* speeds up incremental builds as changes to a header will not always
need the full mocs_compilation.cpp for all the target's headers rebuild,
while having a moc file sourced into a source file only adds minor
extra costs, due to small own code and the used headers usually
already covered by the source file, being for the same class/struct
* seems to not slow down clean builds, due to empty mocs_compilation.cpp
resulting in those quickly processed, while the minor extra cost of the
sourced moc files does not outweigh that in summary.
Measured times actually improved by some percent points.
(ideally CMake would just skip empty mocs_compilation.cpp & its object
file one day)
* enables compiler to see all methods of a class in same compilation unit
to do some sanity checks
* potentially more inlining in general, due to more in the compilation unit
* allows to keep using more forward declarations in the header, as with the
moc code being sourced into the cpp file there definitions can be ensured
and often are already for the needs of the normal class methods
(cherry picked from commit 34ed3bad27)
PSD files are saved with as alpha premultiplied. The problem is that alpha refers to white instead of black so it requires transformation formulas. Then, to conver PS premultiplied to QImage premultiplied you have to use the following formula:
* V = Alpha + Vps - Max (C, M, Y, K, R, G, B, Gray, L\* components)
* V = Vps + (Alpha - Max + 1) / 2 (a\*, b\* components)
Where Max is the maximum value depending on the image depth and Vps is the valued read from the file.
This is a port of MR !143 to KF5.
- Improved performance converting CMYK files by \~10% by replacing divisions with multiplications.
- Improved performance converting LAB files by \~50% by replacing std::pow with fastPow (approximated pow function).
To make the plugins fail to allocate if the image size is greater than QImageReader::allocationLimit() it is necessary to allocate the image with QImageIOHandler::allocateImage().
Note that not all plugins have been changed and some others are not tested in the CI (maybe due to missing libraries).
PS: the following message is printed by QImageIOHandler::allocateImage() if the size is exceeded: "qt.gui.imageio: QImageIOHandler: Rejecting image as it exceeds the current allocation limit of XXX megabytes"
Instead of resizing the bytearray to the potential size and then reading
into it, ask the device to read into a bytearray, this way instead of a
crash because we're trying to resize to a too big number we get a nice
maxSize argument exceeds QByteArray size limit
warning
oss-fuzz/46664
According to relicensecheck Brad is OK with changing LGPLv2 to LGPLv2+,
which is required to be compatible with the LGPL-2.1-or-later licensed
source files.
Since QImage does sanity checking for overflows and stuff wrt.
dimensions and depth, check for QImage::isNull() as early as possible to
see if there's some funky business going on.
Also tried to add some checks wherever we wrote to "raw" memory.
Unit tests pass, and tested converting some files from
https://samples.ffmpeg.org/image-samples/ to pngs, and that seemed to
work.
Reviewed By: aacid
Differential Revision: https://phabricator.kde.org/D24367
By using the same strategy as the SoftImage PIC handler (and sharing
some code with it), we should avoid reading the image data incorrectly
on big-endian architectures.
REVIEW: 122650
BUG: 337918
Frameworks have a convention of naming uninstalled headers in src/ with
a _p at the end of the name, to make it clear they are not part of the
API. None of the headers in KImageFormats are installed, so it is not
really necessary to follow this convention, but we follow it anyway for
the benefit of both humans and tools (like kapidox).