Commit Graph
962 Commits
Author SHA1 Message Date
VaDiM b51a5bbdf6 Improve detection of Live2D models. Close #122
- Added an alternative way of model detection when a MonoScript asset is not loaded.
- Fixed model detection regression after the https://github.com/aelurum/AssetStudio/commit/0066d673f45cfd07bbca4343e2fdf27660698c17
2026-07-07 17:35:03 +03:00
VaDiM 9a6ceeb144 Add support for parsing MeshRenderer via typetree 2026-06-27 04:29:06 +03:00
VaDiM e4b6b17d39 Add support for parsing SkinnedMeshRenderer via typetree 2026-06-27 04:27:19 +03:00
VaDiM b736dd3c5c Fix a bug with extracted type trees 2026-06-26 04:35:13 +03:00
VaDiM 728d2c0de5 Fix m_IndexBuffer decompression when m_IndexFormat != 0. Close #147
This might be a game-specific behavior.. but it should be safe to add, in theory
2026-06-20 13:48:36 +03:00
VaDiM 23604f9a32 Fix AnimatorController support for Unity 4.5+ 2026-06-19 21:13:35 +03:00
VaDiM d0e5b00356 Improve support for Unity 2022+ 2026-06-19 21:13:12 +03:00
VaDiM 7b7907f2eb Migrate to System.Text.Json in Live2D exporter
- [exp3.json] Fixed format of Blend values (there should be strings according to the official specification)
- Fixed BlendType enum
2026-06-19 21:11:55 +03:00
VaDiM 92602fc4a9 Some fixes for Live2D exporter
- Added Live2DOptions class
- Added filtering of Live2D textures when the searchByFilename flag is used
2026-06-19 21:10:55 +03:00
VaDiM f7352c18dd Fix some bugs with invalid names during export 2026-06-19 21:04:55 +03:00
VaDiM a5825bd693 Some other minor fixes 2026-06-19 20:59:50 +03:00
VaDiM ed453e60fc Do not throw an error during mesh processing. Close #134 2026-06-19 20:59:18 +03:00
VaDiM 071afb5e7e Improve support for normal maps. Close #57
src: https://github.com/AssetRipper/AssetRipper/blob/master/Source/AssetRipper.Export.Modules.Textures/TextureConverter.cs
2026-06-19 20:58:31 +03:00
VaDiM 4260bfc7e6 Merge branch 'pr/129' into AssetStudioMod 2026-06-19 20:57:26 +03:00
VaDiM f35978dc68 [CLI] Some minor fixes 2026-06-19 20:54:49 +03:00
VaDiM cba4f037af Merge branch 'pr/124' into AssetStudioMod 2026-06-19 20:50:59 +03:00
VaDiM ddf0c22e6d [GUI] Add option to display debug info for some assets 2026-06-07 00:50:35 +03:00
VaDiM cce02d22c8 Move lib classes; Replace brotli decompressor 2026-06-06 17:53:38 +03:00
VaDiM 02a288894d Add option to dump material assets during model export 2026-06-03 03:01:42 +03:00
VaDiM 4154ce0b82 Fix for json float converter 2026-06-01 18:02:15 +03:00
VaDiM a1e40290c7 Add JsonDump option 2026-06-01 18:01:47 +03:00
VaDiM 7adfdef62f Add support for latest Tuanjie versions (up to v1.9)
still partial
2026-05-27 02:50:58 +03:00
VaDiM 22e4b0e8a1 Improve support for Unity 6.5, 6.6+ and some cleanup 2026-05-22 21:56:26 +03:00
VaDiM 65169f5120 Improve auto-detection of Tuanjie meshes 2026-05-19 02:18:29 +03:00
VaDiM b9d993e389 Fix missing uniqueId for some asset types 2026-05-19 01:40:40 +03:00
VaDiM a195d4dac7 Rework options a bit 2026-05-13 16:21:33 +03:00
VaDiM 82791504dd Display a warning instead of an error when converting animations 2026-04-29 01:47:34 +03:00
VaDiM 9a172610df [GUI] Add option to specify parsing mode of Tuanjie meshes 2026-04-29 01:26:17 +03:00
VaDiM bd93a9f5d6 Some other fixes 2026-04-24 12:03:58 +03:00
VaDiM c728d0349d Some fixes for image converters 2026-04-20 03:39:38 +03:00
VaDiM 456bc63e96 Update BigArrayPool 2026-04-20 03:35:31 +03:00
VaDiM 78680987bf A bit faster decoding of RGBA64 images 2026-04-20 03:33:03 +03:00
VaDiM 472ddbf778 Fix parallel export from a single stream 2026-04-20 03:30:23 +03:00
VaDiM 7a369f65b2 Fix Unity 6.5 support for net472 2026-04-20 03:21:32 +03:00
VaDiM 0496d4e10c [GUI] More fixes for dark mode 2026-04-20 03:11:33 +03:00
VaDiM 969c766427 [GUI] Add Unity version label to status strip 2026-04-20 03:08:50 +03:00
VaDiM b2265578e2 Improve AudioClip support 2026-04-20 03:04:32 +03:00
VaDiM 36699541fa Improve support for legacy Unity versions (WIP). Close #103 2026-04-20 03:03:51 +03:00
VaDiM e92d96bb08 Replace Newtonsoft.Json with System.Text.Json for MonoBehaviour assets 2026-03-23 19:45:21 +03:00
VaDiM 1eb35015c3 Fix for EndianBinaryReader 2026-03-16 09:43:24 +03:00
VaDiM 5719a6bab8 Some fixes for TypeTreeHelper. Close #137
- Fixed an error during parsing typetree data of Font assets
- Chaged display format of large byte arrays to base64 string
2026-03-16 02:35:29 +03:00
VaDiM 54d0a96235 Do not throw an error in case of unsupported sprites. Close #109 2026-03-15 00:23:16 +03:00
VaDiM 79d192ab70 Add option to keep original sprite sizes. Close #107
- Enabled by default
- [GUI] Added "Keep original sprite sizes" option to the Export options
- [CLI] Added "--sprite-cropping" option to the Advanced section
2026-03-14 20:21:42 +03:00
VaDiM 61d9bc8f15 Add option to export images in "assetName@hash" name format
- Redesigned spriteHelper & texture2DConverter
- Improved speed of texture2D preview a bit
2026-03-13 13:27:47 +03:00
VaDiM 94090a997a Merge branch 'pr/115' into AssetStudioMod 2026-03-05 03:18:35 +03:00
VaDiM 6277eafb13 Merge branch 'pr/113' into AssetStudioMod 2026-03-05 03:03:22 +03:00
VaDiM 094f1a4f9d [GUI] Improve lzma progress report 2026-03-02 17:25:34 +03:00
VaDiM 0a381aff55 Extract fileList to a separate class 2026-03-02 17:21:34 +03:00
VaDiM 1856378377 Add support for Unity 6.5 2026-03-02 15:20:27 +03:00
VaDiM 6bdf6fa80b Extend UnityVersion class to compare build numbers 2026-02-27 16:09:51 +03:00