Commit Graph

258 Commits

Author SHA1 Message Date
Luis Ángel San Martín
f2bf53ce5b Add new fields to the DB and make then available to be used in the apps 2023-05-12 16:59:23 +02:00
Luis Ángel San Martín
9b196a655a Remove obsolete setting that doesn't have any effect 2023-04-29 08:54:31 +02:00
Luis Ángel San Martín
8f738766ed BUMP version to 9.12 2023-04-23 19:51:48 +02:00
Luis Ángel San Martín
ad4139e017 Don't clear numPages when deleting metadata 2023-01-16 18:14:21 +01:00
Luis Ángel San Martín
49ef617757 Bump version number and what's new 2023-01-07 10:34:34 +01:00
Luis Ángel San Martín
7fed222cb7 Format 2022-12-12 21:53:07 +01:00
Felix Kauselmann
4a59dd6db6 Add support for poppler-qt6
Fixes #352
2022-11-19 20:02:31 +01:00
Felix Kauselmann
be85954b0c Use std::unique_ptr for pdf objects 2022-11-19 20:02:31 +01:00
Felix Kauselmann
0414104067 YACReader: Fix crash when exiting while processing a comic
When quitting YACReader while processing a comic, the comic thread needs
to be properly terminated to avoid segfaults and other possible problems.
2022-11-19 19:27:52 +01:00
Luis Ángel San Martín
3e2bda7cf1 Extract function 2022-10-29 11:07:10 +02:00
Luis Ángel San Martín
b364501a2c Do not use GUI code in non GUI components 2022-10-29 08:57:08 +02:00
Luis Ángel San Martín
150d27c3ad Make import ComicInfo.XML from new comics optional
It is disabled by default.
2022-10-28 23:31:55 +02:00
Luis Ángel San Martín
d22e5eaaa7 Add method to delete metadata from ComicInfo 2022-10-24 18:42:38 +02:00
Luis Ángel San Martín
4b58efc5c7 Use more generic signal 2022-10-23 15:49:27 +02:00
Luis Ángel San Martín
31c4ae6561 More left side bar png to svg assets conversion 2022-10-23 10:43:37 +02:00
Luis Ángel San Martín
c29eb79d88 Add helper function to create pixmaps from assets with the right resolution for hdpi screens 2022-10-22 16:25:42 +02:00
Luis Ángel San Martín
8f1c63fcf0 Move functions 2022-10-22 11:40:16 +02:00
Luis Ángel San Martín
67211154ec Bump version number and what's new 2022-10-15 12:58:52 +02:00
Luis Ángel San Martín
41767958d0 Add full constructor 2022-10-09 11:32:06 +02:00
Luis Ángel San Martín Rodríguez
f6dc6ac232 Bump version to 9.9.2 2022-10-01 08:35:13 +02:00
Luis Ángel San Martín Rodríguez
c31895018a Use points instead of pixels 2022-09-29 22:01:54 +02:00
Luis Ángel San Martín Rodríguez
450d3c18b2 Fix compile error on macos qt6 due to __OBJC_BOOL_IS_BOOL macro 2022-09-12 19:24:56 +02:00
Luis Ángel San Martín
68b3d75c92 BUMP version number 2022-09-04 22:43:57 +02:00
Luis Ángel San Martín
e92a537f95 Fix flow scrolling in macos 2022-09-04 10:05:11 +02:00
Luis Ángel San Martín
5163df977a Fix Folder::operator= 2022-08-31 18:25:36 +02:00
Luis Ángel San Martín
14a7148bfa Purge bookmarks if they get invalid 2022-05-28 12:37:27 +02:00
Luis Ángel San Martín
f70799502b Bump version number 2022-05-28 11:38:58 +02:00
Luis Ángel San Martín
4a59271ebd Initialize manga field to false in Folder 2022-04-13 19:13:58 +02:00
Igor Kushnir
f030a7fb0c Remove deprecated and always disabled alwaysOnTopAction 2022-01-15 18:02:30 +02:00
Luis Ángel San Martín
77c96de0ea Remove unused resources 2022-01-15 15:51:59 +01:00
Luis Ángel San Martín
565bc3a5d0 Replace all uses of devicePixelRatio with devicePixelRatioF 2022-01-14 19:22:50 +01:00
Luis Ángel San Martín
dcb7e6e0c6 Add settings to control the page turn behavior on scroll 2022-01-13 23:04:22 +01:00
Luis Ángel San Martín
d8f224645d Remove YACReader::SearchModifiers
They are no longer used
2021-12-29 14:58:03 +01:00
Igor Kushnir
05b384ed6d Make ConcurrentQueue::waitAll() const
This member function does not affect the logical state of the class.
Making std::condition_variable and std::mutex data members mutable is
idiomatic as these classes are thread-safe synchronization primitives.
2021-12-29 09:36:44 +01:00
Igor Kushnir
72c78d0164 ConcurrentQueue: remove redundant checks
The C++ standard specifies `std::condition_variable::wait(lock, pred)`
as equivalent to `while (!pred()) wait(lock);`. It is implemented
exactly so in libstdc++, libc++ and MSVC.
2021-12-29 09:36:44 +01:00
Igor Kushnir
4cb542c8cc Remove ConcurrentQueue::joinAll()
This function is called only from ~ConcurrentQueue(). joinAll() is not
thread-safe and it cannot be called earlier without introducing a null
state. Moving the function's implementation into the definition of
~ConcurrentQueue() makes the code clearer. Removing joinAll() also
allows to establish and document invariants for two data members.

