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Add YACReaderLibraryServer build instructions
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20
INSTALL.txt
20
INSTALL.txt
@ -8,17 +8,26 @@ make install
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from the source dir. For seperate builds of YACReader or YACReaderLibrary, enter their respective subfolders and run the commands from there.
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For the headless version of YACReaderLibrary enter the YACReaderLibrary folder and run:
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qmake-qt5 YACReaderLibraryServer.pro
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This will select the build config for the headless version instead of the gui version. You can then continue the build as described above.
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Dependencies:
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-----------------------
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- Qt >= 5.3 with the following modules:
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- declarative
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- quickcontrols
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- sql
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- script
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- multimedia
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- imageformats
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- opengl
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- sql-sqlite
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- network
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- poppler-qt5
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- qrencode
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@ -26,9 +35,12 @@ Dependencies:
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- glu
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- a decompression backend, either 7zip or unarr (see below)
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Please note that not all of these dependencies are needed at build time. A good example for this is YACReaderLibrary's GridView mode which will
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silently fail and only show a white page if the proper qml modules (declarative, quickcontrols) are not installed.
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Decompression backend:
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---------------------------------------
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--------------------------------------
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YACReader supports two decompression backends:
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@ -50,8 +62,9 @@ If you chose to build YACReader with p7zip as a backend on Linux/Unix, please ta
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If your system already ships with p7zip > 9.20.1 you can place 7z.so and the Codecs folder with the Rar29.so from p7zip 9.20.1 in /usr/lib/yacreader
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YACReader will check this folder first and can thus continue using 7zip as a backend with p7zip > 9.20.1 installed on your system.
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Other build options:
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---------------------
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------------------------------
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You can adjust the installation prefix as well als the path make install uses to install the files.
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Use "qmake PREFIX=DIR" to configure YACReader for your systems default prefix (for example "/", "/usr", "/usr/local").
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@ -67,7 +80,8 @@ On embedded devices that don't support desktop OpenGL, it is recommended to use
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qmake CONFIG+=no_opengl
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This will remove any dependency on desktop OpenGL and hardlock rendering to software.
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This will remove any dependency on desktop OpenGL and hardlock YACReader's coverflow to software rendering. Please note that it
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doesn't actually remove OpenGL from the build, the Qt toolkit will still make use of it.
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DO YOU WANT TO HELP YACREADER?
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