VaDiM
bb7accd04d
Update version to v0.18.0
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- Updated dependencies
2024-04-04 22:44:20 +03:00
VaDiM
a00c857ac3
Update version to v0.17.4
2023-12-16 04:41:00 +03:00
VaDiM
5333757843
Update dependencies
2023-12-16 04:16:36 +03:00
VaDiM
5c2ac1a5e8
Add .NET8 to the TargetFrameworks
2023-12-15 14:45:07 +03:00
VaDiM
6d3875cb2c
Update version to v0.17.3
2023-09-13 10:55:57 +03:00
VaDiM
171962e61f
Update version to v0.17.2
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- Updated projects and dependencies
2023-08-27 01:47:06 +03:00
VaDiM
0bdcb89b08
Update version to v0.17.1
2023-07-09 05:59:39 +03:00
VaDiM
aea6cbc97f
Add option to export Live2D Cubism models
2023-07-02 23:20:14 +03:00
VaDiM
bb9ea7d86b
Update version to v0.17.0
2023-06-05 02:03:28 +03:00
VaDiM
c52940abc4
Add AssetStudioCLI project
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- Updated projects and dependencies
2023-03-07 06:52:33 +03:00
VaDiM
2a2216e2bf
Update projects and dependencies
2022-12-10 20:23:45 +03:00
VaDiM
7fa5b4f355
Update ImageSharp.Drawing version
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- migrate to ImageSharp v2+
2022-11-18 06:33:26 +03:00
VaDiM
c22d92009a
Update project files
2022-11-17 04:39:49 +03:00
Perfare
77b056de5e
update project file
2022-11-17 04:29:02 +03:00
VaDiM
8ebfa16e19
Return to ImageSharp
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coz the perfomance issue was fixed by Perfare in later commits
2022-11-17 03:59:59 +03:00
VaDiM
07a81d9bfe
Update projects
2021-12-15 00:35:46 +02:00
VaDiM
95fd1823c8
Merge branch 'Perfare_master' into AssetStudio-mod
2021-12-13 04:45:41 +02:00
Perfare
fe95c91759
Add net6.0 target framework
2021-12-09 19:00:59 +08:00
VaDiM
f0b23bbfe7
Merge branch 'Perfare_master' into AssetStudio-mod
2021-12-05 02:41:24 +02:00
Perfare
5fa4934787
Add net5.0 target framework
2021-12-03 17:21:24 +08:00
VaDiM
571ea2da4a
Don't use ImageSharp for texture processing
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- returned to System.Drawing
(ImageSharp is a good lib, but too slow for such app, IMO)
2021-11-24 19:30:38 +02:00
VaDiM
792850dbb2
Update projects
2021-11-22 16:00:51 +02:00
Perfare
c85873b729
0.16.0
2021-07-06 16:03:54 +08:00
Perfare
7c3cb36630
update project files
2021-06-29 11:03:19 +08:00
Perfare
8dec094304
update project files
2021-06-27 09:27:40 +08:00
Perfare
bedee240be
Use ImageSharp to process textures
2021-06-27 07:33:20 +08:00
Perfare
d963d71b12
clean up TypeDefinitionConverter code
2021-06-26 13:16:12 +08:00
Perfare
ee0cd4ab52
Fixed #609
2021-01-15 03:43:52 +08:00
Perfare
9b2c85bcae
Refactor MonoBehaviour reading
2020-08-14 00:02:59 +08:00
Perfare
efbab7c43a
using Nuget
2020-08-12 22:22:04 +08:00
Perfare
729a8a8263
implemented SPIR-V shader export
2020-08-12 22:11:26 +08:00
hozuki
c76e41b1ab
Replace C++/CLI components with P/Invoke components ( #562 )
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* Replace C++/CLI components with P/Invoke
* Deleted C++/CLI projects
* Use Utf8StringHandle to marshal UTF-8 strings
* Use plaform-default calling convention
* Handle DLL preloading on Linux and macOS
* Change intermediate and output directories of native projects
* Improve P/Invoke documentation
2020-08-06 10:35:50 +08:00
Perfare
de95b02285
update to .net framework 4.7.2
2020-03-27 21:42:40 +08:00
Perfare
f3a0bf505e
refactor Texture2D convert
2020-03-24 06:41:58 +08:00
Perfare
957073b041
move file
2019-04-04 21:14:52 +08:00
Perfare
9e76d94eea
Remove SharpDX
2019-01-24 01:03:45 +08:00
Perfare
e6ed312de2
change math library
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fixed bug
2019-01-03 08:55:43 +08:00
Perfare
356d5fa8a4
Fixed Sprite read
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improved script dump
2018-12-11 04:50:38 +08:00
Perfare
0a5b866a03
rename
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move files
improve Sprite read
2018-11-24 23:02:05 +08:00
Perfare
8ea998b81f
separate code into library
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misc
2018-11-19 06:48:06 +08:00
Perfare
a1f491af25
modify project
2018-09-29 00:48:35 +08:00
Perfare
35edb9d391
optimizing
2018-07-24 22:05:02 +08:00
Perfare
0b111d5f79
Prototype animation export
2018-04-07 07:51:33 +08:00