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Update documentation for version 1.12.0
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80
INSTALL.md
80
INSTALL.md
@ -38,7 +38,7 @@ For a 10.6 Snow Leopard static library with both 32-bit and 64-bit code, use:
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-DCMAKE_OSX_DEPLOYMENT_TARGET=10.6 \
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-DCMAKE_OSX_ARCHITECTURES="i386;x86_64" \
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-DBUILD_SHARED_LIBS=OFF \
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-DCMAKE_INSTALL_PREFIX="<folder you want to build to>"
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-DCMAKE_INSTALL_PREFIX="<folder you want to install to>"
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After `make`, and `make install`, add `libtag.` to your XCode project, and add
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the include folder to the project's User Header Search Paths.
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@ -52,7 +52,7 @@ This means you need to adjust things to suit your system, especially paths.
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Tested with:
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* Microsoft Visual Studio 2010, 2015, 2017
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* Microsoft C++ Build Tools 2015, 2017 (standalone packages not requiring Visual Studio)
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* Gcc by mingw-w64.sf.net v4.6.3 (Strawberry Perl 32b)
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* GCC by mingw-w64.sf.net v4.6.3 (Strawberry Perl 32b)
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* MinGW32-4.8.0
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Requirements:
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@ -69,15 +69,15 @@ Optional:
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Useful configuration options used with CMake (GUI and/or command line):
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Any of the `ZLIB_` variables may be used at the command line, `ZLIB_ROOT` is only
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available on the command line.
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| option | description |
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---------------------| ------------|
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`ZLIB_ROOT=` | Where to find ZLib's root directory. Assumes parent of: `\include` and `\lib.`|
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`ZLIB_INCLUDE_DIR=` | Where to find ZLib's Include directory.|
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`ZLIB_LIBRARY=` | Where to find ZLib's Library.
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`ZLIB_SOURCE=` | Where to find ZLib's Source Code. Alternative to `ZLIB_INCLUDE_DIR` and `ZLIB_LIBRARY`.
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`CMAKE_INSTALL_PREFIX=` | Where to install Taglib. |
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`CMAKE_BUILD_TYPE=` | Release, Debug, etc ... (Not available in MSVC) |
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| option | description |
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| ----------------------- | ----------- |
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| `ZLIB_ROOT=` | Where to find ZLib's root directory. Assumes parent of: `\include` and `\lib.`|
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| `ZLIB_INCLUDE_DIR=` | Where to find ZLib's Include directory.|
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| `ZLIB_LIBRARY=` | Where to find ZLib's Library.
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| `ZLIB_SOURCE=` | Where to find ZLib's Source Code. Alternative to `ZLIB_INCLUDE_DIR` and `ZLIB_LIBRARY`.
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| `CMAKE_INSTALL_PREFIX=` | Where to install Taglib. |
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| `CMAKE_BUILD_TYPE=` | Release, Debug, etc ... (Not available in MSVC) |
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The easiest way is at the command prompt (Visual C++ command prompt for MSVS users – batch file and/or shortcuts are your friends).
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@ -85,11 +85,11 @@ The easiest way is at the command prompt (Visual C++ command prompt for MSVS use
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Replace "GENERATOR" with your needs.
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* For MSVS: `Visual Studio XX YYYY`, e.g. `Visual Studio 14 2015`.
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**Note**: As Visual Studio 2017 supports CMake, you can skip this step and open the taglib
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folder in VS instead.
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* For MinGW: `MinGW Makefiles`
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C:\GitRoot\taglib> cmake -G "GENERATOR" -DCMAKE_INSTALL_PREFIX=C:\Libraries\taglib
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Or use the CMake GUI:
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@ -126,13 +126,13 @@ The easiest way is at the command prompt (Visual C++ command prompt for MSVS use
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C:\GitRoot\taglib> gmake
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OR (Depending on MinGW install)
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C:\GitRoot\taglib> mingw32-make
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3. **Install the project**
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(Change `install` to `uninstall` to uninstall the project)
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* MSVS:
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@ -140,7 +140,7 @@ The easiest way is at the command prompt (Visual C++ command prompt for MSVS use
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OR (Depending on MSVC version or personal choice)
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C:\GitRoot\taglib> devenv install.vcxproj
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Or in the MSVS GUI:
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1. Open project.
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2. Open Solution Explorer.
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@ -151,7 +151,7 @@ The easiest way is at the command prompt (Visual C++ command prompt for MSVS use
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C:\GitRoot\taglib> gmake install
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OR (Depending on MinGW install)
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C:\GitRoot\taglib> mingw32-make install
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@ -167,9 +167,53 @@ Unit Tests
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If you want to run the test suite to make sure TagLib works properly on your
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system, you need to have cppunit installed. To build the tests, include
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the option `-DBUILD_TESTS=on` when running cmake.
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the option `-DBUILD_TESTS=ON -DBUILD_SHARED_LIBS=OFF` when running cmake.
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The test suite has a custom target in the build system, so you can run
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the tests using make:
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make check
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Windows MinGW:
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* Get cppunit from https://www.freedesktop.org/wiki/Software/cppunit/
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* Build it for MinGW:
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- `./autogen.sh`
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- `./configure --disable-shared`
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- `mingw32-make; mingw32-make install DESTDIR=/path/to/install/dir`
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* Build TagLib with testing enabled:
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- ```
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cmake -G "MinGW Makefiles" -DBUILD_TESTS=ON -DBUILD_EXAMPLES=ON -DBUILD_SHARED_LIBS=OFF \
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-DCPPUNIT_INCLUDE_DIR=/path/to/cppunit/include \
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-DCPPUNIT_LIBRARIES=/path/to/cppunit/lib/libcppunit.a \
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-DCPPUNIT_INSTALLED_VERSION=1.15.1
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```
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- `mingw32-make`
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- `mingw32-make check`
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Windows MSVS:
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* Get cppunit from https://www.freedesktop.org/wiki/Software/cppunit/
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* Build it in Visual Studio:
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- Open examples/examples2008.sln, convert all, do not overwrite.
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- Set architecture to x64, build configuration, e.g. Debug DLL.
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- It may fail, but the needed libraries should be available in src\cppunit\DebugDll.
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* Build TagLib with testing enabled:
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- ```
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cmake -G "Visual Studio 16 2019" -DCMAKE_BUILD_TYPE=Debug -DBUILD_TESTS=ON -DBUILD_EXAMPLES=ON
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-DBUILD_SHARED_LIBS=OFF -DENABLE_STATIC_RUNTIME=ON
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-DCPPUNIT_INCLUDE_DIR=\path\to\cppunit\include
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-DCPPUNIT_LIBRARIES=\path\to\cppunit\DebugDll\cppunitd_dll.lib
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-DCPPUNIT_INSTALLED_VERSION=1.15.1
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```
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- `msbuild all_build.vcxproj /p:Configuration=Debug`
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- `path %path%;\path\to\cppunit\DebugDll`
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- `tests\Debug\test_runner.exe`
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macOS:
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* Install cppunit using a package manager, e.g. `brew install cppunit`
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* Build TagLib with testing enabled:
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- `cmake -DBUILD_TESTS=ON -DBUILD_EXAMPLES=ON -DBUILD_SHARED_LIBS=OFF`
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- `make`
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- `make check`
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