaDiM
|
261a267c33
|
Improve search for external files
|
2026-08-20 02:11:16 +03:00 |
|
VaDiM
|
c6a14c60e3
|
Some refactor for custom options
wip
|
2026-08-16 12:26:17 +03:00 |
|
VaDiM
|
fb3b59bd67
|
[GUI] Hide "Copy ..." option when multiple assets are selected
|
2026-08-08 18:25:00 +03:00 |
|
VaDiM
|
10f8084f82
|
[GUI] Add "Show parent Texture2D asset" option for sprites in Asset List
|
2026-08-08 18:09:38 +03:00 |
|
VaDiM
|
b31ad421f4
|
[GUI] Fix sprite hashes when alpha mask is disabled
|
2026-08-08 11:54:43 +03:00 |
|
VaDiM
|
4f62ea1ba7
|
[GUI] Fix shared stream bug
|
2026-08-04 23:02:22 +03:00 |
|
VaDiM
|
3ac76eb1cd
|
Merge branch 'pr/130' into AssetStudioMod
|
2026-08-01 15:15:28 +03:00 |
|
VaDiM
|
175dd519b4
|
Some minor fixes
|
2026-08-01 15:12:22 +03:00 |
|
VaDiM
|
9f91ea667c
|
Imrpove support for Unity 6.6+
|
2026-07-26 10:11:38 +03:00 |
|
VaDiM
|
c15093f848
|
Fix Live2D motion converting. Close #150
|
2026-07-18 01:30:08 +03:00 |
|
VaDiM
|
0ba4b089da
|
Less strict filtering for Live2D textures
|
2026-07-18 01:21:34 +03:00 |
|
VaDiM
|
144b87fa4a
|
Improve support for Live2D physics and fade motion assets
|
2026-07-18 01:17:43 +03:00 |
|
VaDiM
|
f102da17bf
|
Hide warnings from Live2D motion converter
|
2026-07-14 13:42:41 +03:00 |
|
VaDiM
|
b51a5bbdf6
|
Improve detection of Live2D models. Close #122
- Added an alternative way of model detection when a MonoScript asset is not loaded.
- Fixed model detection regression after the https://github.com/aelurum/AssetStudio/commit/0066d673f45cfd07bbca4343e2fdf27660698c17
|
2026-07-07 17:35:03 +03:00 |
|
VaDiM
|
9a6ceeb144
|
Add support for parsing MeshRenderer via typetree
|
2026-06-27 04:29:06 +03:00 |
|
VaDiM
|
e4b6b17d39
|
Add support for parsing SkinnedMeshRenderer via typetree
|
2026-06-27 04:27:19 +03:00 |
|
VaDiM
|
b736dd3c5c
|
Fix a bug with extracted type trees
|
2026-06-26 04:35:13 +03:00 |
|
VaDiM
|
728d2c0de5
|
Fix m_IndexBuffer decompression when m_IndexFormat != 0. Close #147
This might be a game-specific behavior.. but it should be safe to add, in theory
|
2026-06-20 13:48:36 +03:00 |
|
VaDiM
|
23604f9a32
|
Fix AnimatorController support for Unity 4.5+
|
2026-06-19 21:13:35 +03:00 |
|
VaDiM
|
d0e5b00356
|
Improve support for Unity 2022+
|
2026-06-19 21:13:12 +03:00 |
|
VaDiM
|
7b7907f2eb
|
Migrate to System.Text.Json in Live2D exporter
- [exp3.json] Fixed format of Blend values (there should be strings according to the official specification)
- Fixed BlendType enum
|
2026-06-19 21:11:55 +03:00 |
|
VaDiM
|
92602fc4a9
|
Some fixes for Live2D exporter
- Added Live2DOptions class
- Added filtering of Live2D textures when the searchByFilename flag is used
|
2026-06-19 21:10:55 +03:00 |
|
VaDiM
|
f7352c18dd
|
Fix some bugs with invalid names during export
|
2026-06-19 21:04:55 +03:00 |
|
VaDiM
|
a5825bd693
|
Some other minor fixes
|
2026-06-19 20:59:50 +03:00 |
|
VaDiM
|
ed453e60fc
|
Do not throw an error during mesh processing. Close #134
|
2026-06-19 20:59:18 +03:00 |
|
VaDiM
|
071afb5e7e
|
Improve support for normal maps. Close #57
src: https://github.com/AssetRipper/AssetRipper/blob/master/Source/AssetRipper.Export.Modules.Textures/TextureConverter.cs
|
2026-06-19 20:58:31 +03:00 |
|
VaDiM
|
4260bfc7e6
|
Merge branch 'pr/129' into AssetStudioMod
|
2026-06-19 20:57:26 +03:00 |
|
VaDiM
|
f35978dc68
|
[CLI] Some minor fixes
|
2026-06-19 20:54:49 +03:00 |
|
VaDiM
|
cba4f037af
|
Merge branch 'pr/124' into AssetStudioMod
|
2026-06-19 20:50:59 +03:00 |
|
VaDiM
|
ddf0c22e6d
|
[GUI] Add option to display debug info for some assets
|
2026-06-07 00:50:35 +03:00 |
|
VaDiM
|
cce02d22c8
|
Move lib classes; Replace brotli decompressor
|
2026-06-06 17:53:38 +03:00 |
|
VaDiM
|
02a288894d
|
Add option to dump material assets during model export
|
2026-06-03 03:01:42 +03:00 |
|
VaDiM
|
4154ce0b82
|
Fix for json float converter
|
2026-06-01 18:02:15 +03:00 |
|
VaDiM
|
a1e40290c7
|
Add JsonDump option
|
2026-06-01 18:01:47 +03:00 |
|
VaDiM
|
7adfdef62f
|
Add support for latest Tuanjie versions (up to v1.9)
still partial
|
2026-05-27 02:50:58 +03:00 |
|
VaDiM
|
22e4b0e8a1
|
Improve support for Unity 6.5, 6.6+ and some cleanup
|
2026-05-22 21:56:26 +03:00 |
|
VaDiM
|
65169f5120
|
Improve auto-detection of Tuanjie meshes
|
2026-05-19 02:18:29 +03:00 |
|
VaDiM
|
b9d993e389
|
Fix missing uniqueId for some asset types
|
2026-05-19 01:40:40 +03:00 |
|
VaDiM
|
a195d4dac7
|
Rework options a bit
|
2026-05-13 16:21:33 +03:00 |
|
VaDiM
|
82791504dd
|
Display a warning instead of an error when converting animations
|
2026-04-29 01:47:34 +03:00 |
|
VaDiM
|
9a172610df
|
[GUI] Add option to specify parsing mode of Tuanjie meshes
|
2026-04-29 01:26:17 +03:00 |
|
VaDiM
|
bd93a9f5d6
|
Some other fixes
|
2026-04-24 12:03:58 +03:00 |
|
VaDiM
|
c728d0349d
|
Some fixes for image converters
|
2026-04-20 03:39:38 +03:00 |
|
VaDiM
|
456bc63e96
|
Update BigArrayPool
|
2026-04-20 03:35:31 +03:00 |
|
VaDiM
|
78680987bf
|
A bit faster decoding of RGBA64 images
|
2026-04-20 03:33:03 +03:00 |
|