Assert consistency between jobsLeft and _queue in ~ConcurrentQueue().
2021-12-29 09:36:44 +01:00
Igor Kushnir
61cd245037 Document ConcurrentQueue and de-inline its implementation
ConcurrentQueue is currently used only by two classes and a test, but
modifying concurrent_queue.h requires recompiling 30 source files. None
of the member functions is so lightweight as to make it worth inlining.

An alternative to `@note ConcurrentQueue is unable to execute jobs if
@p threadCount == 0.` is `assert(threadCount != 0);`. But this would
force classes that contain a ConcurrentQueue data member to always start
a thread, even if they detect at runtime that they are never going to
enqueue a job.

Add Job type alias to avoid repeating the type.

Use default member initializers instead of the member initializer list
to make it clear [to the reader of the header] that no data member is
left uninitialized.
2021-12-29 09:36:44 +01:00
Igor Kushnir
2655613543 ConcurrentQueue: simplify the constructor implementation
* threadCount argument: int => std::size_t to avoid implicit casting;
* eliminate temporary empty std::thread objects;
* replace a trivial lambda with a function pointer and its argument;
* get rid of the unused dedicated loop counter.
2021-12-29 09:36:44 +01:00
Igor Kushnir
d026050d49 ConcurrentQueue::jobsLeft: int => std::size_t
This data member's type can be unsigned because its value is never
negative now. Matching std::queue::size_type allows to improve type
safety, get rid of a static_cast and remove two assertions. The only
downside is a slight increase of sizeof(ConcurrentQueue).
2021-12-29 09:36:44 +01:00
Igor Kushnir
d8a6b7f432 ConcurrentQueue: std::move jobs
Moving a std::function can be faster than copying it. Correcting these
normally minor inefficiencies is important here because they occur under
a mutex lock.
2021-12-29 09:36:44 +01:00
Igor Kushnir
d869e1230b ConcurrentQueue::enqueue: increment jobsLeft before adding a job
ConcurrentQueueTest::randomCalls() built in Debug mode often crashes
when concurrent_queue_test.cpp is modified and ConcurrentQueueTest is
launched from Qt Creator so that the test is built and immediately run.
The crash is an assertion failure that occurs most of the time under
the described circumstances at different test data rows:
void YACReader::ConcurrentQueue::finalizeJobs(int): Assertion `jobsLeft >= count' failed.

The assertion fails because ConcurrentQueue::enqueue() adds a job into
the queue first and then increments jobsLeft. If the job is immediately
picked up and executed very fast, ConcurrentQueue::nextJob() can try to
finalize it before enqueue() increments jobsLeft.

