Commit Graph

638 Commits

Author SHA1 Message Date
Perfare
41a79f485f using IProgress 2022-11-17 04:18:40 +03:00
Perfare
a060a392e7 Fixed #919 2022-11-17 04:18:06 +03:00
Rudolf Kolbe
0798af7c5c fix apk loading issues (#913)
* fix apk loading issues

Someone contacted me some days ago and notified me that some problems showed up with my APK loading implementation.
Namely:

file reference registration (importFilesHash) was missing
split files weren't handled
external resource files weren't registered
This pr fixes those problems.

* revert weird changes

* fix missing }

* fix formatting

* use entry.FullName for the basePath instead of entry.Name
2022-11-17 04:17:33 +03:00
VaDiM
8ebfa16e19 Return to ImageSharp
coz the perfomance issue was fixed by Perfare in later commits
2022-11-17 03:59:59 +03:00
Perfare
d158e864b5 support 2022.1 2022-06-16 18:41:55 +08:00
Perfare
b70b5196e3 update enum 2022-06-16 17:45:54 +08:00
Perfare
4f88841026 Fixed #962 2022-06-01 15:33:01 +08:00
Perfare
dc9429feac minor improvements 2022-05-21 21:16:34 +08:00
Kanglai Qian
a3c16ed3d6
avoid useless search for non exist files (#967) 2022-05-21 21:10:02 +08:00
Perfare
5b83eebdda support 2021.3 2022-05-21 17:38:40 +08:00
Perfare
1fcf7a4364 BundleFile fix 2022-05-21 17:24:54 +08:00
Perfare
973d50ce8b Fix type conversion bug 2022-05-21 05:46:44 +08:00
Perfare
50485a9bd3 update project file 2022-03-24 10:38:52 +08:00
Perfare
dbb3d3fef7 revert 2022-03-24 09:47:36 +08:00
Perfare
e1cfff63c3 minor fixes and improvements 2022-03-23 01:41:59 +08:00
Perfare
44514a4e10 Fixed #941 2022-03-22 22:54:49 +08:00
Perfare
b1205808e2 Fix and improve Texture2D convert 2022-03-22 01:00:20 +08:00
Perfare
7d3a4a10fc
Create build.yml 2022-03-20 02:36:32 +08:00
Perfare
b909857820 Fixed #924 2022-03-19 08:06:03 +08:00
Perfare
b674e66407 Fixed #929 2022-03-19 07:48:39 +08:00
Perfare
d7dcd3f405 improved Sprite export
Fixed #944
Fixed #923
2022-03-19 07:43:53 +08:00
Perfare
44145e0b9c using IProgress 2022-03-19 06:40:51 +08:00
Perfare
d4e21f824c Fixed #919 2022-02-17 01:07:24 +08:00
Rudolf Kolbe
e7a4604a65
fix apk loading issues (#913)
* fix apk loading issues

Someone contacted me some days ago and notified me that some problems showed up with my APK loading implementation.
Namely:

file reference registration (importFilesHash) was missing
split files weren't handled
external resource files weren't registered
This pr fixes those problems.

* revert weird changes

* fix missing }

* fix formatting

* use entry.FullName for the basePath instead of entry.Name
2022-02-15 11:19:50 +08:00
VaDiM
74f2c3190b Merge branch 'Perfare_master' into AssetStudio-mod 2022-01-13 18:10:31 +02:00
Rudolf Kolbe
8d193a63cd
Zip (including APK) Loading (#902)
* load ZipFile

makes it possible to directly load apk files

* use LoadFile for recursive zip opening

* set System.IO.Compression version

* keep identical format in AssetStudio.csproj

* try/catch the loading of each zip entry

* remove extra new line in FileReader.cs

* apply requested changes
2021-12-27 15:59:18 +08:00
brianpow
e61a317185
use FullPath instead of FileName for easier identification of broken file (#900)
* use FullPath instead of FileName for easier identification of broken file.

* use FullPath instead of FileName for easier identification of broken file
2021-12-24 13:23:09 +08:00
VaDiM
f67965b1dd Texture2DDecoderNative - Linux/macOS compatibility fix
+ CMakeLists.txt
2021-12-15 02:49:28 +02:00
VaDiM
07a81d9bfe Update projects 2021-12-15 00:35:46 +02:00
VaDiM
95fd1823c8 Merge branch 'Perfare_master' into AssetStudio-mod 2021-12-13 04:45:41 +02:00
VaDiM
d25451d5b9 Merge branch 'Perfare_master' into AssetStudio-mod 2021-12-13 00:43:49 +02:00
scriptkitz
0e1a886e0b
修正UV导出计算错误问题。 (#891) 2021-12-11 15:48:54 +08:00
Perfare
97b5f51f3a Fix build 2021-12-09 20:23:25 +08:00
Perfare
7295feda72
Update README.md 2021-12-09 19:16:13 +08:00
Perfare
fe95c91759 Add net6.0 target framework 2021-12-09 19:00:59 +08:00
Perfare
d220315d9b Add detailed export progress in the status bar 2021-12-09 18:08:56 +08:00
Perfare
a94caa5e34 Update project 2021-12-09 17:21:44 +08:00
Perfare
3660b4ed67 Some improvements 2021-12-09 17:13:21 +08:00
Perfare
3370f93037 Fixed bug 2021-12-06 17:37:59 +08:00
Perfare
80653711cd Performance improvement 2021-12-06 13:36:22 +08:00
VaDiM
f0b23bbfe7 Merge branch 'Perfare_master' into AssetStudio-mod 2021-12-05 02:41:24 +02:00
Perfare
88c5804586 Fixed #886 2021-12-04 09:23:41 +08:00
Perfare
e501940f03 Use a better way to crop Sprite 2021-12-04 08:44:33 +08:00
Perfare
d4060cde6d Fixed bug 2021-12-04 02:05:35 +08:00
Perfare
582a779441 Update project file 2021-12-03 19:46:20 +08:00
Perfare
5fa4934787 Add net5.0 target framework 2021-12-03 17:21:24 +08:00
Perfare
18277fbea8 fixed bug 2021-12-03 17:05:06 +08:00
VaDiM
571ea2da4a Don't use ImageSharp for texture processing
- returned to System.Drawing
(ImageSharp is a good lib, but too slow for such app, IMO)
2021-11-24 19:30:38 +02:00
VaDiM
9cbe91decb Improve sorting by asset names
- added alphanumeric sorting for more natural presentation of asset list
2021-11-24 14:56:28 +02:00
VaDiM
19c6c5fe73 Minor UI improvments & bugfixes
- improved "Copy text" option in right click menu, to display what exactly to copy
- added "Dump selected assets" option to right click menu
- added 'selected assets count' info to status strip when you select assets
- added 'exported count / total export count` info to status strip during export
- "Show error message" option on the "Debug" tab renamed to "Show all error messages" and is now disabled by default
- "fixed" an issue with getting stuck during the "Building tree structure" step
- fixed a bug with listSearch that could make it not work in some conditions
- fixed a rare bug for resource files with the same name, that caused their data to be overwritten and become incorrect
2021-11-24 14:55:38 +02:00