Perfare
1f1a8c5956
support more texture format
2016-10-26 00:29:03 +08:00
Perfare
4b8b8fb8ea
fixed some bug
2016-10-25 18:40:09 +08:00
Perfare
0df3b54499
change the way convert .fsb file
2016-10-16 00:06:49 +08:00
Perfare
cc3b08fea5
fixed bug
2016-10-15 20:02:15 +08:00
Perfare
4eebbaa5ef
support blocksinfo at end of file
2016-10-15 19:53:51 +08:00
Perfare
a831456242
when exporting the FBX file, no flip the picture
2016-09-20 22:28:33 +08:00
Perfare
88d78e5166
Fixed bundle reading for Unity 5.3+ bundles with LZMA
2016-09-14 18:49:13 +08:00
Perfare
f7948e58b4
fixed some bug
2016-09-02 12:50:55 +08:00
Perfare
aeccee3fbc
Merge remote-tracking branch 'refs/remotes/upstream/master'
2016-08-31 17:40:03 +08:00
Perfare
f8476e4f4e
support streamed Texture2D
2016-08-31 17:17:21 +08:00
Radu
ff23e633ee
Create License.md
2016-08-31 00:45:29 +03:00
Perfare
0e726919cc
Fixed bug if the asset has no name
2016-08-24 22:40:37 +08:00
Perfare
6f5bf443ae
add 64 bit DLL
2016-08-15 18:08:02 +08:00
Perfare
4a364c4ffc
update FMOD Studio API to version 0.1.7.16 and fixed bug
2016-08-15 16:18:43 +08:00
Perfare
56825b5e48
support the 'UnityFS' asset bundle type with LZMA compression (not tested)
2016-08-15 13:16:11 +08:00
Perfare
ff144b41eb
- remove "Unique exported filenames" option (assets of the same name will always add a unique numeric identifier)
...
- add "Display all assets" option to support display all types assets and export the RAW file.(use .dat extension)
2016-08-13 08:20:38 +08:00
Perfare
03b2ab97d6
fixed export "Selected assets" problem
2016-08-11 15:15:43 +08:00
Perfare
63bc2ca970
refix "PlayerSettings" on Unity 5.3.x
2016-08-11 14:45:40 +08:00
Perfare
3f54abaa45
fixed bug if AudioClip data originally in the bundle, but bundle has been extracted
2016-08-07 08:17:14 +08:00
Perfare
d7a5a44d41
try to fix "PlayerSettings" on Unity 5.3.x
2016-08-06 18:20:25 +08:00
Perfare
20e8d89f1a
Support the 'UnityFS' asset bundle type and a lot of change
2016-08-02 23:11:14 +08:00
Radu
cb7601405c
Update README.md
2015-12-12 23:30:16 +02:00
Radu
d618c67164
Update README.md
2015-11-24 12:31:46 +02:00
Radu
00966b2bce
- new streamlined and modular code for exporting assets
...
- improved export status messages
- support for DXTn Crunched textures (extract only)
2015-11-23 22:33:42 +02:00
Radu
17bfc966c8
Merge branch 'master' of https://github.com/RaduMC/UnityStudio.git
2015-11-22 00:42:53 +02:00
Radu
32855d932e
- workaround for Unity 5 vertex buffer anomaly
...
- re-wrote code for loading and extracting bundle files
- fixed link problem with instances of skinned geometry
- separated normal and bump map texture slots in FBX
- added transparency factor in FBX materials
2015-11-22 00:38:02 +02:00
Radu
ac864c31f3
Update README.md
2015-11-20 22:18:23 +02:00
Radu
1f2635c877
- added code to handle vertex buffer streams for Unity 5
...
- new method of creatign unique numeric IDs for FBX objects
- added code to decompress Skin data; further research needed for data interpretation
2015-11-13 14:45:39 +02:00
Radu
235b74a9cd
- export mesh deformers with dummies or bones
...
- FBX code re-arranged to get object count
- changed the way FBX ASCII lines are split at every ~2000 chars
- added option to export tangents
- fixed a problem with treeview continuous search
2015-11-11 19:59:28 +02:00
RaduMCosma
93ebc67841
- replaced FMOD Ex with FMOD Studio API
...
- audio preview code optimization
- added breakpoints for any FMOD errrs; status messages are now generated instead of crashing the app
- fixed a loop in the FMOD code that caused system overflow
- added platform string to app titlebar
2015-11-05 00:13:20 +02:00
RaduMCosma
2c94852939
- added exception to skip preview of unsupported audio clips
...
- fixed a feature that automatically resizes asset Type and Size columns by content
- fixed sorting issue when loading a new file/folder
- asset list is now sorted by 2 columns, first by the column you click, then by the column you previously clicked
2015-11-04 14:16:03 +02:00
RaduMCosma
5ba447aba2
Merge branch 'master' of https://github.com/RaduMC/UnityStudio.git
2015-11-03 14:59:32 +02:00
RaduMCosma
cdfcba78a9
- fixed bug when attempting to preview unsupported fonts
...
- added failsafe for ReadStringToNull
- added status messages for loading and previewing assets
2015-11-03 14:59:26 +02:00
Radu
98e6cb452f
Create README.md
2015-11-03 01:16:29 +02:00
RaduMCosma
a9c8a4ab79
- fixed an issue with vertex colors in Unity 5
...
- added support for UV channels 3 & 4 in Unity 5
- fixed a problem with the scene hierarchy search box
2015-11-03 00:56:03 +02:00
RaduMCosma
a928ffbf92
SkinnedMeshRenderer fix for Unity 5
...
sharedFiles properly linked
2015-11-02 13:32:13 +02:00
RaduMCosma
66fa804819
Unity 5 support
2015-11-02 10:11:26 +02:00
RaduMCosma
ee040bdd71
Initial commit
2015-10-30 04:41:37 +02:00