Simply reordering the modifications of jobsLeft and _queue in enqueue()
ensures that jobsLeft is always non-negative and eliminates the
assertion failures. Note that ConcurrentQueue::finalizeJobs() is the
only other function that modifies (decreases) jobsLeft. finalizeJobs()
is always called *after* the queue's size is reduced. So the following
invariant is now maintained at all times and documented:
jobsLeft >= _queue.size().
2021-12-29 09:36:44 +01:00
Igor Kushnir
57eb8d0171 ConcurrentQueue::cancelPending: notify _waitVar
This allows to call cancelPending() and waitAll() concurrently with no
additional synchronization. While calling these two functions
concurrently may not be useful often, supporting it costs little in
terms of performance and code complexity. Furthermore, a completely
thread-safe class is easier to document and use correctly.

Optimize job finalization by notifying _waitVar only if jobsLeft is
reduced to 0.

Optimize cancelPending() by not locking jobsLeftMutex when no job is
canceled (if the queue is empty when this function is called).

Add assertions that verify invariants.

The output of ConcurrentQueueTest::randomCalls() reflects the fact that
a caller of waitAll() can be blocked indefinitely when another thread
cancels all queued jobs while no job is being executed. The test output
snippet below omits repetitive information: the
"QINFO  : ConcurrentQueueTest::randomCalls(queue{1}; 2 user thread(s))"
prefix of each line, current thread id and the common hh:mm:ss current
time part (leaving only the millisecond part). Note that thread #1
begins waiting at the 1st line of the snippet. "=> -8" means that total
equals -8 and thus ConcurrentQueue::jobsLeft equals 8. Thread #0 then
cancels all 8 queued jobs, then enqueues and cancels 3 jobs twice, then
momentarily waits 3 times. #1 is not waked until #0 enqueues 8 more jobs
and starts waiting for them too. Once these new 8 jobs are completed,
both #0 and #1 end waiting.

 1. [ms] 311 | #1 begin waiting for 1 thread => -8
 2. [ms] 311 | #0 enqueuing complete.
 3. [ms] 311 | #0 canceled 8 jobs => -8
 4. [ms] 311 | #0 enqueuing 3 jobs...
 5. [ms] 312 | #0 enqueuing complete.
 6. [ms] 312 | #0 canceled 3 jobs => -3
 7. [ms] 312 | #0 enqueuing 3 jobs...
 8. [ms] 312 | #0 enqueuing complete.
 9. [ms] 312 | #0 canceled 3 jobs => -3
10. [ms] 312 | #0 begin waiting for 1 thread => 0
11. [ms] 312 | #0 end waiting for 1 thread => 0
12. [ms] 312 | #0 begin waiting for 1 thread => 0
13. [ms] 312 | #0 end waiting for 1 thread => 0
14. [ms] 312 | #0 begin waiting for 1 thread => 0
15. [ms] 312 | #0 end waiting for 1 thread => 0
16. [ms] 312 | #0 canceled 0 jobs => 0
17. [ms] 312 | #0 canceled 0 jobs => 0
18. [ms] 312 | #0 enqueuing 3 jobs...
19. [ms] 312 | #0 enqueuing complete.
20. [ms] 312 | #0 enqueuing 3 jobs...
21. [ms] 312 | #0 enqueuing complete.
22. [ms] 312 | #0 enqueuing 2 jobs...
23. [ms] 312 | #0 enqueuing complete.
24. [ms] 312 | #0 begin waiting for 1 thread => -8
25. [ms] 312 | [0.1] sleep 0.003 ms...
26. [ms] 312 | [0.1] +1 => -7
27. [ms] 312 | [0.2] sleep 0.003 ms...
28. [ms] 312 | [0.2] +1 => -6
29. [ms] 312 | [0.3] sleep 0.003 ms...
30. [ms] 312 | [0.3] +1 => -5
31. [ms] 312 | [0.1] sleep 0 ms...
32. [ms] 313 | [0.1] +1 => -4
33. [ms] 313 | [0.2] sleep 0.005 ms...
34. [ms] 313 | [0.2] +1 => -3
35. [ms] 313 | [0.3] sleep 0 ms...
36. [ms] 313 | [0.3] +1 => -2
37. [ms] 313 | [0.1] sleep 0.001 ms...
38. [ms] 313 | [0.1] +1 => -1
39. [ms] 313 | [0.2] sleep 0.001 ms...
40. [ms] 313 | [0.2] +1 => 0
41. [ms] 313 | #0 end waiting for 1 thread => 0
42. [ms] 313 | #1 end waiting for 1 thread => 0
2021-12-29 09:36:44 +01:00
Igor Kushnir
e8b5f42e75 ConcurrentQueue::nextJob: notify all _waitVar threads
Replace _waitVar.notify_one() with _waitVar.notify_all(). This was the
only hurdle to documenting ConcurrentQueue::waitAll() as thread-safe.

