Commit Graph
3 Commits
Author SHA1 Message Date
Rudolf KolbeandGitHub 8d193a63cd Zip (including APK) Loading (#902)
* load ZipFile

makes it possible to directly load apk files

* use LoadFile for recursive zip opening

* set System.IO.Compression version

* keep identical format in AssetStudio.csproj

* try/catch the loading of each zip entry

* remove extra new line in FileReader.cs

* apply requested changes
2021-12-27 15:59:18 +08:00
K0lb3andGitHub 5fba52dc83 Update ClassIDType according to official reference
I noticed that Unity has made a [ClassID Reference table](https://docs.unity3d.com/Manual/ClassIDReference.html) and thought that copying it over here might be useful for dumps.
2021-03-28 14:24:20 -07:00
K0lb3andGitHub 4efa5b0507 kSPMTight fix
SpritePackingMode.kSPMTight can occur outside of settingsRaw.packed == 1.

[sample file](https://cdn.discordapp.com/attachments/603359898507673632/678238497894563860/kuroyukiwedding_base_1_a)
from Dengeki Bunko: Crossing Void
2020-02-20 09:42:19 +01:00