[CLI] Update readme

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VaDiM 2024-02-13 05:43:34 +03:00
parent 3ec8169b08
commit ec7f2c393d

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@ -7,16 +7,17 @@ CLI version of AssetStudioMod.
```
AssetStudioModCLI <input path to asset file/folder> [-m, --mode <value>]
[-t, --asset-type <value(s)>] [-g, --group-option <value>]
[-o, --output <path>] [-h, --help]
[--log-level <value>] [--log-output <value>]
[--image-format <value>] [--audio-format <value>]
[--l2d-motion-mode <value>] [--l2d-force-bezier]
[--fbx-scale-factor <value>] [--fbx-bone-size <value>]
[--filter-by-name <text>] [--filter-by-container <text>]
[--filter-by-pathid <text>] [--filter-by-text <text>]
[--export-asset-list <value>] [--assembly-folder <path>]
[--unity-version <text>] [--not-restore-extension]
[--load-all]
[-f, --filename-format <value>] [-o, --output <path>]
[-h, --help] [--log-level <value>]
[--log-output <value>] [--image-format <value>]
[--audio-format <value>] [--l2d-motion-mode <value>]
[--l2d-force-bezier] [--fbx-scale-factor <value>]
[--fbx-bone-size <value>] [--filter-by-name <text>]
[--filter-by-container <text>] [--filter-by-pathid <text>]
[--filter-by-text <text>] [--export-asset-list <value>]
[--assembly-folder <path>] [--unity-version <text>]
[--not-restore-extension] [--load-all]
General Options:
-m, --mode <value> Specify working mode
@ -37,13 +38,21 @@ General Options:
Examples: "-t sprite" or "-t tex2d,sprite,audio" or "-t tex2d;sprite;font"
-g, --group-option <value> Specify the way in which exported assets should be grouped
<Value: none | type | container(default) | containerFull | filename>
<Value: none | type | container(default) | containerFull | filename | sceneHierarchy>
None - Do not group exported assets
Type - Group exported assets by type name
Container - Group exported assets by container path
ContainerFull - Group exported assets by full container path (e.g. with prefab name)
SceneHierarchy - Group exported assets by their node path in scene hierarchy
Filename - Group exported assets by source file name
Example: "-g container"
Example: "-g containerFull"
-f, --filename-format <value> Specify the file name format for exported assets
<Value: assetName(default) | assetName_pathID | pathID>
AssetName - Asset file names will look like "assetName.extension"
AssetName_pathID - Asset file names will look like "assetName @pathID.extension"
PathID - Asset file names will look like "pathID.extension"
Example: "-f assetName_pathID"
-o, --output <path> Specify path to the output folder
If path isn't specified, 'ASExport' folder will be created in the program's work folder