AssetStudio/Unity Studio
2017-04-10 00:50:33 +08:00
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7zip Fixed bundle reading for Unity 5.3+ bundles with LZMA 2016-09-14 18:49:13 +08:00
FMOD Studio API update FMOD Studio API to version 0.1.7.16 and fixed bug 2016-08-15 16:18:43 +08:00
library Added 32bit ManagedFbx.dll (#32) 2017-03-07 23:30:50 +08:00
Properties support use asset original name when display and export 2017-04-01 04:28:46 +08:00
Resources fixed some bug 2016-11-08 20:31:07 +08:00
Unity Classes Modify project file 2017-04-09 09:59:31 +08:00
Unity Studio Classes Fixed some bugs 2017-04-10 00:50:33 +08:00
AboutBox.cs Initial commit 2015-10-30 04:41:37 +02:00
AboutBox.Designer.cs Support the 'UnityFS' asset bundle type and a lot of change 2016-08-02 23:11:14 +08:00
AboutBox.resx Initial commit 2015-10-30 04:41:37 +02:00
app.config support use asset original name when display and export 2017-04-01 04:28:46 +08:00
ExportOptions.cs clean up code 2017-02-20 15:38:04 +08:00
ExportOptions.Designer.cs clean up code 2017-02-20 15:38:04 +08:00
ExportOptions.resx - export mesh deformers with dummies or bones 2015-11-11 19:59:28 +02:00
fs.glsl Mesh Preview Support (#26) 2017-02-25 18:04:05 +08:00
GOHierarchy.cs Initial commit 2015-10-30 04:41:37 +02:00
Program.cs Move file 2017-02-26 01:40:14 +08:00
Unity Studio-x86.csproj Modify project file 2017-04-09 09:59:31 +08:00
Unity Studio.csproj Modify project file 2017-04-09 09:59:31 +08:00
UnityStudioForm.cs Modify project file 2017-04-09 09:59:31 +08:00
UnityStudioForm.Designer.cs support use asset original name when display and export 2017-04-01 04:28:46 +08:00
UnityStudioForm.resx Support Wii U Asset 2017-02-24 15:39:06 +08:00
vs.glsl Mesh Preview Support (#26) 2017-02-25 18:04:05 +08:00