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Discard empty ID3v2 frames instead of adding a dummy null byte.
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parent
4c4be0a263
commit
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@ -193,9 +193,6 @@ void Frame::setText(const String &)
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ByteVector Frame::render() const
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{
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ByteVector fieldData = renderFields();
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if(fieldData.isEmpty())
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fieldData = ByteVector("\x00", 1);
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d->header->setFrameSize(fieldData.size());
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ByteVector headerData = d->header->render();
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@ -591,12 +591,19 @@ ByteVector ID3v2::Tag::render(int version) const
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for(FrameList::ConstIterator it = frameList.begin(); it != frameList.end(); it++) {
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(*it)->header()->setVersion(version);
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if((*it)->header()->frameID().size() != 4) {
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debug("A frame of unsupported or unknown type \'"
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debug("An ID3v2 frame of unsupported or unknown type \'"
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+ String((*it)->header()->frameID()) + "\' has been discarded");
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continue;
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}
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if(!(*it)->header()->tagAlterPreservation())
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if(!(*it)->header()->tagAlterPreservation()) {
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const ByteVector frameData = (*it)->render();
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if(frameData.size() == Frame::headerSize()) {
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debug("An empty ID3v2 frame \'"
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+ String((*it)->header()->frameID()) + "\' has been discarded");
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continue;
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}
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tagData.append((*it)->render());
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}
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}
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// Compute the amount of padding, and append that to tagData.
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