Support Wii U Asset

All types selection
This commit is contained in:
Perfare
2017-02-24 15:39:06 +08:00
parent 631f2e7027
commit b4bce77381
3 changed files with 4 additions and 6 deletions

View File

@ -58,7 +58,7 @@ namespace Unity_Studio
mainPath = Path.GetDirectoryName(openFileDialog1.FileNames[0]);
ThreadPool.QueueUserWorkItem(state =>
{
if (openFileDialog1.FilterIndex == 1)
if (openFileDialog1.FilterIndex == 1 || openFileDialog1.FilterIndex == 3)
{
MergeSplitAssets(mainPath);