ConcurrentQueueTest::waitAllFromMultipleThreads() passes instead of
hanging now.
2021-12-29 09:36:44 +01:00
Igor Kushnir
b43e3383d5 ConcurrentQueue::cancelPending: return the number of canceled jobs
The return value can be used to make
ConcurrentQueueTest::cancelPending1UserThread() non-flaky. It may also
be useful to non-testing code.

Improve the performance of cancelPending() by locking the two mutexes
separately and minimizing the locking time.
2021-12-29 09:36:44 +01:00
Igor Kushnir
a72fdb9ca2 ConcurrentQueue::cancelPending: don't reset jobsLeft to 0
Worker threads may well be executing jobs while this function is being
called. If ConcurrentQueue::waitAll() is called soon enough after
cancelPending(), the worker threads may still be running, but waitAll()
would return immediately as jobsLeft would be nonpositive.

Subtracting _queue.size() from jobsLeft sets this variable to the number
of worker threads that are executing jobs at the moment.

ConcurrentQueueTest::cancelPending1UserThread() passes most of the time
now. But it still fails occasionally because it depends on the timing of
thread scheduling, which is unreliable.
2021-12-29 09:36:44 +01:00
Igor Kushnir
228fe1284e Fix a typo in ConcurrentQueue::cancelPending function name 2021-12-29 09:36:44 +01:00
Luis Ángel San Martín
e7f3d29477 Tag ComicDB::operator== as const 2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
5fbd100449 Use non deprecated QStandardPaths and remove Qt4 alternative 2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
dc8c6e23e9 Use angleDelta instead of delta 2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
d47bd55fa0 Don't use helper function to avoid raising the Qt5 min version requeriment 2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
f300bc3aa0 Include QMetaType explicitly 2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
b83d7150d7 Use QElapsedTimer instead of QTime 2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
bdb23de74a Use fully qualified names 2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
9ebd6e32da Fix QtOpenGL* includes in Qt6 2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
35fa03549b Use fully qualified names 2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
326cebdf7f *Ref methods are deprecated in Qt6 2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
a792a03760 Use QRegularExpression instead of QRegExp 2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
ecd1497370 Don't use virtual methods unnecessarily 2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
db433be88c Include QRegExp explicitly 2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
b878e8169e Replace QDateTime constructor
Using the last moment of the day is enough because all other dates in bookmarks have happened before.
2021-10-19 00:00:08 +02:00
Luis Ángel San Martín
459883d7be Use *Ref methods instead 2021-10-19 00:00:07 +02:00
Luis Ángel San Martín
a56914bec3 Do not use foreach 2021-10-19 00:00:07 +02:00
Luis Ángel San Martín
c1d3fb0778 Proper use of range for 2021-10-19 00:00:07 +02:00
Luis Ángel San Martín
c03b1075f3 Do not mix const an non-const iterators 2021-10-19 00:00:07 +02:00
Luis Ángel San Martín
5557cfe5b3 Remove unused variable 2021-10-19 00:00:07 +02:00
Luis Ángel San Martín
e1ed292a91 Convert emit(signal()) calls to emit signal() 2021-10-19 00:00:07 +02:00
Luis Ángel San Martín
5aa02a19bb clang-format 2021-10-18 21:56:52 +02:00
Luis Ángel San Martín
a77facce6d Add helper properties for parsing day/month/year sequentially 2021-09-27 15:28:05 +02:00
Luis Ángel San Martín
b0a6411528 Initialize attributes in constructor 2021-09-27 15:27:44 +02:00
Felix Kauselmann
76ab23b776 Common: Convert last signals to new slot syntax 2021-06-29 13:53:12 +02:00
Felix Kauselmann
47324e7f22 Comic/Render: Use overloads refactor some SIGNAL/SLOT connections to new syntax 2021-06-29 13:53:12 +02:00
Felix Kauselmann
ae8e47d863 Clazy: Add second batch of SIGNAL/SLOT removal 2021-06-29 13:53:12 +02:00
Felix Kauselmann
f813a018d2 Comic: Virtual prototype for process(), fix signal/slot 2021-06-29 13:53:12 +02:00
Luis Ángel San Martín
891546b423 9.8.2 release 2021-06-19 18:13:01 +02:00
Luis Ángel San Martín
1c382aef72 Update version to 9.8.1 2021-06-02 18:57:41 +02:00
Luis Ángel San Martín
51284cb652 Add new struct to represent the source where a comic can be opened from
A comic always belongs to a Folder, but when we open one its siblings may be different in we are opening it from a Reading List. I am not sure that Tags should keep the reading order because their purpose is abstract, so their behaviour will be opening the comics from theirs container folders.
2021-05-27 18:35:08 +02:00
Luis Ángel San Martín
b8ad99fcaa Exract struct to reuse it 2021-04-30 09:52:31 +02:00
Igor Kushnir
21c3bda5d4 YACReaderFlowGL: initialize data member texture pointers
Moving the initialization of defaultTexture out of the member
initializer list gets rid of a GCC's -Wreorder warning.

