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Create an APE tag when reading a WavPack file without tags
Now it is handled in the same way as for other tags with a TagUnion. Without this patch, WavPack files without tags cannot be edited via a FileRef.
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@ -263,7 +263,7 @@ void WavPack::File::read(bool readProperties)
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d->APELocation = d->APELocation + APE::Footer::size() - d->APESize;
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}
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if(d->ID3v1Location >= 0)
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if(d->ID3v1Location < 0)
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APETag(true);
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// Look for WavPack audio properties
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