.. |
7zip
|
cleanup code
|
2017-04-10 03:13:08 +08:00 |
FMOD Studio API
|
update FMOD Studio API to version 0.1.7.16 and fixed bug
|
2016-08-15 16:18:43 +08:00 |
library
|
rewrite export mesh
|
2017-06-22 06:59:16 +08:00 |
Properties
|
fixed #103
|
2017-11-10 07:58:53 +08:00 |
Resources
|
fixed #103
|
2017-11-10 07:58:53 +08:00 |
Unity Classes
|
support Unity 2017.3, Fixed #126
|
2018-01-03 04:24:17 +08:00 |
Unity Studio Classes
|
Fixed #129
|
2018-01-15 06:07:10 +08:00 |
app.config
|
support use asset original name when display and export
|
2017-04-01 04:28:46 +08:00 |
ExportOptions.cs
|
cleanup code
|
2017-04-10 03:13:08 +08:00 |
ExportOptions.Designer.cs
|
clean up code
|
2017-02-20 15:38:04 +08:00 |
ExportOptions.resx
|
- export mesh deformers with dummies or bones
|
2015-11-11 19:59:28 +02:00 |
GOHierarchy.cs
|
Initial commit
|
2015-10-30 04:41:37 +02:00 |
OpenFolderDialog.cs
|
add OpenFolderDialog
|
2017-10-22 23:48:31 +08:00 |
Program.cs
|
Move file
|
2017-02-26 01:40:14 +08:00 |
Resource1.Designer.cs
|
we don't need matrix[] in fact (#98)
|
2017-09-30 07:26:27 +08:00 |
Resource1.resx
|
we don't need matrix[] in fact (#98)
|
2017-09-30 07:26:27 +08:00 |
ShaderResource.Designer.cs
|
support Unity 2017.3, Fixed #126
|
2018-01-03 04:24:17 +08:00 |
ShaderResource.resx
|
support Unity 2017.3, Fixed #126
|
2018-01-03 04:24:17 +08:00 |
Unity Studio-x86.csproj
|
support export MovieTexture
|
2017-11-13 17:46:26 +08:00 |
Unity Studio.csproj
|
support Unity 2017.3, Fixed #126
|
2018-01-03 04:24:17 +08:00 |
UnityStudioForm.cs
|
Fixed #130
|
2018-01-08 23:53:15 +08:00 |
UnityStudioForm.Designer.cs
|
change Audio related code
|
2017-11-10 02:27:36 +08:00 |
UnityStudioForm.resx
|
add OpenFolderDialog
|
2017-10-22 23:48:31 +08:00 |