Initialize other texture pointers to improve safety and consistency.
2021-03-09 21:32:23 +01:00
Felix Kauselmann
81b4d25b5c Remove unneeded QtOpenGL dependency
Qt OpenGL in Qt5 is a deprecated module that is discouraged for
new code usage. We have been including this module in our builds
despite not relying on its functionality for a long time now -
probably an oversight from porting to the newer functions.

Time to remove it.

IMPORTANT INFORMATION: In Qt6, a lot of functionality that was
provided by Qt GUI was moved into the 'new' Qt6 Qt OpenGL module.
Thus, even if it makes perfectly sense to remove it for Qt5 builds
we will likely have to restore it for Qt6 builds at a later time.
2021-03-09 18:26:01 +01:00
Luis Ángel San Martín
93596a4972 Restore needed lock 2021-02-08 09:02:19 +01:00
Luis Ángel San Martín
4c93c70de6 Use the right mutex when the queue is modified 2021-02-08 08:32:42 +01:00
Luis Ángel San Martín
60de69635b Get/set new manga field from/to the db 2021-01-16 18:30:25 +01:00
Luis Ángel San Martín
3ab05c6777 Add a new boolean field for tagging comics as manga 2021-01-16 14:23:59 +01:00
Luis Ángel San Martín
c3b0780e03 Remove unused constant 2021-01-14 11:37:37 +01:00
Luis Ángel San Martín
fa5ce25425 Add concurrent queue based on lambdas 2021-01-14 09:03:17 +01:00
smahot
f6bed8590f Support for third party qt image plugins 2020-09-30 19:01:12 +02:00
Luis Ángel San Martín
948ed595e7 Bump version number to 9.7.1 2020-09-12 12:02:55 +02:00
Luis Ángel San Martín
c490b70b68 Move declaration to the viewer group 2020-09-07 18:13:06 +02:00
Luis Ángel San Martín
bb09be3d6a Bump version number 2020-09-03 18:05:05 +02:00
Luis Ángel San Martín
802e0d32ce Fix trying to scale images on null images 2020-09-03 18:00:29 +02:00
Felix Kauselmann
5bb6ab276a Reader: Add option to show covers as single pages in double page mode 2020-09-03 15:32:45 +02:00
Felix Kauselmann
232181eef7 Reader: Add option to stop enlarging images in fit to width and height 2020-09-02 09:27:53 +02:00
Luis Ángel San Martín
5f0889f332 Format 2020-08-31 16:19:42 +02:00
Luis Ángel San Martín
a2b4b88801 Format 2020-08-31 16:04:26 +02:00
Igor Kushnir
cb7c967252 Add WorkerThread class and use it in ComicFlow
In a later commit WorkerThread should also replace classes similar to
ImageLoader: PageLoader, ImageLoaderGL and ImageLoaderByteArrayGL.

