psd: conversion speed improvements (kf5)

- Improved performance converting CMYK files by \~10% by replacing divisions with multiplications.
- Improved performance converting LAB files by \~50% by replacing std::pow with fastPow (approximated pow function).
This commit is contained in:
Mirco Miranda 2023-02-03 20:55:49 +00:00 committed by Albert Astals Cid
parent 0b4741f4b7
commit 2997f7ae8d
4 changed files with 53 additions and 15 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 189 KiB

After

Width:  |  Height:  |  Size: 191 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 117 KiB

After

Width:  |  Height:  |  Size: 115 KiB

View File

@ -0,0 +1,35 @@
/*
Approximated math functions used into conversions.
SPDX-FileCopyrightText: Edward Kmett
SPDX-FileCopyrightText: 2023 Mirco Miranda <mircomir@outlook.com>
SPDX-License-Identifier: BSD-3-Clause
*/
#ifndef FASTMATH_P_H
#define FASTMATH_P_H
#include <QtGlobal>
/*!
* \brief fastPow
* Based on Edward Kmett code released into the public domain.
* See also: https://github.com/ekmett/approximate
*/
inline double fastPow(double x, double y)
{
union {
double d;
qint32 i[2];
} u = {x};
#if Q_BYTE_ORDER == Q_LITTLE_ENDIAN
u.i[1] = qint32(y * (u.i[1] - 1072632447) + 1072632447);
u.i[0] = 0;
#else // never tested
u.i[0] = qint32(y * (u.i[0] - 1072632447) + 1072632447);
u.i[1] = 0;
#endif
return u.d;
}
#endif // FASTMATH_P_H

View File

@ -3,7 +3,7 @@
SPDX-FileCopyrightText: 2003 Ignacio Castaño <castano@ludicon.com>
SPDX-FileCopyrightText: 2015 Alex Merry <alex.merry@kde.org>
SPDX-FileCopyrightText: 2022 Mirco Miranda <mircomir@outlook.com>
SPDX-FileCopyrightText: 2022-2023 Mirco Miranda <mircomir@outlook.com>
SPDX-License-Identifier: LGPL-2.0-or-later
*/
@ -21,7 +21,6 @@
/*
* Limitations of the current code:
* - 32-bit float image are converted to 16-bit integer image.
* NOTE: Qt 6.2 allow 32-bit float images (RGB only)
* - Other color spaces cannot directly be read due to lack of QImage support for
* color spaces other than RGB (and Grayscale). Where possible, a conversion
* to RGB is done:
@ -33,6 +32,7 @@
* color management engine (e.g. LittleCMS).
*/
#include "fastmath_p.h"
#include "psd_p.h"
#include "util_p.h"
@ -51,7 +51,7 @@ typedef quint8 uchar;
* This should not be a problem because the Qt's QColorSpace supports the linear
* sRgb colorspace.
*
* Using linear conversion, the loading speed is improved by 4x. Anyway, if you are using
* Using linear conversion, the loading speed is slightly improved. Anyway, if you are using
* an software that discard color info, you should comment it.
*
* At the time I'm writing (07/2022), Gwenview and Krita supports linear sRgb but KDE
@ -845,6 +845,7 @@ inline void cmykToRgb(uchar *target, qint32 targetChannels, const char *source,
auto s = reinterpret_cast<const T*>(source);
auto t = reinterpret_cast<T*>(target);
auto max = double(std::numeric_limits<T>::max());
auto invmax = 1.0 / max; // speed improvements by ~10%
if (sourceChannels < 4) {
qDebug() << "cmykToRgb: image is not a valid CMYK!";
@ -853,10 +854,10 @@ inline void cmykToRgb(uchar *target, qint32 targetChannels, const char *source,
for (qint32 w = 0; w < width; ++w) {
auto ps = s + sourceChannels * w;
auto C = 1 - *(ps + 0) / max;
auto M = 1 - *(ps + 1) / max;
auto Y = 1 - *(ps + 2) / max;
auto K = 1 - *(ps + 3) / max;
auto C = 1 - *(ps + 0) * invmax;
auto M = 1 - *(ps + 1) * invmax;
auto Y = 1 - *(ps + 2) * invmax;
auto K = 1 - *(ps + 3) * invmax;
auto pt = t + targetChannels * w;
*(pt + 0) = T(std::min(max - (C * (1 - K) + K) * max + 0.5, max));
@ -881,8 +882,9 @@ inline double gammaCorrection(double linear)
#ifdef PSD_FAST_LAB_CONVERSION
return linear;
#else
// NOTE: pow() slow down the performance by a 4 factor :(
return (linear > 0.0031308 ? 1.055 * std::pow(linear, 1.0 / 2.4) - 0.055 : 12.92 * linear);
// Replacing fastPow with std::pow the conversion time is 2/3 times longer: using fastPow
// there are minimal differences in the conversion that are not visually noticeable.
return (linear > 0.0031308 ? 1.055 * fastPow(linear, 1.0 / 2.4) - 0.055 : 12.92 * linear);
#endif
}
@ -892,6 +894,7 @@ inline void labToRgb(uchar *target, qint32 targetChannels, const char *source, q
auto s = reinterpret_cast<const T*>(source);
auto t = reinterpret_cast<T*>(target);
auto max = double(std::numeric_limits<T>::max());
auto invmax = 1.0 / max;
if (sourceChannels < 3) {
qDebug() << "labToRgb: image is not a valid LAB!";
@ -900,14 +903,14 @@ inline void labToRgb(uchar *target, qint32 targetChannels, const char *source, q
for (qint32 w = 0; w < width; ++w) {
auto ps = s + sourceChannels * w;
auto L = (*(ps + 0) / max) * 100.0;
auto A = (*(ps + 1) / max) * 255.0 - 128.0;
auto B = (*(ps + 2) / max) * 255.0 - 128.0;
auto L = (*(ps + 0) * invmax) * 100.0;
auto A = (*(ps + 1) * invmax) * 255.0 - 128.0;
auto B = (*(ps + 2) * invmax) * 255.0 - 128.0;
// converting LAB to XYZ (D65 illuminant)
auto Y = (L + 16.0) / 116.0;
auto X = A / 500.0 + Y;
auto Z = Y - B / 200.0;
auto Y = (L + 16.0) * (1.0 / 116.0);
auto X = A * (1.0 / 500.0) + Y;
auto Z = Y - B * (1.0 / 200.0);
// NOTE: use the constants of the illuminant of the target RGB color space
X = finv(X) * 0.9504; // D50: * 0.9642