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https://github.com/aelurum/AssetStudio.git
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Update ClassIDType according to official reference
I noticed that Unity has made a [ClassID Reference table](https://docs.unity3d.com/Manual/ClassIDReference.html) and thought that copying it over here might be useful for dumps.
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@ -1,4 +1,5 @@
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namespace AssetStudio
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// official Class ID Reference: https://docs.unity3d.com/Manual/ClassIDReference.html
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namespace AssetStudio
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{
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public enum ClassIDType
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{
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@ -26,7 +27,7 @@
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ParticleRenderer = 26,
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Texture = 27,
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Texture2D = 28,
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SceneSettings = 29,
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OcclusionCullingSettings = 29,
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GraphicsSettings = 30,
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MeshFilter = 33,
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OcclusionPortal = 41,
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@ -49,7 +50,7 @@
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PhysicsMaterial2D = 62,
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MeshCollider = 64,
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BoxCollider = 65,
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SpriteCollider2D = 66,
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CompositeCollider2D = 66,
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EdgeCollider2D = 68,
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CapsuleCollider2D = 70,
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ComputeShader = 72,
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@ -92,6 +93,7 @@
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FlareLayer = 124,
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HaloLayer = 125,
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NavMeshAreas = 126,
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NavMeshProjectSettings = 126,
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HaloManager = 127,
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Font = 128,
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PlayerSettings = 129,
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@ -158,7 +160,7 @@
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BlendTree = 206,
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Motion = 207,
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NavMeshObstacle = 208,
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TerrainInstance = 210,
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SortingGroup = 210,
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SpriteRenderer = 212,
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Sprite = 213,
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CachedSpriteAtlas = 214,
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@ -216,15 +218,19 @@
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PerformanceReportingManager = 305,
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UnityConnectSettings = 310,
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AvatarMask = 319,
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PlayableDirector = 320,
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VideoPlayer = 328,
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VideoClip = 329,
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ParticleSystemForceField = 330,
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SpriteMask = 331,
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WorldAnchor = 362,
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OcclusionCullingData = 363,
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//kLargestRuntimeClassID = 364
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SmallestEditorClassID = 1000,
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Prefab = 1001,
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PrefabInstance = 1001,
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EditorExtensionImpl = 1002,
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AssetImporter = 1003,
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AssetDatabase = 1004,
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AssetDatabaseV1 = 1004,
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Mesh3DSImporter = 1005,
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TextureImporter = 1006,
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ShaderImporter = 1007,
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@ -259,13 +265,13 @@
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AnimatorState = 1102,
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HumanTemplate = 1105,
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AnimatorStateMachine = 1107,
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PreviewAssetType = 1108,
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PreviewAnimationClip = 1108,
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AnimatorTransition = 1109,
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SpeedTreeImporter = 1110,
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AnimatorTransitionBase = 1111,
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SubstanceImporter = 1112,
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LightmapParameters = 1113,
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LightmapSnapshot = 1120,
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LightingDataAsset = 1120,
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GISRaster = 1121,
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GISRasterImporter = 1122,
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CadImporter = 1123,
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@ -276,11 +282,98 @@
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ActivationLogComponent = 2000,
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//kLargestEditorClassID = 2001
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//kClassIdOutOfHierarchy = 100000
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SubDerived = 367388927,
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//int = 100000,
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//bool = 100001,
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//float = 100002,
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MonoObject = 100003,
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Collision = 100004,
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Vector3f = 100005,
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RootMotionData = 100006,
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Collision2D = 100007,
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AudioMixerLiveUpdateFloat = 100008,
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AudioMixerLiveUpdateBool = 100009,
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Polygon2D = 100010,
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//void = 100011,
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TilemapCollider2D = 19719996,
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AssetImporterLog = 41386430,
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VFXRenderer = 73398921,
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SerializableManagedRefTestClass = 76251197,
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Grid = 156049354,
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ScenesUsingAssets = 156483287,
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ArticulationBody = 171741748,
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Preset = 181963792,
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EmptyObject = 277625683,
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IConstraint = 285090594,
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TestObjectWithSpecialLayoutOne = 293259124,
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AssemblyDefinitionReferenceImporter = 294290339,
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SiblingDerived = 334799969,
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TestObjectWithSerializedMapStringNonAlignedStruct = 342846651,
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SubDerived = 367388927,
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AssetImportInProgressProxy = 369655926,
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PluginBuildInfo = 382020655,
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EditorProjectAccess = 426301858,
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PrefabImporter = 468431735,
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TestObjectWithSerializedArray = 478637458,
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TestObjectWithSerializedAnimationCurve = 478637459,
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TilemapRenderer = 483693784,
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ScriptableCamera = 488575907,
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SpriteAtlasAsset = 612988286,
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SpriteAtlasDatabase = 638013454,
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AudioBuildInfo = 641289076,
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CachedSpriteAtlasRuntimeData = 644342135,
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RendererFake = 646504946,
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AssemblyDefinitionReferenceAsset = 662584278,
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BuiltAssetBundleInfoSet = 668709126,
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SpriteAtlas = 687078895,
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RayTracingShaderImporter = 747330370,
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RayTracingShader = 825902497,
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LightingSettings = 850595691,
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PlatformModuleSetup = 877146078,
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VersionControlSettings = 890905787,
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AimConstraint = 895512359,
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VFXManager = 937362698,
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VisualEffectSubgraph = 994735392,
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VisualEffectSubgraphOperator = 994735403,
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VisualEffectSubgraphBlock = 994735404,
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LocalizationImporter = 1027052791,
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Derived = 1091556383,
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PropertyModificationsTargetTestObject = 1111377672,
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ReferencesArtifactGenerator = 1114811875,
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AssemblyDefinitionAsset = 1152215463,
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SceneVisibilityState = 1154873562,
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LookAtConstraint = 1183024399,
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SpriteAtlasImporter = 1210832254,
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MultiArtifactTestImporter = 1223240404,
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GameObjectRecorder = 1268269756,
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LightingDataAssetParent = 1325145578,
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PresetManager = 1386491679,
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TestObjectWithSpecialLayoutTwo = 1392443030,
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StreamingManager = 1403656975,
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LowerResBlitTexture = 1480428607,
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RenderPassAttachment = 1571458007
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StreamingController = 1542919678,
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RenderPassAttachment = 1571458007,
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TestObjectVectorPairStringBool = 1628831178,
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GridLayout = 1742807556,
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AssemblyDefinitionImporter = 1766753193,
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ParentConstraint = 1773428102,
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FakeComponent = 1803986026,
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PositionConstraint = 1818360608,
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RotationConstraint = 1818360609,
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ScaleConstraint = 1818360610,
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Tilemap = 1839735485,
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PackageManifest = 1896753125,
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PackageManifestImporter = 1896753126,
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TerrainLayer = 1953259897,
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SpriteShapeRenderer = 1971053207,
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NativeObjectType = 1977754360,
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TestObjectWithSerializedMapStringBool = 1981279845,
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SerializableManagedHost = 1995898324,
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VisualEffectAsset = 2058629509,
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VisualEffectImporter = 2058629510,
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VisualEffectResource = 2058629511,
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VisualEffectObject = 2059678085,
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VisualEffect = 2083052967,
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LocalizationAsset = 2083778819,
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ScriptedImporter = 2089858483
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}
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}
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