Commit Graph

24 Commits

Author SHA1 Message Date
Perfare
6d019e6e8a When open multiple bundle files, first extract all the assets files into memory,and then parse the file to make sure the sharedfile index is correct 2017-09-19 04:34:58 +08:00
Perfare
cdfc9cf2e6 fixed PlayerSettings in unity 2017.1
split code
improve read struct
2017-09-19 01:01:14 +08:00
Perfare
14bd7f9789 try to read shader after Unity 5.4 2017-08-21 09:20:00 +08:00
Perfare
14ec7c8259 support Unity 2017.1.0
fixed show "bundle file" original file
2017-07-15 15:27:09 +08:00
Perfare
b0114520a8 fixed bug 2017-06-22 08:51:20 +08:00
Perfare
8a3af0bfba rewrite export mesh 2017-06-22 06:59:16 +08:00
Perfare
65a13e97c4 Add some simple judgment 2017-06-22 05:29:51 +08:00
Perfare
b319e92b3e fixed bug 2017-04-21 11:14:05 +08:00
Perfare
06b8fcea64 fix vertex color 2017-04-13 15:21:57 +08:00
Perfare
d1ec1c29a4 cleanup code 2017-04-10 03:13:08 +08:00
Perfare
a928660dd3 Fixed some bugs 2017-04-10 00:50:33 +08:00
Perfare
e37a04e05b Modify project file
Fixed some bugs
2017-04-09 09:59:31 +08:00
Perfare
6f3b438d92 Fixed read struct 2017-04-04 05:49:26 +08:00
Perfare
f8e7303169 support use asset original name when display and export 2017-04-01 04:28:46 +08:00
Perfare
bd18bfb8ea Move code
Fixed some bugs
2017-04-01 00:41:18 +08:00
Perfare
86843f81da Fix FileName 2017-03-31 16:41:36 +08:00
ordigdug
cfbcdecfe6 Added ExportMesh support -- (#31)
utilizing a modified ManagedFbx
2017-03-07 00:20:21 +08:00
Perfare
45b9b781b1 Clean up code
Adjust UI
Fixed some bugs
2017-02-27 23:56:24 +08:00
Perfare
b4bce77381 Support Wii U Asset
All types selection
2017-02-24 15:39:06 +08:00
Perfare
2585be69f9 clean up code 2017-02-20 15:38:04 +08:00
Perfare
332e4cc6e2 Fixed some bugs 2017-02-16 15:30:11 +08:00
Perfare
16ed347a30 Tidy up a part of the code 2017-02-12 04:57:24 +08:00
Perfare
b580b293f3 Fixed some bugs 2017-02-12 03:03:37 +08:00
ordigdug
66b9b46523 Code moved out of UnityStudioForm and into new class UnityStudio.cs (#17) 2017-02-11 15:39:14 +08:00