Bugs fixed:
  1. Eliminated a data race between ImageLoader::run() and
ComicFlow::updateImageData()->ImageLoader::result(). Specifically when
ImageLoader::busy() returns false, then ImageLoader::run() sets
ImageLoader::working to true, loads the image and starts assigning it to
ImageLoader::img, while ImageLoader::result() is accessed without
locking from updateImageData().
Making ImageLoader::working atomic is clearly insufficient to eliminate
this data race. The fix is to set 'working' to true immediately and
synchronously as soon as a new task is assigned to the worker.
  2. Replaced thread termination with graceful thread exit. ComicFlow
destructor called QThread::terminate(), using which is discouraged by Qt
documentation. The application exited without errors in Release mode.
In Debug mode, however, it received the SIG32 signal on exit and printed
the following warning - "QWaitCondition: mutex destroy failure:
Device or resource busy".
The loop in WorkerThread::run() is no longer endless. The worker thread
properly ends and is joined in WorkerThread destructor.

Design decisions:
 1. WorkerThread could emit a signal when it completes a task.
Thus updateTimer could be removed from ComicFlow and GoToFlow. However,
there is no obvious way to use this new signal in the two GL classes.
Also I don't know whether updateTimer is just an inefficient polling
substitute for notification or an intentional animation mechanism.
 2. The index variable is no longer stored in the worker class, but in
ComicFlow directly. Thing is, this data member was never actually
accessed by the worker, but ComicFlow went so far as to lock worker's
mutex to "protect" access to the index.
 3. The common ImageLoader implementation turned out to be very general.
So I converted it into the WorkerThread class template that is not
restricted to producing QImage results and can be reused elsewhere.
 4. I used standard classes (such as std::thread) instead of their Qt
equivalents (e.g. QThread) because they are more thoroughly documented.
The standard classes should also be more efficient as they were more
carefully designed and provide much fewer unnecessary features.
 5. Release-Acquire ordering is safe for the WorkerThread::working
use case and is more efficient than the std::atomic-default
Sequentially-consistent ordering.
 6. condition.notify_one() is called while the mutex is unlocked
to improve performance. This is safe in both cases:
  a) if the worker thread exits due to a spurious wakeup just before
the condition.notify_one() call in WorkerThread destructor, so much the
better;
  b) if a spurious wakeup lets the worker thread finish the task and
start waiting on the condition again just before the
condition.notify_one() call in WorkerThread::performTask(), the second
waking will be ignored by the worker thread as 'working' and 'abort'
will be false then.
2020-08-31 15:45:12 +02:00
Felix Kauselmann
b9acd13120
Fix code format errors due to changes in default coding style. (#150) 2020-07-24 21:17:49 +02:00
Luis Ángel San Martín
092611f0cd Send read status for imported comics 2020-05-09 22:19:00 +02:00
Jeremy Douglass
15c126fda5
Enable unarr 7z support. Closes #113 (#115)
* Enable unarr 7z support. Closes #113
2020-02-12 08:38:03 +01:00
Luis Ángel San Martín
f65395c11d Bump version number 2019-09-28 10:15:17 +02:00
Luis Ángel San Martín
d49c8895ff Bump version number 2019-09-27 18:33:08 +02:00