clean up code

This commit is contained in:
Perfare
2017-11-13 17:04:29 +08:00
parent 96c7aaabb0
commit 682ef4552e
16 changed files with 146 additions and 209 deletions

View File

@ -52,8 +52,7 @@ namespace Unity_Studio
}
m_Layer = a_Stream.ReadInt32();
int namesize = a_Stream.ReadInt32();
m_Name = a_Stream.ReadAlignedString(namesize);
m_Name = a_Stream.ReadAlignedString(a_Stream.ReadInt32());
if (m_Name == "") { m_Name = "GameObject #" + uniqueID; }
m_Tag = a_Stream.ReadUInt16();
m_IsActive = a_Stream.ReadBoolean();