Perfare
|
88d78e5166
|
Fixed bundle reading for Unity 5.3+ bundles with LZMA
|
2016-09-14 18:49:13 +08:00 |
|
Perfare
|
f7948e58b4
|
fixed some bug
|
2016-09-02 12:50:55 +08:00 |
|
Perfare
|
aeccee3fbc
|
Merge remote-tracking branch 'refs/remotes/upstream/master'
|
2016-08-31 17:40:03 +08:00 |
|
Perfare
|
f8476e4f4e
|
support streamed Texture2D
|
2016-08-31 17:17:21 +08:00 |
|
Perfare
|
0e726919cc
|
Fixed bug if the asset has no name
|
2016-08-24 22:40:37 +08:00 |
|
Perfare
|
6f5bf443ae
|
add 64 bit DLL
|
2016-08-15 18:08:02 +08:00 |
|
Perfare
|
4a364c4ffc
|
update FMOD Studio API to version 0.1.7.16 and fixed bug
|
2016-08-15 16:18:43 +08:00 |
|
Perfare
|
56825b5e48
|
support the 'UnityFS' asset bundle type with LZMA compression (not tested)
|
2016-08-15 13:16:11 +08:00 |
|
Perfare
|
ff144b41eb
|
- remove "Unique exported filenames" option (assets of the same name will always add a unique numeric identifier)
- add "Display all assets" option to support display all types assets and export the RAW file.(use .dat extension)
|
2016-08-13 08:20:38 +08:00 |
|
Perfare
|
03b2ab97d6
|
fixed export "Selected assets" problem
|
2016-08-11 15:15:43 +08:00 |
|
Perfare
|
63bc2ca970
|
refix "PlayerSettings" on Unity 5.3.x
|
2016-08-11 14:45:40 +08:00 |
|
Perfare
|
3f54abaa45
|
fixed bug if AudioClip data originally in the bundle, but bundle has been extracted
|
2016-08-07 08:17:14 +08:00 |
|
Perfare
|
d7a5a44d41
|
try to fix "PlayerSettings" on Unity 5.3.x
|
2016-08-06 18:20:25 +08:00 |
|
Perfare
|
20e8d89f1a
|
Support the 'UnityFS' asset bundle type and a lot of change
|
2016-08-02 23:11:14 +08:00 |
|