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synced 2025-06-04 01:28:21 -04:00
Assume that CreateFileW() is always available.
This drops support for Windows 9x.
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@ -52,14 +52,9 @@ namespace
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const DWORD access = readOnly ? GENERIC_READ : (GENERIC_READ | GENERIC_WRITE);
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#if defined(_WIN32_WINNT) && (_WIN32_WINNT >= 0x0602)
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return CreateFile2(path.toString().toCWString(), access, FILE_SHARE_READ, OPEN_EXISTING, NULL);
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return CreateFile2(path.wstr().c_str(), access, FILE_SHARE_READ, OPEN_EXISTING, NULL);
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#else
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if(!path.wstr().empty())
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return CreateFileW(path.wstr().c_str(), access, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
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else if(!path.str().empty())
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return CreateFileA(path.str().c_str(), access, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
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else
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return InvalidFileHandle;
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return CreateFileW(path.wstr().c_str(), access, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
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#endif
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}
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@ -23,73 +23,49 @@
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* http://www.mozilla.org/MPL/ *
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***************************************************************************/
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#ifdef _WIN32
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# include <windows.h>
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# include <tstring.h>
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#endif
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#include "tiostream.h"
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using namespace TagLib;
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#ifdef _WIN32
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# include "tstring.h"
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# include "tdebug.h"
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# include <windows.h>
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namespace
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{
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// Check if the running system has CreateFileW() function.
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// Windows9x systems don't have CreateFileW() or can't accept Unicode file names.
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bool supportsUnicode()
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std::wstring ansiToUnicode(const char *str)
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{
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#ifdef UNICODE
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return true;
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#else
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const FARPROC p = GetProcAddress(GetModuleHandleA("kernel32"), "CreateFileW");
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return (p != NULL);
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#endif
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}
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// Indicates whether the system supports Unicode file names.
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const bool SystemSupportsUnicode = supportsUnicode();
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// Converts a UTF-16 string into a local encoding.
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// This function should only be used in Windows9x systems which don't support
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// Unicode file names.
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std::string unicodeToAnsi(const wchar_t *wstr)
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{
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if(SystemSupportsUnicode) {
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debug("unicodeToAnsi() - Should not be used on WinNT systems.");
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}
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const int len = WideCharToMultiByte(CP_ACP, 0, wstr, -1, NULL, 0, NULL, NULL);
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const int len = MultiByteToWideChar(CP_ACP, 0, str, -1, NULL, 0);
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if(len == 0)
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return std::string();
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return std::wstring();
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std::string str(len, '\0');
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WideCharToMultiByte(CP_ACP, 0, wstr, -1, &str[0], len, NULL, NULL);
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std::wstring wstr(len - 1, L'\0');
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MultiByteToWideChar(CP_ACP, 0, str, -1, &wstr[0], len);
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return str;
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return wstr;
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}
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}
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// If WinNT, stores a Unicode string into m_wname directly.
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// If Win9x, converts and stores it into m_name to avoid calling Unicode version functions.
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// m_name is no longer used, but kept for backward compatibility.
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FileName::FileName(const wchar_t *name)
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: m_name (SystemSupportsUnicode ? "" : unicodeToAnsi(name))
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, m_wname(SystemSupportsUnicode ? name : L"")
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FileName::FileName(const wchar_t *name) :
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m_name(),
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m_wname(name)
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{
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}
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FileName::FileName(const char *name)
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: m_name(name)
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FileName::FileName(const char *name) :
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m_name(),
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m_wname(ansiToUnicode(name))
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{
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}
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FileName::FileName(const FileName &name)
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: m_name (name.m_name)
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, m_wname(name.m_wname)
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FileName::FileName(const FileName &name) :
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m_name(),
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m_wname(name.m_wname)
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{
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}
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@ -115,25 +91,9 @@ const std::string &FileName::str() const
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String FileName::toString() const
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{
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if(!m_wname.empty()) {
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return String(m_wname);
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}
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else if(!m_name.empty()) {
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const int len = MultiByteToWideChar(CP_ACP, 0, m_name.c_str(), -1, NULL, 0);
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if(len == 0)
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return String();
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std::vector<wchar_t> buf(len);
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MultiByteToWideChar(CP_ACP, 0, m_name.c_str(), -1, &buf[0], len);
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return String(&buf[0]);
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}
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else {
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return String();
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}
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return String(m_wname.c_str());
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}
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#endif // _WIN32
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////////////////////////////////////////////////////////////////////////////////
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