AssetStudio/AssetStudioUtility/AssetStudioUtility.csproj
VaDiM 571ea2da4a Don't use ImageSharp for texture processing
- returned to System.Drawing
(ImageSharp is a good lib, but too slow for such app, IMO)
2021-11-24 19:30:38 +02:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net472;netstandard2.0</TargetFrameworks>
<Version>0.16.8.1</Version>
<AssemblyVersion>0.16.8.1</AssemblyVersion>
<FileVersion>0.16.8.1</FileVersion>
<Copyright>Copyright © Perfare 2018-2021</Copyright>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|net472|AnyCPU'">
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Mono.Cecil" Version="0.11.3" />
<PackageReference Include="System.Drawing.Common" Version="6.0.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetStudio.PInvoke\AssetStudio.PInvoke.csproj" />
<ProjectReference Include="..\AssetStudioFBXWrapper\AssetStudioFBXWrapper.csproj" />
<ProjectReference Include="..\AssetStudio\AssetStudio.csproj" />
<ProjectReference Include="..\Texture2DDecoderWrapper\Texture2DDecoderWrapper.csproj" />
</ItemGroup>
</Project>