VaDiM
c15093f848
Fix Live2D motion converting. Close #150
2026-07-18 01:30:08 +03:00
VaDiM
0ba4b089da
Less strict filtering for Live2D textures
2026-07-18 01:21:34 +03:00
VaDiM
144b87fa4a
Improve support for Live2D physics and fade motion assets
2026-07-18 01:17:43 +03:00
VaDiM
f102da17bf
Hide warnings from Live2D motion converter
2026-07-14 13:42:41 +03:00
VaDiM
b51a5bbdf6
Improve detection of Live2D models. Close #122
...
- Added an alternative way of model detection when a MonoScript asset is not loaded.
- Fixed model detection regression after the https://github.com/aelurum/AssetStudio/commit/0066d673f45cfd07bbca4343e2fdf27660698c17
2026-07-07 17:35:03 +03:00
VaDiM
9a6ceeb144
Add support for parsing MeshRenderer via typetree
2026-06-27 04:29:06 +03:00
VaDiM
e4b6b17d39
Add support for parsing SkinnedMeshRenderer via typetree
2026-06-27 04:27:19 +03:00
VaDiM
b736dd3c5c
Fix a bug with extracted type trees
2026-06-26 04:35:13 +03:00
VaDiM
728d2c0de5
Fix m_IndexBuffer decompression when m_IndexFormat != 0. Close #147
...
This might be a game-specific behavior.. but it should be safe to add, in theory
2026-06-20 13:48:36 +03:00
VaDiM
23604f9a32
Fix AnimatorController support for Unity 4.5+
2026-06-19 21:13:35 +03:00
VaDiM
d0e5b00356
Improve support for Unity 2022+
2026-06-19 21:13:12 +03:00
VaDiM
7b7907f2eb
Migrate to System.Text.Json in Live2D exporter
...
- [exp3.json] Fixed format of Blend values (there should be strings according to the official specification)
- Fixed BlendType enum
2026-06-19 21:11:55 +03:00
VaDiM
92602fc4a9
Some fixes for Live2D exporter
...
- Added Live2DOptions class
- Added filtering of Live2D textures when the searchByFilename flag is used
2026-06-19 21:10:55 +03:00
VaDiM
f7352c18dd
Fix some bugs with invalid names during export
2026-06-19 21:04:55 +03:00
VaDiM
a5825bd693
Some other minor fixes
2026-06-19 20:59:50 +03:00
VaDiM
ed453e60fc
Do not throw an error during mesh processing. Close #134
2026-06-19 20:59:18 +03:00
VaDiM
071afb5e7e
Improve support for normal maps. Close #57
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src: https://github.com/AssetRipper/AssetRipper/blob/master/Source/AssetRipper.Export.Modules.Textures/TextureConverter.cs
2026-06-19 20:58:31 +03:00
VaDiM
4260bfc7e6
Merge branch 'pr/129' into AssetStudioMod
2026-06-19 20:57:26 +03:00
VaDiM
f35978dc68
[CLI] Some minor fixes
2026-06-19 20:54:49 +03:00
VaDiM
cba4f037af
Merge branch 'pr/124' into AssetStudioMod
2026-06-19 20:50:59 +03:00
VaDiM
ddf0c22e6d
[GUI] Add option to display debug info for some assets
2026-06-07 00:50:35 +03:00
VaDiM
cce02d22c8
Move lib classes; Replace brotli decompressor
2026-06-06 17:53:38 +03:00
VaDiM
02a288894d
Add option to dump material assets during model export
2026-06-03 03:01:42 +03:00
VaDiM
4154ce0b82
Fix for json float converter
2026-06-01 18:02:15 +03:00
VaDiM
a1e40290c7
Add JsonDump option
2026-06-01 18:01:47 +03:00
VaDiM
7adfdef62f
Add support for latest Tuanjie versions (up to v1.9)
...
still partial
2026-05-27 02:50:58 +03:00
VaDiM
22e4b0e8a1
Improve support for Unity 6.5, 6.6+ and some cleanup
2026-05-22 21:56:26 +03:00
VaDiM
65169f5120
Improve auto-detection of Tuanjie meshes
2026-05-19 02:18:29 +03:00
VaDiM
b9d993e389
Fix missing uniqueId for some asset types
2026-05-19 01:40:40 +03:00
VaDiM
a195d4dac7
Rework options a bit
2026-05-13 16:21:33 +03:00
VaDiM
82791504dd
Display a warning instead of an error when converting animations
2026-04-29 01:47:34 +03:00
VaDiM
9a172610df
[GUI] Add option to specify parsing mode of Tuanjie meshes
2026-04-29 01:26:17 +03:00
VaDiM
bd93a9f5d6
Some other fixes
2026-04-24 12:03:58 +03:00
VaDiM
c728d0349d
Some fixes for image converters
2026-04-20 03:39:38 +03:00
VaDiM
456bc63e96
Update BigArrayPool
2026-04-20 03:35:31 +03:00
VaDiM
78680987bf
A bit faster decoding of RGBA64 images
2026-04-20 03:33:03 +03:00
VaDiM
472ddbf778
Fix parallel export from a single stream
2026-04-20 03:30:23 +03:00
VaDiM
7a369f65b2
Fix Unity 6.5 support for net472
2026-04-20 03:21:32 +03:00
VaDiM
0496d4e10c
[GUI] More fixes for dark mode
2026-04-20 03:11:33 +03:00
VaDiM
969c766427
[GUI] Add Unity version label to status strip
2026-04-20 03:08:50 +03:00
VaDiM
b2265578e2
Improve AudioClip support
2026-04-20 03:04:32 +03:00
VaDiM
36699541fa
Improve support for legacy Unity versions (WIP). Close #103
2026-04-20 03:03:51 +03:00
VaDiM
e92d96bb08
Replace Newtonsoft.Json with System.Text.Json for MonoBehaviour assets
2026-03-23 19:45:21 +03:00
VaDiM
1eb35015c3
Fix for EndianBinaryReader
2026-03-16 09:43:24 +03:00
VaDiM
5719a6bab8
Some fixes for TypeTreeHelper. Close #137
...
- Fixed an error during parsing typetree data of Font assets
- Chaged display format of large byte arrays to base64 string
2026-03-16 02:35:29 +03:00
VaDiM
54d0a96235
Do not throw an error in case of unsupported sprites. Close #109
2026-03-15 00:23:16 +03:00
VaDiM
79d192ab70
Add option to keep original sprite sizes. Close #107
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- Enabled by default
- [GUI] Added "Keep original sprite sizes" option to the Export options
- [CLI] Added "--sprite-cropping" option to the Advanced section
2026-03-14 20:21:42 +03:00
VaDiM
61d9bc8f15
Add option to export images in "assetName@hash" name format
...
- Redesigned spriteHelper & texture2DConverter
- Improved speed of texture2D preview a bit
2026-03-13 13:27:47 +03:00
VaDiM
94090a997a
Merge branch 'pr/115' into AssetStudioMod
2026-03-05 03:18:35 +03:00
VaDiM
6277eafb13
Merge branch 'pr/113' into AssetStudioMod
2026-03-05 03:03:22 +03:00